Jump to navigation Jump to search
Stats / Data
Acedia is classified as Melee, Physical DMG, Middle Entropy
- Deathlike Trance (12s): Acedia gains a Shield equal to 10% of Max HP and enters a suspended state. While this Shield is active, Acedia's Attack Speed is permanently increased by 8% every 1 second(s). Leaves the suspended state after 10 seconds, or if shield is broken.
- Fourfold Soulrend: Normal Attacks have a 10% chance to trigger a feral assault, dealing 4 hits of Physical Damage equal to 100% of ATK to target quickly.
- Dreambound Terrors: Aura: When ally Entropy units deal damage to melee units, deal additional Physical Damage equal to 3% of target's Max HP.
Acedias are advanced Entropic enemies making their debut in Critical Cascade.
- Acedia is a Latin word for “uncaringness”.