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Kar98k/skilldata/mod1

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Revision as of 21:47, 14 November 2022 by LuckyTenth (talk | contribs) (Created page with "{| class=gf-table ! name | colspan=10 | Chain Shot |- ! icon | colspan=10 | AimAttackCurrentTarge |- ! text | colspan=10 | Begin charging after skill cooldown ends, gaining...")
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name Chain Shot
icon AimAttackCurrentTarge
text Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 4 stacks. When skill is used, shoot the current target twice, dealing ($min_dam_value) ~ ($max_dam_value)x damage that can crit per shot based on the current number of charge stacks, taking 0.5 seconds to aim before each shot. All stacks will be consumed on skill use.
initial 4
cooldown 16 15.6 15.1 14.7 14.2 13.8 13.3 12.9 12.4 12
min_dam_value 0.7 0.9 1.2 1.4 1.6 1.9 2.1 2.3 2.6 2.8
max_dam_value 1.5 1.7 1.9 2.2 2.4 2.6 2.8 3.1 3.3 3.5