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{{T-Doll
{{PlayableUnit
| title = Kar98k
| index = 46
| index = 46
| nationality = Nazi Germany<ref name= "wiki">[[wikipedia:Karabiner_98k|Wikipedia entry on Kar98]]</ref>
| nationality = Nazi Germany
| classification = RF
| classification = RF
| rarity = 5
| rarity = 5
| manufacturer = [[wikipedia:Mauser|Mauser]]<ref name= "wiki"></ref>
| faction = [[Griffin & Kryuger]]
| artist = [http://weibo.com/u/1642862105?is_all=1 samail]
| manufactureringame = [[I.O.P.]]
| fullname = Karabiner Achtundneunzig Kurz<ref name= "wiki"></ref>
| manufacturer = Mauser
| voiceactor = [[wikipedia:Ai_Kayano|Ai Kayano]]
| artist = {{artist name|芙芙酱}} (Original Artist);<br />
| characterid = 98K
{{artist name|Yukuso}} (Roses in Hand);<br />
{{artist name|RIRE}} (Neural Upgrade, Foxtrot Round the Corner, Inari at Hatsu-uma Festival)
| fullname = Karabiner Achtundneunzig Kurz (Mauser 98 Kurz)
| voiceactor = {{voice actor name|Kayano Ai}} (Former);<br/> {{voice actor name|Mitsuki Nakae}} (Current)
| releasedon= {{doll_server_alias|server=CN|alias=Kar98k|year=2016|month=5}}, {{doll_server_alias|server=TW|alias=Kar98k}}, {{doll_server_alias|server=KR|alias=Kar98k}}, {{doll_server_alias|server=EN|alias=Kar98k}}, {{doll_server_alias|server=JP|alias=Kar98k}}


| weaponinfo = The Karabiner 98 kurz (carbine 98 short, often abbreviated as Kar98k, K98, or K98k) is a bolt-action rifle chambered for the 7.92×57mm Mauser cartridge that was adopted on 21 June 1935 as the standard service rifle by the German Wehrmacht. It was one of the final developments in the long line of Mauser military rifles. Although supplemented by semi- and fully automatic rifles during World War II, it remained the primary German service rifle until the end of the war in 1945. Millions were captured by the Soviets at the conclusion of World War II and were widely distributed as military aid. The Karabiner 98k therefore continues to appear in conflicts across the world as they are taken out of storage during times of strife.<ref name= "wiki"></ref>
|weaponinfo =
The Karabiner 98 kurz (often abbreviated as Karabiner 98k, K98K, Mauser 98K or Kar98k) is a German military bolt-action rifle originally manufactured by Mauser. It is most famous for being the standard issue rifle of Nazi Germany's armed forces throughout World War II.<ref name = "kar98k wiki">[[wikipedia:Karabiner_98k|Wikipedia entry on Kar98]]</ref>


| characterinfo =
In February of 1934, the German ''Heereswaffenamt'' (Army Weapons Agency) ordered the creation and adoption of a new military rifle. Mauser derived the Karabiner 98k from a number of its earlier rifle designs, namely the Mauser Standardmodell of 1924 and the Karabiner 98b, which in turn had both been developed from the Gewehr 98. The Kar98k would be one of the final evolutions of the prolific Mauser series of bolt-action rifles.
=== Design ===
 
=== Personality ===
Like other German Mauser rifles, the Kar98k quickly earned a reputation for being reliable and accurate. Although supplemented by semi- and fully automatic firearms during World War II, the Kar98K remained the primary German infantry rifle until the end of the war in 1945. Following World War II, massive numbers of Kar98k rifles were captured and distributed by both the Soviet Union and Western forces to allied states across the globe. One of the most notable (and ironic) users of the Kar98k after World War II was the newly-founded state of Israel, which received a large amount of Kar98ks and converted them to 7.62×51mm NATO. The Kar98k, along with its wartime contemporaries the Lee-Enfield and Mosin Nagant, still sees much use on the battlefields of today.
=== In-Game ===


| min_dmg = 45
| min_dmg = 45
Line 29: Line 32:
| max_hp = 84
| max_hp = 84
| mov = 7
| mov = 7
|moddable=1
|mod1_max_hp=88
|mod1_max_dmg=145
|mod1_max_acc=87
|mod1_max_eva=42
|mod1_max_rof=35
|mod2_max_hp=88
|mod2_max_dmg=146
|mod2_max_acc=88
|mod2_max_eva=42
|mod2_max_rof=35
|mod3_max_hp=89
|mod3_max_dmg=147
|mod3_max_acc=89
|mod3_max_eva=43
|mod3_max_rof=36
| craft = 4:40:00
| craft = 4:40:00
| nodrop = 1
 
