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name
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Chain Shot
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icon
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AimAttackCurrentTarge
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text
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Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 4 stacks. When skill is used, shoot the current target twice, dealing ($min_dam_value) ~ ($max_dam_value)x damage that can crit per shot based on the current number of charge stacks, taking 0.5 seconds to aim before each shot. All stacks will be consumed on skill use.
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initial
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4
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cooldown
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16 |
15.6 |
15.1 |
14.7 |
14.2 |
13.8 |
13.3 |
12.9 |
12.4 |
12
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min_dam_value
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0.7 |
0.9 |
1.2 |
1.4 |
1.6 |
1.9 |
2.1 |
2.3 |
2.6 |
2.8
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max_dam_value
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1.5 |
1.7 |
1.9 |
2.2 |
2.4 |
2.6 |
2.8 |
3.1 |
3.3 |
3.5
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