Index Description:
A trio of Dolls who love street culture. They often attend underground gigs as a rap band. To build up their reputation, they always leave behind a graffiti of their band logo on both the stage and battlefield.
Fires an extra round when attacking a new target. This round has ($_value)% of a normal attack's lethality and pierce.
_value
55
60
65
70
75
80
85
90
95
100
cooldown
0
0
0
0
0
0
0
0
0
0
name
Pinpointing signal
icon
SMAW2
text
Fire a tracer shot before each normal attack, dealing ($1_value)x damage to the target while also reducing its evasion by ($2_value)% for ($3_value) seconds (Max 3 stacks). If the tracer shot hits, the area damage from the next normal attack is a guaranteed hit.
1_value
0.6
0.64
0.68
0.74
0.78
0.82
0.86
0.92
0.96
1
2_value
10
11
12
13
14
16
17
18
19
20
3_value
3
3.3
3.7
4
4.3
4.7
5
5.3
5.7
6
name
Follow-up Suppression
icon
SMAW3
text
Inflicting pierce damage on a target also inflicts ($A_value)% vulnerability for ($B_value) seconds. If this unit breaks a forcefield, stun the target for ($C_value) seconds and deal ($D_value)x damage.
The minimum stat values of all installed Chips to reach the stat cap are listed in the following table. Please see HOC Chip Matrix for further details.
The Mk 153 SMAW is a multi-role recoilless rocket launcher primarily for use against enemy fortifications, but can also be used as an anti-armor weapon. Development of the SMAW began from the IMI B-300 in the 1980's and was officially adopted in 1984. The design has seen many changes over the years, including the improved SMAW II "Serpent" and separate FGM-172 SRAW.