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Ultimate skills can only be enhanced with Neural Expansion.
Ultimate skills can only be enhanced with Neural Expansion.
==Arma Inscripta==
After completing stage 4-15, the attributes and skills of certain Dolls can be further enhanced with the Arma Inscripta (AI) system once they are at 4-stars rarity, level 60 and Intimacy 15. [[:Category:Dolls with Arma Inscripta|See the list of compatible Dolls.]]
Arma Inscripta spans 30 levels. Each level consumes {{Icon|AI Enhancement Experience}} AI Enhancement Experience, Neural Fragments and {{Icon|Diggcoin}} Diggcoins, and grants bonus points to attributes. A Breakthrough must be performed at levels 10 and 20, which will enhance a skill. Breakthrough consumes {{Icon|AI Breakthrough Core}} AI Breakthrough Cores, Neural Fragments and {{Icon|Diggcoin}} Diggcoins.


==Algorithm==
==Algorithm==

Revision as of 09:15, 19 April 2023

"I can't sleep yet, I still have work to do..."

This article still needs to be completed with this content: Algorithm Sets list, XP required per level.
You can help us by contributing.

General

  1. Doll Class
  2. Power value compounded from all stats.
  3. Neural Expansion, tap to manage.
  4. Intimacy level, tap to manage.
  5. Current growth state for attribute categories.
  6. Tap to see detailed Attributes stats.
  7. Algorithm (unlocked after Stage 3-4), tap to manage.
  8. From left to right: Tap to mark Doll as favorite, Access story and voice lines, Manage Neural Cloud Projections (costumes), and Manage Training Tasks (unlocks Quartz Sand and training materials upon reaching level 20 and every 10 levels onward).
  9. Quality level ("rarity"), see Neural Expansion.
  10. Breakthrough level, tap to review attribute gains and cost for each breakthrough.
  11. Level of the Doll and level-up/breakthrough button. The number on the left of the bar is the current amount of Combat EXP owned and the number on the right is the amount needed to gain a level ("K" means the number is in the thousands). It is replaced by a Breakthrough button when a breakthrough is required to progress.
  12. Skills, tap to manage.

Attributes

There are 18 attributes used in combat for each Doll:

  • Max HP: Can be affected during Exploration
  • ATK: Damage caused by normal attacks and certain skills
  • Hashrate: Determines the damage caused by certain skills
  • Physical DEF: Percentage reduction of incoming Physical DMG
  • Operand DEF: Percentage reduction of incoming Operand DMG
  • Attack Speed: Rate in which a Doll attacks
  • Crit Rate: Chance of normal attacks doing critical hits
  • Crit Damage: Increase to the damage done through critical hits
  • Physical Penetration: Cancels out with target's Physical DEF
  • Operand Penetration: Cancels out with target's Operand DEF
  • Dodge Rate: Chance of dodging normal attacks
  • Post-Battle HP Regen: Amount of HP recovered after a battle
  • Skill Haste: Increase to the Auto Skill charge speed
  • Debuff Resistance: Determines duration of debuffs
  • Backlash: Returns parts of incoming damage as True Damage
  • Damage Boost: Percentage bonus to attacks delivered
  • Injury Mitigation: Percentage reduction to incoming damage
  • Healing Effect: Percentage bonus to heals delivered

Dolls increase their attribute stats by gaining levels, performing Neural Expansion and Breakthroughs, and gaining Intimacy levels.

The final values in combat are influenced by Algorithms set, active Skills and Protocols, and unlocked Specialty Training nodes.

Breakthrough

Dolls don't gain experience in combat. Combat EXP is looted in stages, purchased in the shop, produced in the Factory, or otherwise earned and then distributed manually to the Dolls to enhance their attributes. Doll level is capped at 60 with it increasing to 70 once Stage 6-28 is cleared. Levels 61 to 70, however, require much more Combat EXP than normal.

A special level up called Breakthrough must be done every 10 levels, requiring Breakthrough Widgets of the Doll's class and Diggcoins.

  • Level 10 Breakthrough requires 10 Simplified Widgets and 500 DGC
  • Level 20 Breakthrough requires 10 Simplified Widgets, 15 Standard Widgets, and 2000 DGC
  • Level 30 Breakthrough requires 15 Standard Widgets, 20 Advanced Widgets, and 5000 DGC
  • Level 40 Breakthrough requires 15 Advanced Widgets, 25 Premium Widgets, and 10,000 DGC
  • Level 50 Breakthrough requires 20 Premium Widgets, 30 Pioneering Widgets, and 20,000 DGC
  • Level 60 Breakthrough is unlocked after clearing Stage 6-28 and requires 35 Superior Breakthrough Widgets, 25 Pioneering Widgets, and 120,000 DGC.

