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Striker/Assimilated

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Revision as of 20:50, 29 January 2023 by Arkaios (talk | contribs) (Created page with "{{AssimilatedSF |fullname=Striker |initialRarity=1 |class=SF |summary={{Incomplete}} A unit that mows down targets with streams of fast and heavy damage, similar to MG Dolls....")
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Striker Assimilated
Striker
Information
Full name Striker
Affiliation Sangvis Ferri
Voice actor N/A
Artist ???
Initial Rarity 1
Tags Unarmored, T-Doll, Ranged
Released on CN,TW, KR, EN
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A unit that mows down targets with streams of fast and heavy damage, similar to MG Dolls. Unlike MGs however, they never need to reload, allowing them to provide a reliable stream of DPS in the same vein as ARs. Upon 4* development, they gain a skill that increases their initial damage burst. Strikers also possess high armor piercing capabilities, much like the Jaeger. However, they are generally outclassed by their SWAP variant. In spite of this, their low deploy cost and ease of assembling a full set of dummy links makes them a useful addition early on for coalition echelons until their improved variant can be acquired.

Obtained through various Assimilation seasons, appear as 1* initial rarity unit.

How to obtain

ASSIMILATION See Protocol Assimilation for details.

REWARD Not obtained as a reward

Stats

Analysis Level 0 & Level 1
Deployment Cost 4
link= Health Health 138(x1)/ 690(x5)
link= Damage Damage 82 link= Evasion Evasion 66
link= Accuracy Accuracy 52 link= Rate of Fire Rate of Fire 123
Critical Hit Rate Crit. Rate 5% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 5 link= Armor Armor 0
link= Armor Penetration Armor Pen. 180 Range N/A

Analysis Level 1 & Level 100
Deployment Cost 4
link= Health Health 138(x1)/ 690(x5)
link= Damage Damage 89 link= Evasion Evasion 70
link= Accuracy Accuracy 55 link= Rate of Fire Rate of Fire 131
Critical Hit Rate Crit. Rate 5% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 5 link= Armor Armor 0
link= Armor Penetration Armor Pen. 180 Range N/A
Dummy Links+1

Analysis Level 2 & Level 100
Deployment Cost 4
link= Health Health 138(x1)/ 690(x5)
link= Damage Damage 89 link= Evasion Evasion 70
link= Accuracy Accuracy 55 link= Rate of Fire Rate of Fire 131
Critical Hit Rate Crit. Rate 5% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 5 link= Armor Armor 0
link= Armor Penetration Armor Pen. 180 Range N/A
Dummy Links+1

Analysis Level 3 & Level 100
Deployment Cost 4
link= Health Health 138(x1)/ 690(x5)
link= Damage Damage 89 link= Evasion Evasion 70
link= Accuracy Accuracy 55 link= Rate of Fire Rate of Fire 131
Critical Hit Rate Crit. Rate 5% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 5 link= Armor Armor 0
link= Armor Penetration Armor Pen. 180 Range N/A
Dummy Links+1

Analysis Level 4 & Level 100
Deployment Cost 4
link= Health Health 138(x1)/ 690(x5)
link= Damage Damage 89 link= Evasion Evasion 70
link= Accuracy Accuracy 55 link= Rate of Fire Rate of Fire 131
Critical Hit Rate Crit. Rate 5% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 5 link= Armor Armor 0
link= Armor Penetration Armor Pen. 180 Range N/A
Dummy Links+1


Skills

How to edit skills

In-game description

Sangvis Ferri's regular combat unit equipped with a long-range machine gun. Possesses high firepower and rate of fire, making it the main damage dealers and suppressors on the field.

References