Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 10 | ||
Health | 649(x1)/ 3245(x5) | ||
Damage | 210 | Evasion | 56 |
Accuracy | 36 | Rate of Fire | 48 |
Crit. Rate | 20% | Crit. Damage | 150% |
Move Speed | 12 | Armor | |
Armor Pen. | 15 | Range | N/A |
! |
m smol |
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|fullname=SP914 "Intruder" | |fullname=SP914 "Intruder" | ||
|voiceactor={{voice actor name|Ootsubo Yuka}} | |voiceactor={{voice actor name|Ootsubo Yuka}} | ||
|releasedon={{doll_server_alias|server=CN|alias=干扰者}}, {{doll_server_alias|server=TW|alias=干擾者}}, {{doll_server_alias|server=KR|alias= | |releasedon={{doll_server_alias|server=CN|alias=干扰者}}, {{doll_server_alias|server=TW|alias=干擾者}}, {{doll_server_alias|server=KR|alias=인트루더}} | ||
|summary={{WIP}} | |summary={{WIP}} | ||
Intruder | Assimilated | Assimilated (Alt) | Quotes |
Information | |
---|---|
Full name | SP914 "Intruder" |
Affiliation | Sangvis Ferri |
Voice actor | Ootsubo Yuka |
Artist | 音符 and ??? |
Initial Rarity | 3 |
Tags | Ranged, Humanoid, Armorless |
Released on | CN (干扰者), TW (干擾者), KR (인트루더) |
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"Maintenance is still ongoing."
This article is a work in progress. Additional information will follow soon.
Obtained through Assimilation season: SP914 Sector, appear as the Ringleader unit of said zone.
ASSIMILATION Can be obtained as a possible encounter in S09 Assimilation with a capture chance of 25%.
REWARD Not obtained as a reward
Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 10 | ||
Health | 649(x1)/ 3245(x5) | ||
Damage | 210 | Evasion | 56 |
Accuracy | 36 | Rate of Fire | 48 |
Crit. Rate | 20% | Crit. Damage | 150% |
Move Speed | 12 | Armor | |
Armor Pen. | 15 | Range | N/A |
name | Military Raid | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Combat | |||||||||
icon | Intruder1 | |||||||||
text | Calls in three waves of Dinergate reinforcements onto the battlefield, Dinergates rushes forward and cause damage to all enemies in the way; each wave of Dinergate contains three units of 5x dummy linked individuals. Each individual units of Dinergates will have a portion Intruder's maximum stats; 5% maximum HP, 100% damage, 50% accuracy and 50% evasion. Each Dinergate units will deal ($dam_value)% of the damage attribute to enemy units they make contact with. | |||||||||
initial | 6 | |||||||||
cooldown | 15 | 14.7 | 14.3 | 14 | 13.7 | 13.3 | 13 | 12.7 | 12.3 | 12 |
dam_value | 20 | 22 | 24 | 27 | 29 | 31 | 33 | 36 | 38 | 40 |
name | Iron Wall Reinforcement | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Strategy | |||||||||
icon | Intruder2 | |||||||||
text | Select any own echelon within three nodes distance to unleash, the said echelon will deploy into the next combat with two units of 5x dummy linked Dinergates as reinforcement; Dinergate units will have ($hp_value) HP, ($dam_value) damage, 50 rate of fire, 50 accuracy and 70 evasion. | |||||||||
cost | No Cost | |||||||||
turn cd | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
hp_value | 120 | 140 | 160 | 180 | 200 | 220 | 240 | 260 | 280 | 300 |
dam_value | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 |
name | Total Protection | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Passive | |||||||||
icon | Intruder3 | |||||||||
skilllevelcount | 5 | |||||||||
text | Grants all friendly units within the echelon a shield equals to ($shield_value)% of Intruder's maximum HP, shield remains active for ($duration) seconds. | |||||||||
cooldown | 3333 | 3333 | 3333 | 3333 | 3333 | |||||
shield_value | 6 | 7 | 8 | 9 | 10 | |||||
duration | 3 | 3.5 | 4 | 4.5 | 5 |
name | Reinforcement Upgrades | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Passive | |||||||||
icon | Intruder4 | |||||||||
skilllevelcount | 5 | |||||||||
text | All reinforcement deployed into the combat session will gain a shield equal to ($shield_value)% of Intruder's maximum HP, while gaining an additional damage buff equal to ($dmgbuff_value)% of Intruder's damage attribute. | |||||||||
shield_value | 6 | 7 | 8 | 9 | 10 | |||||
dmgbuff_value | 6 | 7 | 8 | 9 | 10 |
name of skill here | |||