| aura2 = Reduce skill cooldown by 18%
| aura2 = Reduce skill cooldown by 18%
| aura1 = Affects handguns
| aura1 = Affects handguns
| mod1_aura2 = Reduce skill cooldown by 20%
| mod1_aura1 = Affects handguns
| tile3 = 1
| tile3 = 1
| tile9 = 1
| tile9 = 1
| tile5 = 0  
| tile5 = 0  
| GAIN_CN = 毛瑟98K,为您效劳。让我来为您扫除前方的障碍吧。
|mod1_tile6 = 1
| GAIN_JP = 指揮官さん、このモーゼルカラビーナー・アハトウントノインツィヒ・クルツが、貴方の為に尽力します。 貴方の障害を一掃するわ。
 
| GAIN_EN = Mauser 98k, at your service. Please allow me to sweep aside the obstacles in our path.
|costume1 = Roses in Hand
| INTRODUCTION_CN = 由于战争需要而改进完成的狙击武器,毛瑟98k,作为本国陆军的制式步枪,即使在战后也被广泛使用。
|costume2 = [Neural Upgrade]
如何掌握我这样精准可靠的武器,在那个年代是每一个士兵的义务,而今天,我也将为您赢得数之不尽的荣誉,一如往日。
|costume3 = Foxtrot Round the Corner
| INTRODUCTION_EN =
|costume4 = Inari at Hatsu-uma Festival
| DIALOGUE1_CN = 偶尔想来我的房间,也不是不可以哦,哼哼……
 
| DIALOGUE1_JP = 偶に、わたくしのお部屋に入らしてもいいはよ。うふふ~
|gallery=<gallery>
| DIALOGUE1_EN = If you want to visit my room from time to time, I wouldn't be opposed to it, hmhm...
File:Kar98k_S.png|Profile image
| DIALOGUE2_CN = 指挥官,别做这么过分的事,其他的孩子也会感到困扰的……
File:Kar98k.png|Full artwork
| DIALOGUE2_JP = 指揮官さん、はしたないことはよしなさい。他の子たちは困ってるわ。
File:Kar98k_D.png|Full damaged artwork
| DIALOGUE2_EN = Commander, this is going too far, the other children won't be happy...
File:Kar98k_costume2_S.png|Neural Upgrade profile image
| DIALOGUE3_CN = 我现在正在进行战术方面的学习,指挥官,你也在好好做自己的份内之事吗?
File:Kar98k costume2.png|Neural Upgrade full artwork
| DIALOGUE3_JP = 今は戦術の勉強しておりますの、指揮官さんも指揮官としての勤めを果たしてくださいましたか?
File:Kar98k_costume2 D.png|Neural Upgrade full damaged artwork
| DIALOGUE3_EN = Right now, I'm studying tactics. Commander, are you properly carrying out your own duties?
File:Kar98k costume1.png|"Roses in Hand" Full artwork
| DIALOGUEWEDDING_CN = 别光顾着工作了,稍稍陪我聊会儿天吧……随便聊点什么,和你这几天的行踪有关就好呢,哼哼……
File:Kar98k_costume1 D.png|"Roses in Hand" Full damaged artwork
| DIALOGUEWEDDING_EN = Stop working all day and come talk with me a bit... Anything is fine, as long as you tell me what you've been up to these past few days, fufu...
File:Kar98k costume3.png|"Foxtrot Round the Corner" Full artwork
| SOULCONTRACT_CN =哦?你已经打算,要永远服侍我?那么伸出手来,这份契约,将永远烙在你我血脉中… 接下来,哼哼,请多指教。
File:Kar98k_costume3 D.png|"Foxtrot Round the Corner" Full damaged artwork
| SOULCONTRACT_JP = え?永遠にわたくしに仕えること、覚悟なさったのですか。では、手を出してください。この契約はわたくしの体に永遠に刻まれます…それでは、うへへ… よろしくお願いいたしますわ。
File:Kar98k costume4.png|"Inari at Hatsu-uma Festival" Full artwork
| SOULCONTRACT_EN = Oh? You've already decided to serve me for eternity? Then give me your hand, this contract shall be forever carved into our veins... From now on, I'll be in your care, hehe...
File:Kar98k_costume4 D.png|"Inari at Hatsu-uma Festival" Full damaged artwork
| HELLO_JP = ごきげんよう、指揮官さん。
</gallery>
| HELLO_EN =
 
