From IOP Wiki
Jump to navigation Jump to search

Liberator Story Quotes
Gun Information
Full name Winchester Liberator
Country of origin United States
Manufacturer Winchester
Game Information
Faction Griffin & Kryuger
Manufactured /
Revised by
Voice actor Asahina Madoka
Artist 人造天使lili
Released on CN, TW, KR (리버레이터), EN, JP (リベレーター)
Chibi Animation

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

How to obtain[edit]

NORMALHEAVY Timer 7:45:00. See T-Doll Production for details.

DROP Not obtainable as a drop.

REWARD Not obtained as a reward

Exclusive Equipment[edit]

There is no exclusive equipment for this T-Doll.

Stats / Data[edit]

116(x1)231(x1) / 1155(x5) 30(x1) / 90(x5) 40(x1) / 140(x5)
13 36
2 15
2 12
Rate of Fire
 Rate of Fire
20 30
Movement Speed
 Move Speed
3 21
Critical Hit Rate
 Crit. Rate
Critical Hit Damage
 Crit. Damage
Armor Penetration
 Armor Pen.
Clip Size
 Clip Size
Icon slot Accessory.png Icon Telescopic Sight S 2star.png Icon Holographic Sight S 2star.png
Icon Red Dot Sight S 2star.png Icon Night Combat Equipment S 2star.png
Icon Silencer S 2star.png
Icon slot Magazine.png Icon Armor-Piercing Ammo S 2star.png Icon HP Ammo S 2star.png
Icon Shotgun Ammo S 2star.png
Icon High-Velocity Ammo S 2star.png
Icon slot Doll.png Icon Microchip S 2star.png Icon Exoskeleton S 2star.png
Icon Ballistic Plate S 2star.png Icon Camo Cape S 2star.png
Icon Ammo Box S 2star.png

Affects machine guns
Increases damage by 10%
Increases accuracy by 25%

Weapon Background[edit]

The Winchester Liberator was a 1962 prototype 16-gauge, four-barrelled shotgun, similar to a scaled-up four-shot double action derringer. It was an implementation of the Hillberg Insurgency Weapon design. Robert Hillberg, the designer, envisioned a weapon that was cheap to manufacture, easy to use, and provided a significant chance of being effective in the hands of someone who had never handled a firearm before. Pistols and submachine guns were eliminated from consideration due to the training required to use them effectively. The shotgun was chosen because it provided a very high volume of fire with a high hit probability.

The mechanism used was that of a derringer, with four fixed barrels. The linear hammer and its integral firing pin rotated within a fixed breechblock behind these barrels. The lock action was driven by a central coil spring around the hammer rotation axis, cocked by the ratchet mechanism that rotated the hammer after each shot. This ratchet mechanism, although only visible when the hammer was stripped and removed, bore some relation to the cylinder of the Webley-Fosbery self-loading revolver or even some retractable ballpoint pens. A similar rotating hammer in a 4-barrel breech was later used by Hillberg in the COP .357 Derringer. Reloading was in the usual derringer fashion, by the barrels tipping forward on a hinge ahead of the breech block.

Both Winchester and Colt built prototypes, although the Colt Defender eight-shot design came late in the Vietnam War and was adapted for the civilian law enforcement market. No known samples were ever produced for military use.


Main artwork

Gallery consisting of artworks used primarily in-game.

Alternative artwork

Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.


  • She appears to be using the Liberator Mk2 prototype.