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AK-12/Strategy

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Revision as of 04:20, 4 August 2018 by Veguaniel (talk | contribs) (Created page with "{{CharacterTabber}} AK-12 __TOC__ == Individual Performance == === Skill === Her active ability is an unique skill, activation increases her damage, RoF, accuracy and criti...")
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AK-12 Strategy Story Quotes Live2D

AK-12

Individual Performance

Skill

Her active ability is an unique skill, activation increases her damage, RoF, accuracy and critical hit rate stats by a maximum of 35% as oppose to of the usual singular stat increase skill on other AR T-dolls. Her own damage output is boosted by a great magnitude when this skill is active.

Stats

For an AR unit, all of AK-12's attributes are considered above average, combined with her S rank growth rate, she have a very formidable stats at max level.

Combat Performance

The effectiveness and the short cooldown of her skill, combined with her high innate attribute, AK-12's damage output at late game places her among the top ARs in terms of damage output in the game. The others are AR AN-94AN-94AN-94, modified AR ST AR-15ST AR-15ST AR-15, AR RFBRFBRFB, AR AUGAUGAUG and AR G11G11G11 (modified AR M4A1M4A1M4A1 is subject to debate due to her modded skill activation prerequisite)

Formation

Tile Bonus

AK-12 features a very large front row buff tile, she is most effective when placed on tile 1 or 4. Providing damage and rate of fire bonus suitable for offensive type SMG units.

Affects Submachine guns
Increases damage by 25%
Increases rate of fire by 15%

Compatibility

Equipment

Slot 1
VFL 6-24x56
moar krits
PEQ-16A
hit stuff at night
Slot 2
APCR High-Velocity Ammo
hits harder
Slot 3
IOP X4 Exoskeleton
whatever