| BUILDOVER_JP = あらあら、今回はどんな娘がきたかしら。
|galleryAlt=<gallery>
| BUILDOVER_EN =
File:Kar98k (Censored).png|Full artwork (Censored)
| FORMATION_JP = あら、わたくしでいいかしら。
File:Kar98k_D (Censored).png|Full damaged artwork (Censored)
| FORMATION_EN =
File:Kar98k Alt1.png|Alternate expressions.
| FEED_JP = まあ、素敵なことですわ。
File:Kar98k Alt2.png
| FEED_EN =
File:Loading Screen Old.jpg|Old loading screen.
| COMBINE_JP = 編成拡大?わたくしの血統が薄くなってしまわないかしら。
File:Loading Screen New.png|New loading screen.
| COMBINE_EN =
File:GFL Beta Wallpaper.jpg|Prerelease artworks.
| OPERATIONBEGIN_JP = わたくしが行くのですか?仕方ありませんね。
File:2015 Christmas Promo.jpg
| OPERATIONBEGIN_EN =
File:Login Screen Oath.jpg|2016 [[Oath]] system introduction login wallpaper.
| OPERATIONOVER_JP = ただいま戻りました、収穫を御覧ください。
File:Mysterious Language of Flowers Login Wallpaper.png|"Mysterious Language of Flowers" login wallpaper illustrated by ???
| OPERATIONOVER_EN =
File:TW 7th Anniversary.jpg|Taiwan server 7th Anniversary artwork by Silver銀的無腦塗鴉
| BLACKACTION_JP = たまにはこんな事もしなければならないですね。では、得とご覧ある!
</gallery>
| BLACKACTION_EN =
| GOATTACK_JP = さあ、わたくしの力…見せてあげますわ。
| GOATTACK_EN =
| MEET_JP = あらあら、敵ですわ。
| MEET_EN =
| SKILL1_JP = 覚悟なさって!
| SKILL1_EN =
| SKILL2_JP = いいこと?あなたの罪は死に値しますわ!
| SKILL2_EN =
| SKILL3_JP = 愚か者、わたくし達の技術は、世界一ですのよ!
| SKILL3_EN =
| BREAK_JP = ずいぶんとひどいことをしてくれますね。
| BREAK_EN =
| RETREAT_JP = ごめんなさい…無理ですわ…
| RETREAT_EN =
| WIN_JP = 皆さん、今後もこの調子でお願いしますわ。
| WIN_EN =
| FIX_JP = またお直し?誰がお世話をしてくれるのでしょう?
| FIX_EN =
| ALLHALLOWS_CN = 玩圣节吗…嘿,指挥官!要是不想被恶作剧的就要给糖哦呼呼。
| ALLHALLOWS_JP = ハロウィンですか… えい!指揮官さん、悪戯されたくないのなら、お菓子を頂戴、ふふふ
| ALLHALLOWS_EN = Halloween ... Hey, commander! Give me candy if you don't want to be tricked, hehe...
| CHRISTMAS_JP = 今日は聖なるクリスマス。喜びに満ちる日が来るように祈りましょう。
| CHRISTMAS_EN =
| NEWYEAR_JP = 明けましておめでとうございます。一年間お世話になりましたわ。
| NEWYEAR_EN =
| VALENTINE_JP = 指揮官さん、どうぞチョコレートを召し上がりくださいませ。
| VALENTINE_EN =
| trivia =
* Kar98k design became a controversy after the character from Mushibugyo manga, Iyo, has a similarities of Kar98k.The main illustrator of Kar98k, samail stated if his work was a pure original, while Weekly Shonen Sunday editor denying accusation to plagiarise of their works and responding the Girls' Frontline 'was a game which Hiroshi Fukuda(an author of Mushibugyo) never heard of'. Phantania, the illustrator of SKS posted about their similarities of them in twitter just before been deleted, stating if Kar98k design was debuted in April 7th, 2015, while Iyo debuted her design in January 6th, 2016.
** As for this, Iyo character design was changed and reworked in 9th issue on 27 January.<ref>[https://www.animenewsnetwork.com/news/2016-01-31/girls-frontline-developer-responds-to-mushibugyo-design-controversy/.98037 Kar98k design controversy in Anime News Network]</ref>
* The proportion of her gun's size is a little bit awkward, thus leading people jokingly saying she's only 1.1 metre tall. Although some might argue it is an oversight from the artist, or just an aesthetic choice.  
| references = <references/>
|}}