Neural Expansion

Doll quality (or "rarity") ranges from one to three stars when first obtained. Neural Expansion increases the quality of the Doll up to 5 stars in half-star increments. Neural Expansion costs Diggcoins (DGC) and Neural Fragments of the Doll to enhance. Neural Fragments are obtained in Fragment Search (with a drop bonus for Dolls at high Intimacy), by enhancing Intimacy level, purchased in the shop with Neural Kits and Glitter Chips, and obtained in Basic Search gacha. Certain story stages include Neural Fragments for certain Dolls as a first clear reward.

Neural Expansion enhances attributes, unlocks new Algorithm slots starting at 2.5 stars, unlocks the Ultimate Skill at 3 stars and enhances it with every subsequent Expansion, unlocks new Neural Cloud Projections at 3.5 and 4 stars, and unlocks a unique profile picture at 5 stars. Auto Skill precharge time is also increased at 3 and 5 stars (when precharge time applies).

Skills

Each Doll has three skills: a Passive Skill, an Auto Skill, and an Ultimate Skill. Passive Skills are always in use. Auto Skills are used by the Doll as soon as possible when its skill gauge is full with the charge time depending on the skill, and with some skills having a different, lower precharge time for its first use during a combat. The Ultimate Skill is only available to Dolls at 3 stars quality and higher, and must be used manually once the shared ultimate gauge is full.

During Chapter 4, Skill Enhancement becomes available for the Passive and Auto Skill. These skills start at level 1 and can be enhanced up to level 10. Levels 2 to 7 require DGC and Skill Samples, which are acquired in the Skill Array Domain and as combat drops. Levels 8 to 10 additionally require the rarer Skill Pivots, which can be produced in the Data Encapsulation Center, exchanged in the shop for Reputation Points or Discrete Points, or dropped from some story stages such as 4-3 Dark Realm.

Ultimate skills can only be enhanced with Neural Expansion.

Arma Inscripta

After completing stage 4-15, the attributes and skills of certain Dolls can be further enhanced with the Arma Inscripta (AI) system once they are at 4-stars rarity, level 60 and Intimacy 15. See the list of compatible Dolls.

Arma Inscripta spans 30 levels. Each level consumes File:Item AI Enhancement Experience.png AI Enhancement Experience, Neural Fragments and Diggcoins, and grants bonus points to attributes. A Breakthrough must be performed at levels 10 and 20, which will enhance a skill. Breakthrough consumes AI Breakthrough Cores, Neural Fragments and Diggcoins.

Algorithm

After clearing Stage 3-4, Dolls can be further modified with Algorithms to provide further attribute bonuses (this is similar to the Chips of Heavy Ordnance Corps in Girls' Frontline). Algorithms are acquired in Algorithm Collection stages or produced in the Supplies Workshop.

Algorithms come in blue, purple, and orange rarities. Each Algorithm takes one or two slots and enhances one attribute called the Main Attribute, plus one or two substats depending on the Algorithm size. Attribute bonuses can occur as either flat values or percentages (except for stats that are natively expressed in percentage). Duplicate bonuses can occur and an attribute can be enhanced as both Main Attribute and substats in the same Algorithm. There are three Algorithm types:

  • Offense Algorithms boost ATK, Hashrate, Physical PEN and Operand PEN as their Main Attribute.
  • Stability Algorithms boost Max HP, Physical DEF, Operand DEF, and Post-battle HP Recovery as their Main Attribute.
  • Special Algorithms boost Crit Damage, Crit Rate, Skill Haste, and Healing Effect as their Main Attribute.

Substats are randomly assigned to each individual Algorithm and can include any Main Attribute stat as well as Damage Boost, Debuff Resistance, and Dodge Rate.

Algorithms can be Decomposed into Diggcoins, and Algorithm Fragments (only for purple and orange-rarity Algorithms) used to create more Algorithm items in the Factory.

Algorithm Slots

Each Doll has Offense, Stability, and Special Algorithms Slots organized in patterns of 2×4 squares. Dolls have 15 usable slots in total, but start with only 4 unlocked slots for 1 and 2 stars Dolls and 6 unlocked slots for 3-stars Dolls, with different focus for each class (there are exceptions):

  • Warriors have 6 offense slots, 5 stability slots and 4 special slots.
  • Snipers have 6 offense slots, 5 special slots and 4 stability slots.
  • Guards have 6 stability slots, 5 special slots and 4 offense slots.
  • Specialists have 6 special slots, 5 offense slots and 4 stability slots.
  • Medics have 6 special slots, 5 stability slots and 4 offense slots.

