Guard (SWAP): Difference between revisions
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{{EnemyUnit | |||
|fullname=Guard SWAP | |||
|affiliation=[[Sangvis Ferri]] | |||
|hasChibiAnimation=1 | |||
|appearences=Introduced in [[Isomer]] | |||
|summary=The SWAP version of the {{enemy name|Guard}} | |||
“An upgraded version of the Guard. Both its shield and short-range weaponry have been enhanced, further improving its already outstanding defensive capabilities.” | |||
|releasedon= {{server short|CN}} (), {{server short|TW}}, {{server short|KR}}, {{server short|EN}}, {{server short|JP}} | |||
|stats= | |||
*Classification: Humanoid | |||
*Damage: Low | |||
*Accuracy: Moderate | |||
*Attack range: Short | |||
*Health: Very High | |||
*Armor value: N/A | |||
*Evasion: Low | |||
*Movement speed: Slow | |||
*Skill/Passive: Yes | |||
**SWAP Guard: "When unit stops advancing, deploys a damage absorbing shield equal to their '''TOTAL HEALTH POINTS''' for a few seconds, cannot attack while shield is active." | |||
|gameplay=In the later stages of [[Isomer]] players will encounter SWAP SF units for the first time, and Guards are one of the units that received an upgrade, increasing their base HP and granting them a skill which deploys a damage absorbing shield when the SWAP Guards stop advancing. | |||
|references= | |||
|}} |
Revision as of 12:13, 16 March 2023
Guard (SWAP) |
Information | |
---|---|
Full name | Guard SWAP |
Affiliation | Sangvis Ferri |
Released on | CN (), TW, KR, EN, JP |
Chibi animation | |
Variant:
Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki. | |
View page template |
The SWAP version of the Guard
“An upgraded version of the Guard. Both its shield and short-range weaponry have been enhanced, further improving its already outstanding defensive capabilities.”
Stats / Data
- Classification: Humanoid
- Damage: Low
- Accuracy: Moderate
- Attack range: Short
- Health: Very High
- Armor value: N/A
- Evasion: Low
- Movement speed: Slow
- Skill/Passive: Yes
- SWAP Guard: "When unit stops advancing, deploys a damage absorbing shield equal to their TOTAL HEALTH POINTS for a few seconds, cannot attack while shield is active."
Appearances
Introduced in Isomer
Gameplay
In the later stages of Isomer players will encounter SWAP SF units for the first time, and Guards are one of the units that received an upgrade, increasing their base HP and granting them a skill which deploys a damage absorbing shield when the SWAP Guards stop advancing.
References