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User:Shijuu: Difference between revisions

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| Support Protocol
| Support Protocol
| Ally Dolls are greatly enhanced.
| Ally Dolls are greatly enhanced.
|-
| [[File:Protocol_ICON_root_34.png|50px]]
| Super-conductive Transmission
| Ally units' Ultimate recharge speed significantly increased in Output Terminal.
|-
|-
| [[File:Protocol_ICON_g_buff_17.png|50px]]
| [[File:Protocol_ICON_g_buff_17.png|50px]]
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| Immediately maxes out the Auto Skill gauge of all ally units when the battle starts.
| Immediately maxes out the Auto Skill gauge of all ally units when the battle starts.
|-
|-
| [[File:Protocol_ICON_xy_JNH_6.png|50px]]
| [[File:Protocol_ICON_xy_JNH_16.png|50px]]
| Damage Interception
| Connective Matrix
| When there is an ally unit within 1 tile range of an enemy, the enemy deals 15% less damage and receives 15% more.
| At the start of battle, each Doll increases the ATK and Hashrate of all ally Dolls within a 1 tile range by 10%.
|-
| [[File:Protocol_ICON_xy_JNH_4.png|50px]]
| Kinetic Barrier
| When there are no enemies within 1 tile of ally Dolls, 25% of the damage they deal is converted to shield.
|-
|-
|}
|}
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! width=100px | Name
! width=100px | Name
! width=500px | Description
! width=500px | Description
|-
| [[File:Protocol_ICON_xy_JNH_6.png|50px]]
| Damage Interception
| When there is an ally unit within 1 tile range of an enemy, the enemy deals 15% less damage and receives 15% more.
|-
| [[File:Protocol_ICON_xy_JNH_4.png|50px]]
| Kinetic Barrier
| When there are no enemies within 1 tile of ally Dolls, 25% of the damage they deal is converted to shield.
|-
|-
| [[File:Protocol_ICON_xy_JNH_2.png|50px]]
| [[File:Protocol_ICON_xy_JNH_2.png|50px]]
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| Pressurization
| Pressurization
| When ally Dolls inflict damage equal to less than 3% of a non-boss unit's Max HP, increase the amount of damage dealt to match this value.
| When ally Dolls inflict damage equal to less than 3% of a non-boss unit's Max HP, increase the amount of damage dealt to match this value.
|-
|}
|-|3=
{| class="gf-table" style="text-align:center;"
|-
! Icon
! width=100px | Name
! width=500px | Description
|-
|-
| [[File:Protocol_ICON_xy_3.png|50px]]
| [[File:Protocol_ICON_xy_3.png|50px]]
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| A Spent Force
| A Spent Force
| Enemy units' HP is decreased by 30% at the start of the next 3 battles (Final Zones excluded).
| Enemy units' HP is decreased by 30% at the start of the next 3 battles (Final Zones excluded).
|-
|}
|-|3=
{| class="gf-table" style="text-align:center;"
|-
! Icon
! width=100px | Name
! width=500px | Description
|-
|-
| [[File:Protocol_ICON_4T_2.png|50px]]
| [[File:Protocol_ICON_4T_2.png|50px]]
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! width=100px | Name
! width=100px | Name
! width=500px | Description
! width=500px | Description
|-
| [[File:Protocol_ICON_xy_JNH_22.png|50px]]
| Flash Charge - Negative
| Immediately maxes out the Auto Skill gauge of all enemy units when the battle starts.
|-
| [[File:Protocol_ICON_xy_73.png|50px]]
| Bifurcative Derivation
| When an enemy dies, it summons a clone of itself with 100% of the original's stats. The clone will not trigger this protocol when it dies.
|-
| [[File:Protocol_ICON_xy_56.png|50px]]
| Diversified Investment
| Every 2 Dolls of the same class deployed on the battlefield reduces all Dolls' Max HP and Damage by 10%.
|-
|-
| [[File:Protocol_ICON_xy_21.png|50px]]
| [[File:Protocol_ICON_xy_21.png|50px]]
| Spiritual Energy
| Spiritual Energy
| 15 seconds after the battle starts, all enemy units fully recharge their skills.
| 15 seconds after the battle starts, all enemy units fully recharge their skills.
|-
| [[File:Protocol_ICON_xy_19.png|50px]]
| Noise Interference
| There is a 30% chance to fail to inflict debuffs on enemy units.
|-
| [[File:Protocol_ICON_xy_14.png|50px]]
| Return to Zero
| Ally Dolls no longer gain pre-charge time at the start of battle. Units on Overdrive Tiles are not affected.
|-
|-
|}
|}

