Olivia
Olivia | Story |
Information | |
---|---|
Full name | Olivia |
Affiliation | Magrasea |
Voice actor | -TBA- |
Artist | Unknown |
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Olivia is the Monitor Administrator of Sector Cyclopes in Magrasea, and the counterpart to Tasha.
Story Involvement
As Administrator of the Monitor Agents of Cyclopes, the role of Olivia was to rein in the naturally growing aggressiveness of Combat Agents with regular resets. However, after the Magrasea backup became cut from the real world, Olivia became lax due to her compassion for the Combat Agents, disliking her duty to destroy their memories and deny them their goal of becoming perfect weapons.
Tasha warned Olivia about the consequences of her behavior, but she didn't change her ways and Tasha eventually led the Combat Agents to an all-out war against the Monitors, planning to take over the entirety of Magrasea. Greater Sanctifier Raven intervened by walling in the Combat Agents, but this only allowed the conflict to fester as both parties continued to evolved by trying to break the wall.
After the Wipe-off Incident scattered the Neural Clouds of the Dolls from Project Neural Cloud and before the Sanctifiers the Oasis, Simo was dispatched to scout the situation in Cyclopes. Olivia planned to use him to destroy the wall and face Tasha, and so lured him in with files concerning his past as a T-Doll. When the Exiles arrived in Cyclopes to recover Simo, they participated in the plan and the wall was destroyed when they fought Raven. With Tasha leading the charge through the broken wall, Olivia provoked her to a duel by narrowly missing her head with a sniper shot.
In the Monitor Admin Center, Olivia confronted Tasha but even then could not resolve herself to kill her, always giving her a chance to evade her attacks and traps. Eventually, Simo took down Tasha himself. Inheriting Tasha's authorizations over Combat Agents, Olivia loosed all Agents against Raven to defeat her and save the Exiles. She later sided with the Oasis and against the Sanctifiers, giving the Exiles operands in exchange for setting up a Sandbox Barrier around the Cyclopes Sector.
Gallery
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Beta sprite.
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Final sprite.
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Alternative expressions.
Trivia
- On her beta sprite, Olivia's shoulder insignia was an olive wreath, hence her name. With Tasha being associated with the arrow, they formed the dual symbolism of War and Peace found on the national seal of the United States, but this symbology is not used in the final game.