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Lewis (GFL2)/skill3data: Difference between revisions

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Created page with "{| class=gf-table ! name | colspan=10 | |- ! icon | colspan=10 | Skill_Lewis_Active_2 |- ! text | colspan=10 | '''Stability Damage: '''<br> <br>'''' |- ! turn_cooldown | || |}"
 
Added Lewis' Skill 2 Data
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{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 |  
| colspan=10 | Surprising Funball
|-
|-
! icon
! icon
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|-
|-
! text
! text
| colspan=10 | '''Stability Damage: '''<br>
| colspan=10 | {{GFL2WeakIcon|burn}}{{GFL2WeakIcon|heavy}}'''Stability Damage: 3'''<br>Selects one enemy target within {{Color|GF2Orange|8 tiles}}, deals {{Color|GF2Orange|Burn damage}} equal to {{Color|GF2Orange|140%}} of attack to it, then deals fixed damage equal to {{Color|GF2Orange|30%}} of attack to both the target and all enemies within {{Color|GF2Orange|3 tiles}} of it. Gain {{Color|GF2Orange|2 stacks}} of {{GF2Effect|Tin Soldier's Order}}.


<br>''''
<br>''''
|-
|-
! turn_cooldown
! turn_cooldown
| ||  
| 1 ||  
|}
|}

Revision as of 08:27, 5 June 2026

name Surprising Funball
icon Skill_Lewis_Active_2
text Burn PhaseHeavy AmmoStability Damage: 3
Selects one enemy target within 8 tiles, deals Burn damage equal to 140% of attack to it, then deals fixed damage equal to 30% of attack to both the target and all enemies within 3 tiles of it. Gain 2 stacks of Tin Soldier's OrderEffect description missing from page "GFL2 Status Effects"..


'

turn_cooldown 1