Undine: Difference between revisions
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File:PNC Undine Event CG021 3.png|In Symphonic Reprise. | File:PNC Undine Event CG021 3.png|In Symphonic Reprise. | ||
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Revision as of 14:45, 16 August 2024
Undine | Story | Profile | Quotes |
Information | |
---|---|
Full name | E-Orchestra "Undine" |
Index | 1061 |
Rarity | 3 |
Class | Specialist |
Affinity | Attacker, Recover |
Affiliation/Company | Cyber Media |
Vocation | Marching Band Conductor |
Birthday | 26-Jun |
Voice actor | Satomi Akesaka |
Artist | Unknown |
Released on | CN (温蒂妮) (2022-12), EN (2023-12), KR (), JP () |
Arma Inscripta | No |
Playable character in Project: Neural Cloud.
Availability
This unit is available in Advanced Search some time after its introduction banner, some Targeted Search (banners marked as "Limited") and some Exclusive Search. It may be the rate-up unit in certain Targeted Search banners (marked as "Limited"). It can also be unlocked from its index page by gathering 90 Neural Fragments during events.
Stats / Data
Initial Stats scaling
At level 1 and lowest Neural Expansion.
Type | Rating |
---|---|
Attack Growth | C |
Hashrate Growth | A |
HP Growth | C |
Physical DEF Growth | C |
Operand DEF Growth | C |
Stats (for CN server)
How to use | ||||||||
---|---|---|---|---|---|---|---|---|
Max HP | Crit Rate | |||||||
Attack | Crit Damage | |||||||
Hashrate | Physical Penetration | |||||||
Physical Defense | Operand Penetration | |||||||
Operand Defense | Dodge Rate | |||||||
Attack Speed | Post-battle HP Regen |
Skills
Algorithm Slots
White tiles are unlocked by default. Blue tiles are unlocked by upgrading the Doll. Black tiles cannot be used.
Offense | Stability | Special | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
Preferred and Disliked Gifts
- Preferred gifts
- Disliked gifts
How to use
Background info
The Cyber Media E-Orchestra is a Marching Band model system made up of a mainframe and multiple lower-specs secondary bodies connected through infrared signals, essentially making it a spinoff of the Dummy Network system. Moreover, some securities meant to prevent system overloads were lifted on the mainframe's Neural Cloud to enable the Doll to push to their very limits in high-intensity scenarios. Undine's first representation was at a royal banquet, where she delighted the guests from high society. She was selected for Project Neural Cloud in 2059 due to her experience with performing in various scenarios.[1]
Network
- DelaceyDelacey (Dear Friend)
- WillowWillow (Friends)
- KseniaKsenia (Friends)
- Mayuri ShiinaMayuri Shiina (Friends)
- ChocoChoco (Friends)
Gallery
Main artworks
-
Full artwork
-
Neural Expansion 1
-
Neural Expansion 2
-
Ultimate Skill cutscene
-
Providential Evening series costume “Snowy Gala”.
-
Iridescent Musicale series costume “Rhythmic Rondo”.
-
Fighting Spirit series costume.
-
Absolute Demon Domain Cafe series costume.
-
Fool's Duality series costume
Alternative artwork
-
Providential Evening series costume (censored).
-
Dolce.
-
Scherzando.
-
Tranquilo.
-
Maestoso.
-
Starchaser's Concerto login illustration.
-
Providential Evening series costume.
-
Iridescent Musicale series costume.
-
Alternate story artwork
-
Alternate Providential Evening series costume artwork
-
Alternate Absolute Demon Domain Cafe series costume artwork used in the Steins;Gate collab.
-
In Symphonic Reprise.
-
In Entropic Dichotomy and Melodious Macrocosm.
-
In Melodious Macrocosm.
-
Official emotes.
Alternate expressions
-
Base artwork
-
Story artwork
-
Providential Evening series costume artwork
-
Absolute Demon Domain Cafe series costume artwork
Trivia
- The four units of the Undine Ceremonial Orchestra, besides the main unit and conductor Undine, are called Tranquilo (bagpipes), Dolce (bass drum), Scherzando (trumpet) and Maestoso (side drum). Under the E-Orchestra specifications, the aides' neural clouds operational level is only 12% of the main unit's.[2]
- Her name is consistently misspelled "Undline" in game files.
References
Project Neural Cloud Playable Units |
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