Locked Slots must be unlocked through Breakthroughs or Neural Expansions.

Algorithm Set

Two-tile Algorithms of purple and orange quality can belong to an Algorithm Set. Bonus effects will be applied when two or three Algorithms of the same set are equipped. Below is all the currently obtainable algorithm chips and their set effects, along with the days they're obtainable during Algorithm Collection. All Algorithm sets can be obtainable on weekends.

Icon Name Set Effect (2 Piece) Set Effect (3 Piece) Day Obtained
Data Repair Debuff RES +50 Convert 10% of all damage dealt into HP Friday
Lower Limit Lifesteal +10% When HP drops below 15%, gain Attack Speed +50, ATK +10%, and Damage Reduction +30% for 10 seconds. Triggers once only every battle. Tuesday
MLR Matrix Damage Dealt +5% Character steals 12% of an enemy unit's ATK, Hashrate and Max HP by defeating them. (When triggered on more than one enemy unit, only the highest stats take effect), and recover HP by the same amount. This effect lasts until the end of battle. Friday
Deduction Attack Speed +30 - Thursday
Feedforward Base ATK +15% - Tuesday
Progression Base Hashrate +15% - Wednesday

Icon Name Set Effect (2 Piece) Set Effect (3 Piece) Day Obtained
Encapsulate Damage Reduction +5% Obtain supportive ability and take 30% of all damage for the ally unit with the lowest current HP. Monday
Iteration Backlash +5% If not fallen at the end of the battle, character is healed by 15% of their Max HP. Monday
Overflow HP Recovery +2% over 5 seconds Obtain a shield of 500% Physical DEF Boost at the beginning of battle. Tuesday
Connection Debuff RES +50 - Wednesday
Perception Base HP +15% - Monday
Rationality Base DEF +15% - Tuesday

Icon Name Set Effect (2 Piece) Set Effect (3 Piece) Day Obtained
Delta.V Skill Haste +10% For every 3 Normal Attacks, character's skill recharge is sped up by 1 second. Thursday
Loop Gain Healing Effect +7.5% When healing ally units, boost their Healing Received by 20% for 4 seconds. Wednesday
Paradigm Attack Speed +30 Every 4th Critical Hit deals True Damage of 8% target's current HP, up to twice the current character's Hashrate. Thursday
S.V.M Healing Effect +7.5% Boost Healing Effect by 10%. Healing Effect is increased to 30% when target's HP is below 45%. Wednesday
Cluster Crit Rate +10% - Friday
Inspiration HP Recovery +2% over 5 seconds. - Monday
Convolution Crit Damage +20% - Thursday
Stratagem Dodge +8% - Friday


Algorithm Efficiency

The Main Attribute of assigned Algorithms is made more effective by enhancing the Doll's Algorithm Efficiency. Each individual Main Attribute will be multiplied by the Efficiency value which progresses by individual decimals from x1.0 up to x2.0. Efficiency value is increased by spending Algorithm Boosters and/or unneeded Algorithms.

Algorithm Reconstruction

The Reconstruct button is only available on two-tile, orange-rarity Algorithms. It rerolls the rarity (from white up to orange) and the attribute, plus the value, of a substat. The rerolled stats cannot be lower than the previous one and can be abandoned if the player doesn't want the new attributes.

Reconstruction can only be done by exchanging a Reconfiguration Generator or an Algorithm of the same type. If the player has many Reconfiguration Generators or Algorithms of the same type, rerolling to upgrade the substat's rarity is recommended before rerolling for the target attribute as the rarity will not degrade after it has been upgraded.

Intimacy

The Intimacy level of Dolls increases when used in resources stages and by receiving gifts. Unlike Girls' Frontline's Affection, it is not possible to lose Intimacy.

Intimacy caps at level 15. Gaining levels unlocks new entries in the Doll's story tab which also yield some Neural Fragments. Each Doll will also gain attribute bonuses upon reaching certain combinations of level and Intimacy level.

Gifts

Main Article: List of gifts

Gifts come in three rarity tiers (blue, purple and orange) and each Doll has some gifts that they prefer or dislike, and is neutral towards the rest:

Preferred gifts

  • Orange: +125
  • Purple: +50
  • Blue: +20

Neutral gifts

  • Orange: +100
  • Purple: +40
  • Blue: +16

Disliked gifts

  • Orange: +75
  • Purple: +30
  • Blue: +12



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