The current standard service rifle for the Armed Forces of Republic of Korea, various political and economical factors at the time made South Korea invest and develop their own servicing firearm instead of using the Colt M16 rifles. K2 was developed between 1972 to 1983 by the South Korean Agency for Defense Development, entered serial production in 1984, fielded in 1986 and made it's first public appearance on the 1987 Armed Forces Day Parade.
The K2 is a shoulder-fired, gas-operated, select fire rifle chambered for the 5.56x45mm NATO cartridge. It is produced by Daewoo Precision Industries (now called S&T Motiv) in South Korea. It replaced the Colt M16A1 as the standard service rifle for the Armed Forces of the Republic of Korea in 1984, a role that it still holds to this day.
K2 is a selective fire rifle that is visually similar to the Armalite AR-18. K2 is chambered for 5.56mm calibre munition such as 5.56x45mm NATO and .223 Remington. Operation of the K2 relies on long-stroke gas piston with rotating bolt, which was derived from the AKM. Fed with STANAG magazines, K2 is able to achieve a rate of fire of 750 rounds per minute. Default iron sights can provide 600 metres of effective firing range. Other than automatic and semi-automatic firing, K2 also features a 3-round burst fire mode.
In the 1960s, the South Korean government relied completely upon military support from the United States to supply its armed forces with firearms. This support came mostly in the form of M1 Garand rifles and M1 carbines. Attempts at the time to develop an indigenous rifle were hampered by the country's economic, technological, and industrial shortcomings, and initial attempts never went into production. During the Vietnam War, South Korean troops were given the much more modern Colt M16A1, although they were never supplied with enough to outfit their entire military force. With a modern rifle design and rapid economic growth in the 1970s, South Korea began to build the M16A1 under license in 1974. This licensing agreement wasn't an ideal arrangement: the original license agreement did not cover enough weapons to equip their forces including millions of reserves, and having to pay license fees to manufacture the design was too expensive at a time when the country was short on foreign currency. Facing the eventual expiration of the Republic of Korea's license to produce the M16A1, president Park Chung-hee ordered the development of an indigenous standard military firearm.
At the army's request, K2's stock can be folded to the right side, K2 have a 465mm long barrel while the gun itself measures 980mm with the stock unfolded. The stock is made of polymer material, just like the pistol grip and forearm arm guard. When issued with bipods and 4× magnification scopes, K2 can also function as a DMR.
Development on a new rifle began in 1972. Early prototypes were chambered for the 7.62x51mm NATO cartridge, and heavily resembled the M16 in terms of mechanical operation. By 1976, the rifle was chambered in the smaller 5.56x45mm cartridge, and the gas system had been changed to a long-stroke gas piston similar to the one found on an AKM. The recoil spring was also moved to the upper receiver due to an Army requirement for a folding stock. By 1982-83, the final prototype completed development and was officially designated the K2. After field tests, it went into serial production in 1984. It was officially fielded in 1986 and made its first public appearance during the 1987 Armed Forces Day Parade.
K2 rifle was only modernized in recent years to add combat accessory compatibility with the modernized warfare equipments. With the introduction of PVS-4K rail system, K2A variant can mount Picatinny rail compatible accessories on top of the gun, both side and bottom of the barrel. Grenadier units of the ROK Army also have access to DPI K201 40mm grenade launcher, which was designed and patterned after the American M203.
The K2 shares some visual similarities to the Armalite AR-18, using polymer for the front handguard, pistol-grip, and side-foldable buttstock. The fire control system and bolt carrier group are derived from the American M16 rifle, but few of the parts are interchangeable with the M16. Like the M16, the K2 fires the NATO standard 5.56x45mm cartridge, and feeds from STANAG pattern magazines. As previously mentioned, operation of the K2 relies on a long-stroke gas piston with rotating bolt, a system which was derived from the Soviet Kalashnikov rifle. The K2 is able to achieve a rate of fire of 750 rounds per minute, and the rifle's default iron sights are effective out to around 600 meters. Other than automatic and semi-automatic fire, K2 also features a 3-round burst fire mode. At the Korean army's request, the K2's stock can be folded to the right side. K2 rifles have a 465mm long barrel, while the gun itself measures 980mm with the stock unfolded. When issued with bipods and 4× magnification scopes, K2 can also function reliably as a DMR.
Other than the K2A, a carbine variant known as K2C is also developed for both domestic law enforcement usage and export purposes.
