Papasha/skill3data: Difference between revisions
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| colspan=10 | '''Stability Damage: 3'''<br>Selects 1 tile within {{Color|GF2Orange|6 tiles}}. cleansing {{Color|GF2Orange|2}} debuffs from the user, as well as all control, Command Prohibition effects, and the Frigid effect from the [[City Warden]]. The [[City Warden]] moves to the selected tile and attacks the closest enemy to Papasha, dealing {{GFL2WeakIcon|physical}}Physical damage equal to {{Color|GF2Orange|150%}} of attack. This attack has an additional {{Color|GF2Orange|50%}} damage boost against Large Targets.<br>After using this skill, the [[City Warden]] will not move independently for the remainder of the turn.<br>This skill cannot be used if the [[City Warden]] is undergoing {{GF2Effect|Self-Repair}}. | | colspan=10 | '''Stability Damage: 3'''<br>Selects 1 tile within {{Color|GF2Orange|6 tiles}}. cleansing {{Color|GF2Orange|2}} debuffs from the user, as well as all control, Command Prohibition effects, and the Frigid effect from the [[City Warden]]. The [[City Warden]] moves to the selected tile and attacks the closest enemy to Papasha, dealing {{GFL2WeakIcon|physical}}Physical damage equal to {{Color|GF2Orange|150%}} of attack. This attack has an additional {{Color|GF2Orange|50%}} damage boost against Large Targets.<br>After using this skill, the [[City Warden]] will not move independently for the remainder of the turn.<br>This skill cannot be used if the [[City Warden]] is undergoing {{GF2Effect|Self-Repair}}. | ||
<br>'' | <br>''“Don't you dare harm my comrades!”'' | ||
<hr>'''Fortification Segment 02:''' The casting range is expanded to the entire battlefield, and this attack is guaranteed to deal a critical hit. At the end of the turn, the [[City Warden]] launches {{Color|GF2Orange|1}} more instances of {{Color|GF2Blue|Counter Terrorism Support}} on the nearest enemy target. | <hr>'''Fortification Segment 02:''' The casting range is expanded to the entire battlefield, and this attack is guaranteed to deal a critical hit. At the end of the turn, the [[City Warden]] launches {{Color|GF2Orange|1}} more instances of {{Color|GF2Blue|Counter Terrorism Support}} on the nearest enemy target. | ||
Latest revision as of 08:27, 23 August 2025
| name | Joint Breakthrough | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | Skill_PapashaSSR_Active_2 | |||||||||
| text | Stability Damage: 3 Selects 1 tile within 6 tiles. cleansing 2 debuffs from the user, as well as all control, Command Prohibition effects, and the Frigid effect from the City Warden. The City Warden moves to the selected tile and attacks the closest enemy to Papasha, dealing After using this skill, the City Warden will not move independently for the remainder of the turn. This skill cannot be used if the City Warden is undergoing Self-RepairWhen the City Warden takes lethal damage, it gains this effect. Becomes immune to all damage and fixed damage, and cannot act or be attacked. When the effect duration ends, remove all debuffs and restores all of its HP and stability index..
Fortification Segment 02: The casting range is expanded to the entire battlefield, and this attack is guaranteed to deal a critical hit. At the end of the turn, the City Warden launches 1 more instances of Counter Terrorism Support on the nearest enemy target. | |||||||||
| skill_cost | 4 | |||||||||
