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AK-12/Strategy: Difference between revisions

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Veguaniel (talk | contribs)
Created page with "{{CharacterTabber}} AK-12 __TOC__ == Individual Performance == === Skill === Her active ability is an unique skill, activation increases her damage, RoF, accuracy and criti..."
 
Okay whoever wrote this is incredibly unprofessional. We're not a 420 smokeweed meme site.
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{| style="background-color: background-color:transparent;center;color:white;width:100%"
{| style="background-color: background-color:transparent;center;color:white;width:100%"
| style="text-align:center" width="150"| {{EquipmentCard|VFL 6-24x56|Telescopic Sight|5}}{{equip name|VFL 6-24x56|Telescopic Sight|5}}
| style="text-align:center" width="150"| {{EquipmentCard|VFL 6-24x56|Telescopic Sight|5}}{{equip name|VFL 6-24x56|Telescopic Sight|5}}
| moar krits
| Due to her naturally high accuracy, AK-12 can make the most of any magnification scope equipped to her.  With proper HG or SMG support to increase her accuracy and damage, equipping her with scopes can greatly increase her offensive capabilities.
|-
|-
| style="text-align:center" width="150"| {{EquipmentCard|PEQ-16A|Night Combat Equipment|5}}{{equip name|PEQ-16A|Night Combat Equipment|5}}
| style="text-align:center" width="150"| {{EquipmentCard|PEQ-16A|Night Combat Equipment|5}}{{equip name|PEQ-16A|Night Combat Equipment|5}}
| hit stuff at night
| As with all AR classes, it is advised to take laser sights whenever there is a need to deploy for night missions.  AK-12 has naturally high accuracy, allowing her to benefit greatly from night sights.  There is no reason not to take these sights when deploying for night missions.
|}
|}


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{| style="background-color: background-color:transparent;center;color:white;width:100%"
{| style="background-color: background-color:transparent;center;color:white;width:100%"
| style="text-align:center" width="150"| {{EquipmentCard|APCR High-Velocity Ammo|High-Velocity Ammo|5}}{{equip name|APCR High-Velocity Ammo|High-Velocity Ammo|5}}
| style="text-align:center" width="150"| {{EquipmentCard|APCR High-Velocity Ammo|High-Velocity Ammo|5}}{{equip name|APCR High-Velocity Ammo|High-Velocity Ammo|5}}
| hits harder
| Mandatory equipment for all ARs.  Increasing damage will not only allow AK-12 to kill enemy units faster, but can also help her overcome enemy armor during night missions.
|}
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{| style="background-color: background-color:transparent;center;color:white;width:100%"
| style="text-align:center" width="150"| {{EquipmentCard|IOP X4 Exoskeleton|Exoskeleton|5}}{{equip name|IOP X4 Exoskeleton|Exoskeleton|5}}
| style="text-align:center" width="150"| {{EquipmentCard|IOP X4 Exoskeleton|Exoskeleton|5}}{{equip name|IOP X4 Exoskeleton|Exoskeleton|5}}
| whatever
| Basic equipment for ARs.  As ARs are not meant to be taking direct fire, it is best to reserve your best exoskeletons for dedicated tank classes like SMGs or high-evasion support classes like HGs.  However if one plans to put AK-12 in the middle row where she might be more exposed to enemy fire, it is advised to take an X-type exoskeleton as it can drastically improve survivability without penalizing her offensive capabilities.
|}
|}

Revision as of 07:36, 6 August 2018

AK-12 Strategy Story Quotes Live2D

AK-12

Individual Performance

Skill

Her active ability is an unique skill, activation increases her damage, RoF, accuracy and critical hit rate stats by a maximum of 35% as oppose to of the usual singular stat increase skill on other AR T-dolls. Her own damage output is boosted by a great magnitude when this skill is active.

Stats

For an AR unit, all of AK-12's attributes are considered above average, combined with her S rank growth rate, she have a very formidable stats at max level.

Combat Performance

The effectiveness and the short cooldown of her skill, combined with her high innate attribute, AK-12's damage output at late game places her among the top ARs in terms of damage output in the game. The others are AR AN-94AN-94AN-94, modified AR ST AR-15ST AR-15ST AR-15, AR RFBRFBRFB, AR AUGAUGAUG and AR G11G11G11 (modified AR M4A1M4A1M4A1 is subject to debate due to her modded skill activation prerequisite)

Formation

Tile Bonus

AK-12 features a very large front row buff tile, she is most effective when placed on tile 1 or 4. Providing damage and rate of fire bonus suitable for offensive type SMG units.

Affects Submachine guns
Increases damage by 25%
Increases rate of fire by 15%

Compatibility

Equipment

Slot 1
VFL 6-24x56
Due to her naturally high accuracy, AK-12 can make the most of any magnification scope equipped to her. With proper HG or SMG support to increase her accuracy and damage, equipping her with scopes can greatly increase her offensive capabilities.
PEQ-16A
As with all AR classes, it is advised to take laser sights whenever there is a need to deploy for night missions. AK-12 has naturally high accuracy, allowing her to benefit greatly from night sights. There is no reason not to take these sights when deploying for night missions.
Slot 2
APCR High-Velocity Ammo
Mandatory equipment for all ARs. Increasing damage will not only allow AK-12 to kill enemy units faster, but can also help her overcome enemy armor during night missions.
Slot 3
IOP X4 Exoskeleton
Basic equipment for ARs. As ARs are not meant to be taking direct fire, it is best to reserve your best exoskeletons for dedicated tank classes like SMGs or high-evasion support classes like HGs. However if one plans to put AK-12 in the middle row where she might be more exposed to enemy fire, it is advised to take an X-type exoskeleton as it can drastically improve survivability without penalizing her offensive capabilities.