The K2 was only modernized in recent years in order to add compatibility with modern warfare equipment. With the introduction of a PVS-4K rail system, the K2A variant can mount Picatinny rail-compatible accessories on top of the gun, as well as on both the side and bottom of the barrel. Grenadier units of the ROK Army also have access to the DPI K201 40mm grenade launcher, which was designed and patterned after the American M203. Other than the K2A, a carbine variant known as the K2C was also developed for both domestic law enforcement usage and export purposes.<ref name = "K2 wiki">[[wikipedia:Daewoo Precision Industries K2|Wikipedia entry on the Daewoo K2]]</ref>
| characterinfo =
|design =
=== Design ===
K2 is the third character Anmi contributed to Girls Frontline. A T-Doll around 150cm in height, K2 has medium-length brunette hair, and her general color scheme is black, brown, and a tint of orange.
[[File:CHARACTER_SETTINGS_K2.jpg|right|thumb|Official character sheet of K2]]
K2 is the third character Anmi contributed to Girls Frontline. A T-doll of 150cm of body height, K2 have medium length brunette hair, general colouring pattern of K2 is black, brown and a tint of orange.
South Korea has possibly the most strict conscription law of any nation, and a fairly lengthy service duration. This meant that a majority of Girls' Frontline's male-targeted audience in South Korea had actually held and used a K2 rifle in real life. Anmi expressed the concerns they had in being given the task of designing K2 in the second volume of the official artbook of Girls' Frontline:<ref name = "artbook">{{cite|ab1|91-94}}</ref>
At first K2 was a Korean server only exclusive gun, she was added on the CN server on a later occasion.
''In truth, I was under a great deal of psychological pressure from the moment I received the request to draw K2-chan until her design was made public.''
K2's costume Far East Princess is likely a reference to a song of the same name from the artist Nauts, Far East Princess is featured in the Korean rhyme game DJMax: Respect, K2 was a main character in the collaboration event with DJMax: [[Glory Day]]. The actual costume itself is designed based on the traditional outfit of Korea, the Hanbok (or Joseon-ot).
''This was because just about all Korean males, who have obligations to fulfil their national service, would have spent time with her. Meanwhile, I (as a woman) did not have that sort of experience, and I was very worried that if I drew her, my ignorance would show in the art.''
=== Personality ===
''But thanks to that, I ended up learning a lot of things. I hope everyone will continue to support K2-chan!''
Official character description states that K2 have a outgoing and focused personality, she often look after her successors as a senior, because of this she sometimes acts superior on purpose, the situation quickly turns awkward if a junior were to point out the errors she made. She enjoys eating spicy food, but however she is particularly good at eating things that are too spicy, she just enjoys the feel of the heat waves.
Her line about spicy wings is a reference to the [https://zh.moegirl.org/zh-hans/%E9%98%B5%E8%90%A5%E4%B9%9D%E5%AE%AB%E6%A0%BC D&D nine alignment meme] currently popular in China (her line being neutral evil).
K2's costume "Far East Princess" is likely a reference to a song of the same name from the artist Nauts.<ref name = "Nauts song">[https://www.youtube.com/watch?v=TzAU6n50w4s YouTube: "DJMAX RESPECT ORIGINAL SOUNDTRACK (VOL 1) 09 Far East Princess"]</ref> This song is featured in the Korean rhythm game ''DJMax: Respect''; notably, K2 was a main character in the collaboration event with ''DJMax'', [[Glory Day]]. The costume itself is based on a traditional outfit of Korea, the Hanbok (or Joseon-ot).<ref name="wiki-hanbok">[[wikipedia:Hanbok|Wikipedia entry on the Hanbok]]</ref>
=== In-Game ===
K2 features an unique toggled based ability.
The burst fire mode of K2 meant she shoots three bullets each deals up to 52% of her actual damage at the beginning of the combat session, this means her damage output at the beginning of the round is much higher than the other AR T-dolls, however she does lose accuracy and damage after obtaining 15 stacks of heat (1 burst gains one heat stack), up to 20 stacks maximum.
Toggling the ability will make K2 fire in single shots, her damage is returned to normal but her evasion and movement speed is reduced. Additional effects includes reducing the heat stack by 1 per shot and dealing additional damage when shooting the same enemy.
{{clr}}
=== Story Involvement ===
K2 is one of the five T-dolls who represented Girls Frontline during the DJMax: Respect collaboration event: [[Glory Day]], as a main character, she had interaction with the event.
{{Spoiler|target=Game_Data}}
==== Glory Day ====
K2 is the captain of her squadron, the other members of K2's squadron include {{doll name|M950A|HG|5}} as the vice-captain, {{doll name|Thunder|HG|4}}, {{doll name|AEK-999|MG|4}} and {{doll name|TMP|SMG|3}} as squad members.
K2's squadron is assigned to guard a city ruin away from the front line, the city ruin holds very little value to both factions of the war, so the squadron sees very little action. K2 was given temporary Command Protocol access permission, so her squadron is able to operate without a human Commander. The squadron's daily life is relatively boring and dull, though it doesn't stop M950A from trying her best everyday to keep everyone in high spirit and good shape, since she is the vice-captain and the duty officer.