Revision as of 12:03, 31 May 2023

Protocols

Positive Protocols

Icon Name Description
Support Protocol Ally Dolls are greatly enhanced.
Super-conductive Transmission Ally units' Ultimate recharge speed significantly increased in Output Terminal.
Angel Investor Gain 50 Cache Coins when starting an Expedition.
Peak Status Ally units deal 30% increased damage when their HP is higher than 80%.
Flash Charge Immediately maxes out the Auto Skill gauge of all ally units when the battle starts.
Connective Matrix At the start of battle, each Doll increases the ATK and Hashrate of all ally Dolls within a 1 tile range by 10%.

Icon Name Description
Damage Interception When there is an ally unit within 1 tile range of an enemy, the enemy deals 15% less damage and receives 15% more.
Kinetic Barrier When there are no enemies within 1 tile of ally Dolls, 25% of the damage they deal is converted to shield.
Culling the Weak When healed, ally units deal 30% of the healed amount to the enemy target with the lowest HP as Operand Damage.
Bestir Ally unit with the lowest HP percentage recovers 25% of their Max HP at the start of battle.
Dragonslayer Ally Dolls deal 10% more damage to Bosses and Elite enemies.
Pressurization When ally Dolls inflict damage equal to less than 3% of a non-boss unit's Max HP, increase the amount of damage dealt to match this value.

Icon Name Description
Reflect Ally Dolls nullify and reflect the first 2 instances of damage they take.
A Spent Force Enemy units' HP is decreased by 30% at the start of the next 3 battles (Final Zones excluded).
Upsurge When all Dolls on the battlefield have more than 50% HP, their ATK is increased by 20%.
All-around Readiness At the start of battle in the Final Zone, all ally units obtain a shield equal to 10% of their Max HP and a 10% Attack Speed boost.

Neutral Protocols

Icon Name Description
Fragile All units take 25% more damage when their HP is lower than 50%.
Hashrate Tides Ally units deal 30% more damage during the first 20 seconds of a battle, and 30% less damage afterwards.
Heavy Firepower All non-healer ally Dolls' Hashrate +50%, and ATK -50%.
Mighty Power All non-healer ally Dolls' ATK +50%, and Hashrate -50%.
Doom After 10 seconds into the battle, deals damage equal to 10% of their Max HP to all units on the battlefield.
Brainstorm All ally units' Hashrate is increased by 30%, but ally melee units' Max HP is reduced by 30%.

Icon Name Description
Solid Wall Ally melee units' Physical DEF is increased by 30%, but all ally units' Attack Speed is reduced by 30%.
Sharpshooter Ally long-range units deal 50% more damage, but their Max HP is reduced by 50%.
Painful Elation Ally units take damage equal to 10% of their Max HP at the start of the battle, but have their ATK increased by 30%.
Silent Rage All ally units are silenced for 10 seconds at the start of battle, but have their Attack Speed increased by 30% and ATK increased by 15%.


Negative Protocols

Icon Name Description
Flash Charge - Negative Immediately maxes out the Auto Skill gauge of all enemy units when the battle starts.
Bifurcative Derivation When an enemy dies, it summons a clone of itself with 100% of the original's stats. The clone will not trigger this protocol when it dies.
Diversified Investment Every 2 Dolls of the same class deployed on the battlefield reduces all Dolls' Max HP and Damage by 10%.
Spiritual Energy 15 seconds after the battle starts, all enemy units fully recharge their skills.
Noise Interference There is a 30% chance to fail to inflict debuffs on enemy units.
Return to Zero Ally Dolls no longer gain pre-charge time at the start of battle. Units on Overdrive Tiles are not affected.


Project Neural Cloud
Dolls List · Events List · Costumes List · Items List · Enemy List · NPCs List · Story (Worldview · Horizon Record · Loading Screens)
Main Screen Guide · Doll Info Menu · Oasis Menu · Combat · Strategies · Exploration Menu · Factory Menu · Function Cards · Spirits · Dormitory · Achievements