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Heavy Ordnance Corps

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Screenshot of HOC unit BGM-71

Heavy Ordnance Corps (HOC for short) is the name of the heavily equipped units in game. First released on CN before 2018 summer event Continuum Turbulence they made a big change in gameplay. EN/JP followed roughly the same release order (January 2020 before Continuum Turbulence).

General

HOC units are handled different than normal T-Dolls. There can only be one instance of each HOC unit, so they are rather unlocked than gained. To unlock a HOC unit, five Central Data need to be prepared. Further Central Data will be needed to rank up the HOC unit. Once unlocked there is no way to lose them as there is no mechanic to release or scrap them.

They do not have equipment, but can be strengthened with Chips.

HOC units appear as normal units on the battlefield. For a proper introduction on how to handle them, please see In battle. The HOC feature introduces two new buildings to the Headquarters: The Intelligence Center and the Garage.

Access

Accessing the new rooms as seen in the in-game tutorial

All interactions with the new HOC feature are within the new buildings/rooms. The will be unlocked with beating chapter 8 stage 5.

The newly available room can be accessed by either of the following ways:

  • Tapping the Intelligence Center in the Headquarters (HQ) menu (the overview of all rooms of the HQ). It's in the outer ring.
  • Tapping the Intelligence Center in the quick-base-menu on the main screen. It will be one of the available quick-switch-options
  • On the main screen on the left quick-overview. The WAVE Tech. Logo will lead to the room. Also, it will show possible Samples to harvest.

Intelligence Center

Intelligence Center (Initial; no facilities unlocked)
Intelligence Center (all facilities on Level 1)

The Intelligence Center is the main place to gain Central Data and Chips for the HOC units.

Data receiver

Tapping the speach bubble with the samples will result in harvesting them

Every 8 (eight) hours from 00:00 (+8GMT), Original Samples and Pure Samples can be harvested here. The samples will remain at the Data Receiver until one collects it and will continue to gather over time until it reaches a certain cap. This cap can be raised by upgrading this facility.

Intelligence quests

The Intelligence Quests as seen in the in-game tutorial

Provides quests rewarding Samples. The Intelligence Quests will offer new quests each day. Existing quest progress will be lost with the change of the day.

Quest rewards are Original Samples and Pure Samples.

Depending on the upgrade level of the facility, up to 3 (three) quests are provided.

Data storage

Defines how many Original Samples and Pure Samples can be storaged. Upgrading this facility will increase the amount of Samples storable.

Computer

The data processing can be accessed by tapping the computer or the yellow "Intelligence Analysis" button
At the beginning, only two research tasks can be queued at once
The results of a processing task as seen in the in-game tutorial

Processes Original Samples and Pure Samples into Chips or Central Data.

The general rules of processing are as follows:

  • The level of the Computer determines the research tasks that can be started parallel and the time it will take (down to 4 hours).
  • A research task can be started either with 20 Original Samples or 20 Pure Samples.
    • Pure Samples have a higher chance to result in a Central Data unit.
    • Research task can be finished instantly with a Quick Analysis Contract similiar to repair or production.
  • The result will be a Chip or a Central Data instance of a HOC unit.
    • Central Data will be automatically assigned to the corresponding HOC unit.
    • If the HOC unit is already at its maximum, the Central Data will be automatically converted to a WAVE Data Patch.

When enough Central Data for a HOC unit rank up or unlock is collected, it can be applied by tapping the corresponding icon on the bottom. Depending on the currently activated tab at the bottom a switch to "all" might be neccessary.

"Maintenance is still ongoing."

This article is a work in progress. Additional information will follow soon.


Garage

  • Upper button on the left side: The overview of all your Chips
    • You can upgrade your chips here. This consumes duplicate chips, much like how equipment enhancement works, using Chips of the same color or higher rarity will give more xp.
    • Unneeded Chips can be scrapped here for a small amount of resources back.
  • Lower button on the left side: Here you can scrap unneeded HOC Centrum Data units
    • Scrapping a sample will result in a WAVE Data Patch. WAVE Data Patches are used to further boost your HOC's rarity and increase their stats beyond maximum.
  • Lower button "Support units": General overview of your HOC units
    • Upgrade the HOC unit'S Data to upgrade it
    • Once you reach a upgrade level of 5 stars and a general level of 100 you need WAVE Data Patches to further upgrade the unit
      • Upgrades then will result in the yellow stars becoming red stars
      • Each upgrade beyond 5 stars results in half a red star - ten upgrades are needed to be at the max of 5 red stars
      • The WAVE Data Patches needed per upgrade are as follow:
        1. 5
        2. 8 (total of 13)
        3. 10 (total of 23)
        4. 15 (total of 38)
        5. 20 (total of 58)
        6. 25 (total of 83)
        7. 30 (total of 113)
        8. 30 (total of 143)
        9. 30 (total of 173)
        10. 30 (total of 203)
    • Enhance their stats
    • See and upgrade their skills
    • Manage their data chips

Storage

Level determines the amount of Chips you can collect.

Maintenance Machinery

The repair station for damaged HOC units. When there are damaged HOC units, the T-Doll repair menu will show an additional button to start the repair of the HOC unit. Level adds another slot up to a max level of 3 (=4 slots).

"Let's take out the trash."

This article may require cleanup, for the following reason(s):

  • What is the repair cost?
  • What is the upgrade cost? (How many batteries)

Shooting range

Used to train your HOC units. You can chose to increase base experience or skill experience here.

  • For Experience Training, You need and to do so.
  • For Skill Training, you need all 3 tiers of Data as well as

Elevator

Only BGM-71 unlocked in this case
Only BGM-71 unlocked in this case

Clicking on the Elevator in the Garage will take you to separate rooms where you'll be able to view your HOC Units. each room will be noted on the top left of the screen.

  • B1 Exhibition: The following units will be displayed on four podiums from left to right: BGM-71, AGS-30, 2B14, M2
  • B2 Exhibition: The following units will be displayed on four podiums from left to right: AT4, QLZ-04 (Third and fourth are not known)

Chips

  • So called Chips (Tetris like stones) are used as "equipment" for the HOC units
  • Despite the colour, there is no difference between blue and orange coloured Chips.

In Battle

  • HOC units can only be deployed on a specific helipad.
    • You can deploy a normal echelon or a HOC unit on it
    • Can first be found in chapter 9 and throughout 10 as well.
    • This is the only field where a HOC unit can resupply themselves.
  • A HOC unit CANNOT attack another SF unit directly, you'll get a prompt warning you if you try.
  • HOC units support your echelons in a range of 2, though some Units may have higher or lesser range.
    • Multiple HOC units can support an echelon parallel.
    • One can choose to toggle off one of their HOC supports by tapping/clicking on that unit and flipping the switch off.
    • Each support task will consume 1 ammo and ration tick.
  • If attacked by an enemy the HOC unit will flee in terror.
    • You will be able to redeploy them at their Airfield, though you will need to repair them first which can also be done at the airfield.
    • There is a limit how many times you can deploy them and how many HOC you can put in the battlefield.

Trivia

  • Yes, the Maintenance Machinery looks like a washing machine.
  • The logo in the background of the Intelligence Center changes with the level of the facilities.

Known units

For a list of released HOC units, please see the corresponding Index

References