[[File:BG-DjmaxCity.png|thumb|right|Pocket City Scenery]]
When the base proxy alarm was set off by a Ferri logistic convoy passing by, the squadron assembled in the command room awaiting further instructions from their leader K2. Relaying and rechecking information back with the main units, K2 said they were not expecting to engage this group as they possess very little threat to both themselves and main units. 950 however as the vice captain suggested that they should go and attack this convoy to keep everyone in shape, K2 agreed to dispatch, but she held a vote with her squad members anyway. TMP shook her head in panic and disagreement, AEK suggested they should sit tight for more scout reports, while 950 and Thunder both voted for moving in to engage. The final score is 3/2, the squadron dispatches to assault the convoy.
Since it was a logistic convoy, even T-dolls who haven't fired a single shot for weeks made short work of them. After making a short complain regarding the Ferri being too weak and lack of excitement, AEK returned to the city ruins. Determined to catch AEK red handed this time, 950 dragged Thunder along with her and went after AEK. K2 and TMP also made their way back to their garrison.
K2 kept a little scheme behind her vice captain's back, on top of being a captain of an independent operating squadron, K2 is also known as "Windtalker" in the cyber world of Pocket City. While setting up an access point to the squadron's local data server, TMP accidentally integrated an old game save, the world of Pocket City now incarnated within the local server. Pocket City is a lively and colourful city full of fairies, when K2 entered the world, she discovered Sangvis Ferri influence within Pocket City, the Ferri kidnaps the residents and takes away their memories, without memories the fairies will turn into zombie like Rogue Programs. AEK, TMP and K2 are part of an organization within Pocket City known to the residents as ATK, an acronym of their initials, they connect themselves to the Atlas space and enters the world of Pocket City to maintain peace whenever they have free times.
The three enters Pocket City as usual today with AEK ahead of them, when K2 arrives to combat the Ferri raiders, she discovered her vice captain and Thunder have also discovered Pocket City. 950 and Thunder was about to engage the raiders, K2 contacted them asking for their assistance of her plan, K2 can summon NPC T-doll units based on the Commander's forces with her command protocols, while this serves as a mainframe force to fight the Ferri raiders, 950 and Thunder will evacuate the residents to a local bar for shelter, K2 also promised to explain everything after this mission.
[[File:bg-djmaxgraveyard.png|thumb|right|Entrance of Game Graveyard]]
[[File:bg-djmaxcemetery.png|thumb|right|Inside Game Graveyard]]
After a series of street fights, K2 successfully driven the raiders away towards the city's outskirt. Luckily K2 decided to find TMP first instead of heading to the bar, otherwise her vice captain may have began the process of interrogation on the poor TMP. K2 approached the alley way where 950 is sat on top of the captured TMP, "Alright, you want to know what's going on?", K2 explained the situation to the other two, regarding Pocket City, regarding their adventure here. K2 felt like that they are responsible for the Ferri invasion here, because the Ferri units are modeled based on the squadron's local server data. Due to their heroic deeds, the fairies gave them nicknames, K2 is known as Windtalker, TMP is Cat Warrior while AEK is named Black Rider. But K2 also mentioned that despite their efforts ATK were still unable to locate the source of the invasion, and this time they were also unable to contact their missing member AEK.
From what the fairy suggests, AEK is out searching for Game Graveyard, a mythical place none of the residents knows or remembers where it is located at. TMP claims she had a trail on a fairy twins who might lead them to the Game Graveyard, however the trail was lost when 950 suddenly appeared and frightened her. Luckily for them this time, the twins appeared before them and promised to lead them to the Game Graveyard, the group journeys with the twins. Time passed by quickly while the group had conversations, regarding their latest discoveries, regarding themselves, regarding the Ferri influence, they soon found themselves at the front gate of Game Graveyard.
With a slight push, 950 opened up the gate, the group marched into the graveyard. Having finally located the mythical place, the group cannot help but to comment on the graffiti and what is actually written on the tombstones, the twin fairy who stayed silent through out the journey finally spoke up: "Not only the living things can die.", "Fairies with their memory taken away will become like this.", the twins refers to the rumbling noise below the ground. K2's squadron is now under attack from mass amount of Rogue Programs, they gathered up and prepared to defend themselves against the horde.
Towards the end of the fight 950 discovered what AEK truly does during her free times when she was about to kill the two remaining rogue programs, AEK appeared and stopped 950, she gave the Rogue Programs their missing piece, a pair of earphones that played a song, it reminded them of their lost memories, in a flash of light the Rogue Programs returned to their normal form, Sehra & Nina. AEK explained that those two fairies are her friends, they were just kidnapped by Sangvis Ferri and had their memories stolen, AEK promised to save them.
"Well, you see 950, I do study in my own times, I'm just studying the music history the humans left behind.", AEK answers the inquiry 950 had for her earlier in front of the internet cafe. When confronted by the group claiming that she wishes to leave the real world and stay in this one, AEK denied that claim, "Seriously, am I really that unreliable to you guys? I'm just here to save my friend as promised.". The brief reunion is soon interrupted again, with all the Rogue Programs killed and Sehra Nina returned to their normal forms, the antagonist revealed herself on top of a tombstone, Fail made a grand entrance and appeared before the group, introducing herself as the owner of the Pocket City.
As revealed, the world of Pocket City haven't changed for 50 years as the Third World War ended in the real world, Pocket City is abandoned by humanity, with no new music being made, with no new contents being added. As the owner of this world she is taking everyone's memories away for the sake of giving them happiness, if they forget about the fact that they were abandoned, they will all be happy. Fail is able to siphon memories even from a T-doll's Digi-mind, which explains why the logout options was missing for the entire squad, she even constructed Sangvis Ferri units based on external memory information that was leaked into the world to reinforce her reign.
After a brief exchange of words, Fail unleash her music, she cast the group into different mind dimensions to attack them all separately and psychologically in attempt to siphon their memories, AEK, TMP and K2 were sent to different sections of a maze, while 950 and Thunder were sent into a dream world consist of only themselves. AEK was found by Fail in the maze right away, she was ready to fight a hopeless fight against Fail alone in her nightmare, but she was soon backed up by K2 then TMP.
AEK instructed her friend Sehra & Nina to guide K2 and TMP out of their nightmare, as they remembered the way out, being rescued, TMP and K2 quickly broke AEK out of her nightmare. When backed up by her captain and TMP, Fail retreated from the fight to carry out with her next grand plan at the concert at the Black Square, with her new favourite.
"AEK you idiot!" TMP suddenly remarks, the two is angry at AEK for taking suicidal way of saving them, they almost failed to reach AEK in her nightmares. After hearing the educational speech from her captain, AEK laughs, "...Damn, I'm getting told off again even when I tried to save everyone.", she followed up saying: "Alright, I'll behave, but I physically can't be as nice girl as Thunder and 950... Speaking off which...", Sehra and Nina apologized saying Fail have hidden those two too deeply they failed to find them. The three quickly discussed the combat plan TMP thought of before entering the world, regarding how to save their comrades and the entire Pocket City. K2's squadron soon departed to carry out the plan, K2 headed straight for the concert at Black Square, TMP headed to procure the item essential to their combat plan, while AEK set off to find Thunder and 950.
At the Black Square the final battle is now setting stage. Fail addresses all the Rogue Programs who gathered at the square, to submit to her rules and to witness the execution of the last existing residents. Fail was about to execute the fairy with rabbit ears who she captured by taking away her memories entirely, K2 arrived and interrupted the execution, she promised to bring back the memories of the resident, even though the Rogue Programs remained silent to K2's words. K2 have now began deploying forces and fighting Fail in the Black Square, through her tactics and commands K2 was able to break through Fail's Ferri forces and strike her directly. However Fail recovered her full strength by consuming a Rogue Program. Fail also revealed her trump card, Ms Fallen Angel.
With her memory being taken, Fail gave a new set of memories for 950, she now appears before the crowd at the concert as Fallen Angel, she delivered an energetic performance of "Fallen Angel" that empowered Fail and her rogue program minions. After the song is finished, Fail proposed that her and Fallen Angel should perform a song together, but when Fail started the music, a different tune played. Through K2's smart tactics, the rabbit eared fairy manage to change the remix to "I Want you", the music performed by Sehra Nina empowered her and reminded her of her own name, Suee.
A group of fairies approached and grabbed hold of 950 on the stage in attempt to pull her off, Fail tried to prevent 950 from falling into the crowd, Suee rammed herself into Fail and 950 is now in the hands of the fairies. However in the process Suee was caught by Fail, Fail drained all the strength from Suee and she disappeared in front of everyone. The captured 950 does not remember any of her Comrades, she struggled to break free just to perform on the stage again.
K2 regrouped her forces and began fighting Fail up close, while the group of fairies smuggled 950 out of the square. Every time Fail is pushed to her limits, she capture a Rogue Program and siphons the strength from it, K2 then regroup and launch an assault from a different direction. No one knows how long the battle raged on for. When Fail was pushed to the edge once again, she desperately searched for Rogue programs to recover her strength, but there aren't any left, she had consumed them all, no one is left in the city, except for her and the T-dolls, no more Rogue Programs, no more Ferri raiders, no more residents. The continuous battle also left heavy stress on K2's Digi-mind conditions, K2 is also at her limits due to the excessive usage of her Command Protocol.
[[File:CG-DJMAX2.png|right|thumb|All the band members of ATK]]
A familiar figure appeared, 950 now approached the group, Fail is excited upon seeing this, she requested 950 to perform for her and give her strength through her music. 950 agreed to sing, however the song she performed is not Fallen Angel, but the song she listened to at the bar together with her best friend. Her performance healed and empowered the G&K T-doll echelons along with their captain K2. "What is the meaning of this!? This is not the song I chose for you!", "No it isn't, this is the song she chose herself." Thunder appeared behind 950, "This is the song she truly wishes to sing."
Being void of memories, Thunder took 950 around the city all day after she was taken away from the concert. The two spent the whole day together while the battle raged on at the Black Square against Fail. After leaving the concert are Black Square, they rode along the metro line "Miles", they walked along the boulevard all day, they returned to the bar at the end and listened to "Only for you". The two made new memories together in the short time and once again became best friends.
Fail have no more strength to continue the fight, at this time TMP arrived and delivered a gaming device to Fail, as a gift, to restore her memories. Through the game device Fail made contact with the G&K's Commander, she now learnt that the outside world never forgotten or abandoned Pocket City, their songs were always played in some corner of the world. With her hatred cast aside and her memories restored, Fail returned to her usual self, Clear. She agreed to venture outside Pocket City and see what the world have became, through the hands of IOP, Clear's electronic data is written as a T-doll Digi-mind and she joined the family of G&K.
One month after K2's squadron's squadron escaped from Pocket City, K2 reports their adventures into an alternative dimension to the FN Squadron's Five-seveN. After the report K2 asked whether 57 keeps up with their weekly broadcast on the GKTV, to which 57 laughed and replied saying she have never missed a single show. The G&K's own rock band known as ATK is now live, with 950 as the lead singer, Clear as the guitarist, Thunder as the drummer, AEK as the bassist, TMP as the keyboard player and K2 as their manager. ATK now delivers energetic performance and songs every week on GKTV, from the city ruins they are stationed in.
|min_dmg= 19
|min_dmg= 19
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|mov= 10
|mov= 10
|craft= 3:52:00
|craft= 3:52:00
|statnotes= Obtainable from production only
|aura1= Affects submachine guns
|aura1= Affects submachine guns
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|tile3= 1
|tile3= 1
|tile9= 1
|tile9= 1
|tile5= 0
|tile5= 0
|skillname = Overheat
|skillid = comboBuffSelf
|characterid = K2
|costume1= Far East Princess
|costume1= Far East Princess
|costume2= Before the Dawn
|costume3= costume3
| GAIN_CN = K2来啦!我可爱的后辈们在哪里呢? 一定迫不及待地想见我了吧!
|gallery=<gallery>
| GAIN_KR = K2가 왔어요! 제 귀여운 후배들은 어디있죠? 저랑 만나는 날을 손꼽아 기다렸을 거라구요!
File:K2_S.png|Profile image
| GAIN_JP =
File:K2.png|Full artwork
| GAIN_EN = K2 is here! Where are my adorable juniors? They must be desperately waiting for me!
| INTRODUCTION_KR = 콜트사에서 대우정밀로 더 이상 M16A1을 수출하지 않겠다고 했고, 그로 인해 대우정밀은 자주적으로 소구경의 돌격소총 연구·개발했는데, 그 때 만들어진 것이 바로 저 K2라구요~ 명가의 장점들을 가져와 설계되어, 장점들이 한데 모여있다 할 수 있죠! ...네? 과, 과열이라니 무슨 얘기죠? 뭐라고 하시는 건지 자, 잘 모르겠는데요! (귀 막기)
File:K2_costume1_D.png|"Far East Princess" damaged artwork
| INTRODUCTION_JP =
File:K2_costume2.png|"Before the Dawn" artwork
| INTRODUCTION_EN = After Colt refused to export M16A1 to Daewoo industries, Daewoo self-developed a small caliber assault rifle, and that's me, K2~ Referencing strengths from various works for the design, you could say I'm a combination of all the best points!... Eh? W-What overheat? I-I don't know what you're talking about! (covers ears)
File:K2_costume2_D.png|"Before the Dawn" damaged artwork
| DIALOGUE1_CN = 别劝我了,就算是过热我也不会停止吃辣翅的!
File:K2 costume3.png
| DIALOGUE1_KR = 괜찮아요. 매워서 불타버릴 것 같지만 불닭은 계속 먹을 거라구요!
File:K2_costume3 D.png
| DIALOGUE1_JP = 誰が何と言おうと、激辛手羽先はやめられない!
</gallery>
| DIALOGUE1_EN = Stop trying to convince me, I won't stop eating spicy wings even if I overheat!
| DIALOGUE2_CN = 别K7那孩子,要是再坦诚一点就好了……
| DIALOGUE2_KR = K7, 걔는 조금만 더 솔직해진다면 좋을텐데...
| DIALOGUE2_JP = k7ももっと素直になればいいのに!
| DIALOGUE2_EN = K7, if only that child can be a little more honest...
| DIALOGUE3_CN = 别碰了啦!让后辈看见了多不好意思啊……
| DIALOGUE3_KR = 손대지 마세요! 밑에 애들이 보잖아요. 부끄러워요...
| DIALOGUE3_JP = 触んないで、後輩たちに見られたら恥ずかしいじゃない!
| DIALOGUE3_EN = Please stop touching me! It would be embarrassing if the juniors see this...
| DIALOGUEWEDDING_CN = 指挥官,今晚的超级辣烧烤可不许跑哦!谁没吃完谁买单~
| DIALOGUeWEDDING_KR = 지휘관님, 오늘 저녁엔 꼭 핵 불맛 바비큐 먹으러 가는 거예요! 남긴 사람이 쏘는 거로~
| SOULCONTRACT_EN = Commander, I do know that I still have many shortcomings... <br> Even so, you are always able to find my strengths! <br> That must be because... I'm really, really important to the Commander, isn't it...❤
| ALLHALLOWS_CN =
| ALLHALLOWS_JP =
| ALLHALLOWS_EN =
| CHRISTMAS_CN =
| CHRISTMAS_JP =
| CHRISTMAS_EN =
| NEWYEAR_CN =
| NEWYEAR_JP =
| NEWYEAR_EN =
| VALENTINE_CN =
| VALENTINE_JP =
| VALENTINE_EN =
| TANABATA_CN =
| TANABATA_JP =
| TANABATA_EN =
| BLACKACTION_CN = 不管多么有自信,还是不能大意!
|galleryAlt=<gallery>
| BLACKACTION_JP = いくら自信があっても、油断は禁物よ!
File:CHARACTER_SETTINGS_K2.jpg|Official character sheet of K2
| BLACKACTION_EN = Be on your guards no matter how confident you are!
File:Glory Day Login Wallpaper.png|"Glory Day" Login wallpaper illustrated by 水熊
| FEED_CN = 大家只要加油,就能成为像我一样的人形哦!
File:Summer Waltz Login Wallpaper.png|"Summer Waltz" Login wallpaper illustrated by 薯子Imoko
| FEED_EN = Everyone as long as you work hard, you can all become a model T-doll like me!
</gallery>
| COMBINE_CN = 就算脸都长得一样,我还是前辈哦!
| COMBINE_JP = 顔が一緒とは言っても、私のほうが先輩なんだからね!
| COMBINE_EN = Even if we have the same face, I'm still your senior!
| BUILDOVER_CN = 新来的!可以问身为前辈的我任何问题哦!
| BUILDOVER_JP = 新人さん!先輩の私に何でも聞いていいよ!
| BUILDOVER_EN = Newcomer! As your senior, you can ask any question you want!
| FIX_CN = 如果被k5看到,一定会被取笑吧......
| FIX_JP = k5に見られたら、バカにされるかな……
| FIX_EN = I will be laughed at if K2 sees this...
| FORMATION_CN = 我会好好照看其他人的!
| FORMATION_JP = 私がちゃんと面倒を見てあげるから!
| FORMATION_EN = I will look after everyone else!
| GOATTACK_CN = 大家,开始执行任务!
| GOATTACK_JP = みんな、任務開始よ!
| GOATTACK_EN = Everyone, begin the mission!
| HELLO_CN = 今天也要好好看我的活跃表现喔!
| HELLO_JP = 今日も私の活躍、ちゃんと見ててね!
| HELLO_EN = Pay attention to my active performance too today, okay?
| MEET_CN = 在过热之前解决掉!
| MEET_JP = オーバーヒートする前にやっつける!
| MEET_EN = Gonna finish this before overheating!
| WIN_CN = 不要自满,从今以后一定要取得胜利的战斗,还有很多呢!
| WIN_JP = 自惚れないで、これから勝たなきゃいけない戦いは、まだまだいっぱいあるの!
| WIN_EN = Don't get overconfident, we have more fights to win in the future, a lot more!
| RETREAT_CN = 真是的,有够难看......
| RETREAT_JP = まったく、みっともない……
| RETREAT_EN = This looks really bad...
| BREAK_CN = 如果被后辈们看见就......!
| BREAK_JP = ちょっと!後輩たちに見られたら……!
| BREAK_EN = I can't let the juniors see this...!
| OPERATIONBEGIN_CN = 这是这次的工作内容吗?
| OPERATIONBEGIN_JP = 今回の仕事はこれですか?
| OPERATIONBEGIN_EN = This is the briefing for this task?
| OPERATIONOVER_CN = 我回来了~真是轻松的工作啊!
| OPERATIONOVER_JP = ただいま~余裕余裕!
| OPERATIONOVER_EN = I'm back~ That was an easy job!
| SKILL1_CN = 可爱的后辈们在看着呢!
| SKILL1_JP = 可愛い後輩たちが見てるんだから!
| SKILL1_EN = My cute juniors are watching this!
| SKILL2_CN = 这场战斗也朝向白热化发展呢!
| SKILL2_JP = この戦いも熱くなってきたね!
| SKILL2_EN = This fight is really heating up!
| SKILL3_CN = 这里比较有利!
| SKILL3_JP = こっちが有利ね!
| SKILL3_EN = This works better in my favor!
| trivia =
|trivia =
*K2's skill is a reference to the weapon's 3-round burst feature, and the semi automatic mode typically used for DMR roles.
*K2 was a Korean server-only exclusive doll. She was added to the CN and TW servers on a later occasion.
**The name itself might be suggesting that the weapon itself overheats, or it is simply K2's love for spicy food.
**{{doll name|T91|AR|5}}, {{doll name|Type 100|SMG|5}}, {{doll name|M200|RF|5}}, and {{doll name|Howa Type 89|AR|5}} also share this trait of being initially released as a server exclusive doll.
***Media reports K2C variant having poorly designed Picatinny rail system attachments that may lead to overheating during extended shooting sessions. But however the K2 rifle featured on the game art is the original K2, not K2C, thus it should not have the said overheating problems. Despite the media claims, both the military and the manufacturer did not make any comment on this subject.
*K2's skill utilizes the weapon's 3-round burst feature, as well as the semi-automatic mode typically used for K2 rifles in the DMR role.
*Various media reports suggests that Korean military personal are ordered to pick up their spent brass after a live round drill, to reduce the effect of pollution to the environment while recycle the spent brass.
**The skill name itself might be in reference to the weapon's alleged overheating problems, or it could simply be in reference to K2's love for spicy food.
**This could be what K2's victory animation is referring to, her act of picking up spent brass in a hurry and in panic.
***Korean media reports state that the K2C variant's poorly designed Picatinny rail system attachments may lead to overheating during extended shooting sessions. However, the K2 rifle featured in the game is the original K2, not a K2C, thus it should not have said overheating problems. Despite the media claims, both the military and the manufacturer have not made any comments on this subject.<ref name = "moe-heat">[https://zh.moegirl.org/zh-hans/%E5%B0%91%E5%A5%B3%E5%89%8D%E7%BA%BF:K2#.E8.BF.87.E7.83.AD Moegirl article section regarding overheating]</ref>
**This may also be the case with other nation's military forces.
*K2's victory animation is of her picking up spent brass in hurry and panic. This refers to a standard military practice: soldiers are required to find and pick up all the spent brass after firing sessions, as brass is an expensive material, can be recycled, and it pollutes the environment if left unmanaged.
Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
Affects submachine guns
Increases damage by 25%
Increases accuracy by 50%
name
Overheat
icon
comboBuffSelf
text
Activate skill during combat to switch between attack modes. Fever Mode (Default): Burst fire mode, shoots 3 bullets each doing ($damage_value1)% damage, barrel heats up by 1 level. At the 15th level the barrel overheats and starts losing ($damage_value2)% damage and accuracy for every level (up to 20 stacks). Note Mode: Single fire mode, reduces her own evasion and movespeed by ($evasion_value)% and shoots 1 bullet but each shot cools the barrel down by 1 level. Every subsequent attack on a single enemy will increase the damage dealt to it by ($damage_value3)% each (up to 10 stacks).
The K2 is a shoulder-fired, gas-operated, select fire rifle chambered for the 5.56x45mm NATO cartridge. It is produced by Daewoo Precision Industries (now called S&T Motiv) in South Korea. It replaced the Colt M16A1 as the standard service rifle for the Armed Forces of the Republic of Korea in 1984, a role that it still holds to this day.
In the 1960s, the South Korean government relied completely upon military support from the United States to supply its armed forces with firearms. This support came mostly in the form of M1 Garand rifles and M1 carbines. Attempts at the time to develop an indigenous rifle were hampered by the country's economic, technological, and industrial shortcomings, and initial attempts never went into production. During the Vietnam War, South Korean troops were given the much more modern Colt M16A1, although they were never supplied with enough to outfit their entire military force. With a modern rifle design and rapid economic growth in the 1970s, South Korea began to build the M16A1 under license in 1974. This licensing agreement wasn't an ideal arrangement: the original license agreement did not cover enough weapons to equip their forces including millions of reserves, and having to pay license fees to manufacture the design was too expensive at a time when the country was short on foreign currency. Facing the eventual expiration of the Republic of Korea's license to produce the M16A1, president Park Chung-hee ordered the development of an indigenous standard military firearm.
Development on a new rifle began in 1972. Early prototypes were chambered for the 7.62x51mm NATO cartridge, and heavily resembled the M16 in terms of mechanical operation. By 1976, the rifle was chambered in the smaller 5.56x45mm cartridge, and the gas system had been changed to a long-stroke gas piston similar to the one found on an AKM. The recoil spring was also moved to the upper receiver due to an Army requirement for a folding stock. By 1982-83, the final prototype completed development and was officially designated the K2. After field tests, it went into serial production in 1984. It was officially fielded in 1986 and made its first public appearance during the 1987 Armed Forces Day Parade.
The K2 shares some visual similarities to the Armalite AR-18, using polymer for the front handguard, pistol-grip, and side-foldable buttstock. The fire control system and bolt carrier group are derived from the American M16 rifle, but few of the parts are interchangeable with the M16. Like the M16, the K2 fires the NATO standard 5.56x45mm cartridge, and feeds from STANAG pattern magazines. As previously mentioned, operation of the K2 relies on a long-stroke gas piston with rotating bolt, a system which was derived from the Soviet Kalashnikov rifle. The K2 is able to achieve a rate of fire of 750 rounds per minute, and the rifle's default iron sights are effective out to around 600 meters. Other than automatic and semi-automatic fire, K2 also features a 3-round burst fire mode. At the Korean army's request, the K2's stock can be folded to the right side. K2 rifles have a 465mm long barrel, while the gun itself measures 980mm with the stock unfolded. When issued with bipods and 4× magnification scopes, K2 can also function reliably as a DMR.
The K2 was only modernized in recent years in order to add compatibility with modern warfare equipment. With the introduction of a PVS-4K rail system, the K2A variant can mount Picatinny rail-compatible accessories on top of the gun, as well as on both the side and bottom of the barrel. Grenadier units of the ROK Army also have access to the DPI K201 40mm grenade launcher, which was designed and patterned after the American M203. Other than the K2A, a carbine variant known as the K2C was also developed for both domestic law enforcement usage and export purposes.[1]
Character Design
K2 is the third character Anmi contributed to Girls Frontline. A T-Doll around 150cm in height, K2 has medium-length brunette hair, and her general color scheme is black, brown, and a tint of orange.
South Korea has possibly the most strict conscription law of any nation, and a fairly lengthy service duration. This meant that a majority of Girls' Frontline's male-targeted audience in South Korea had actually held and used a K2 rifle in real life. Anmi expressed the concerns they had in being given the task of designing K2 in the second volume of the official artbook of Girls' Frontline:[2]
In truth, I was under a great deal of psychological pressure from the moment I received the request to draw K2-chan until her design was made public.
This was because just about all Korean males, who have obligations to fulfil their national service, would have spent time with her. Meanwhile, I (as a woman) did not have that sort of experience, and I was very worried that if I drew her, my ignorance would show in the art.
But thanks to that, I ended up learning a lot of things. I hope everyone will continue to support K2-chan!
K2's costume "Far East Princess" is likely a reference to a song of the same name from the artist Nauts.[3] This song is featured in the Korean rhythm game DJMax: Respect; notably, K2 was a main character in the collaboration event with DJMax, Glory Day. The costume itself is based on a traditional outfit of Korea, the Hanbok (or Joseon-ot).[4]
Gallery
Main artwork
Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.
Profile image
Full artwork
Full damaged artwork
"Far East Princess" artwork
"Far East Princess" damaged artwork
"Before the Dawn" artwork
"Before the Dawn" damaged artwork
Alternative artwork
Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.
Official character sheet of K2
"Glory Day" Login wallpaper illustrated by 水熊
"Summer Waltz" Login wallpaper illustrated by 薯子Imoko
3rd Anniversary (KR) Login wallpaper illustrated by Lpip.
Trivia
K2 was a Korean server-only exclusive doll. She was added to the CN and TW servers on a later occasion.
K2's skill utilizes the weapon's 3-round burst feature, as well as the semi-automatic mode typically used for K2 rifles in the DMR role.
The skill name itself might be in reference to the weapon's alleged overheating problems, or it could simply be in reference to K2's love for spicy food.
Korean media reports state that the K2C variant's poorly designed Picatinny rail system attachments may lead to overheating during extended shooting sessions. However, the K2 rifle featured in the game is the original K2, not a K2C, thus it should not have said overheating problems. Despite the media claims, both the military and the manufacturer have not made any comments on this subject.[5]
K2's victory animation is of her picking up spent brass in hurry and panic. This refers to a standard military practice: soldiers are required to find and pick up all the spent brass after firing sessions, as brass is an expensive material, can be recycled, and it pollutes the environment if left unmanaged.