[[Category:English_line_translation_needed]]
|trivia =
*Kar98k design's became the subject of controversy after a character from the 'Mushibugyo' manga series, Iyo, was noted as possessing a number of design similarities to Kar98k. The main illustrator of Kar98k, samail, stated that his work was a pure original, while a Weekly Shonen Sunday editor denied accusations of plagiarism in their works and proclaimed that Girls' Frontline 'was a game which Hiroshi Fukuda (an author of Mushibugyo) had never heard of'. Phantania, the illustrator of SKS, posted a now-deleted tweet about the similarities between the two characters, while also pointing out that the Kar98k design was debuted on April 7th, 2015, while Iyo's design was first showcased on January 6th, 2016.
**As a result of this dispute, Iyo's character design was reworked on the 27th of January 2016.<ref>[https://www.animenewsnetwork.com/news/2016-01-31/girls-frontline-developer-responds-to-mushibugyo-design-controversy/.98037 Kar98k design controversy in Anime News Network]</ref>
*The proportions of Kar98k's gun, and specifically its size in comparison to the is a little bit awkward, thus leading people jokingly saying she's only 1.1 meter tall. Although some might argue it is an oversight from the artist, or just an aesthetic choice.
*Despite not being a major character in the game's story, Kar98k serves as the poster girl for Girls' Frontline, and appears on the app icon for all versions of the game as well on nearly every official social media accounts, with the exception of the official Weibo where she is replaced by {{doll name|Springfield|RF|4}} and the official TW Facebook which uses {{doll name|WA2000|RF|5}}.
}}
[[Category:T-Dolls with censoring]]

Latest revision as of 22:14, 20 September 2024

Kar98k Quotes Quotes (Old) Live2D
Kar98k
46
Gun Information
Full name Karabiner Achtundneunzig Kurz (Mauser 98 Kurz)
Country of origin Nazi Germany
Manufacturer Mauser
Game Information
Faction Griffin & Kryuger
Manufactured /
Revised by
I.O.P.
Voice actor Kayano Ai (Former);
Mitsuki Nakae (Current)
Artist 芙芙酱 (Original Artist);

Yukuso (Roses in Hand);
RIRE (Neural Upgrade, Foxtrot Round the Corner, Inari at Hatsu-uma Festival)

Released on CN (2016-5), TW, KR, EN, JP
Chibi Animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

View page template

How to obtain[edit]

NORMALHEAVY Timer 4:40:00. See T-Doll Production for details.

DROP Not obtainable as a drop.

REWARD Not obtained as a reward

Exclusive Equipment[edit]

Union Skill[edit]

There is no union skill for this T-Doll.

Stats / Data[edit]

Stats

Health
Health
 Health
Health
Health
 Ammo
Health
Health
 Ration
42(x1)84(x1) / 420(x5) 15(x1) / 55(x5) 30(x1) / 90(x5)
Damage
Damage
 Damage
45 135
Evasion
Evasion
 Evasion
5 41
Accuracy
Accuracy
 Accuracy
9 78
Rate of Fire
Rate of Fire
 Rate of Fire
22 34
Movement Speed
Movement Speed
 Move Speed
7
Armor
Armor
 Armor
0
Critical Hit Rate
Critical Hit Rate
 Crit. Rate
40%
Critical Hit Damage
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
Armor Penetration
 Armor Pen.
15

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.

Affects handguns
Reduce skill cooldown by 18%

Health
Health
 Health
Health
Health
 Ammo
Health
Health
 Ration
42(x1)88(x1) / 440(x5) 15(x1) / 55(x5) 30(x1) / 90(x5)
Damage
Damage
 Damage
45 145
Evasion
Evasion
 Evasion
5 42
Accuracy
Accuracy
 Accuracy
9 87
Rate of Fire
Rate of Fire
 Rate of Fire
22 35
Movement Speed
Movement Speed
 Move Speed
7
Armor
Armor
 Armor
0
Critical Hit Rate
Critical Hit Rate
 Crit. Rate
40%
Critical Hit Damage
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
Armor Penetration
 Armor Pen.
15

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.

Affects handguns
Reduce skill cooldown by 20%

Health
Health
 Health
Health
Health
 Ammo
Health
Health
 Ration
42(x1)88(x1) / 440(x5) 15(x1) / 55(x5) 30(x1) / 90(x5)
Damage
Damage
 Damage
45 146
Evasion
Evasion
 Evasion
5 42
Accuracy
Accuracy
 Accuracy
9 88
Rate of Fire
Rate of Fire
 Rate of Fire
22 35
Movement Speed
Movement Speed
 Move Speed
7
Armor
Armor
 Armor
0
Critical Hit Rate
Critical Hit Rate
 Crit. Rate
40%
Critical Hit Damage
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
Armor Penetration
 Armor Pen.
15

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.

Affects handguns
Reduce skill cooldown by 20%

Health
Health
 Health
Health
Health
 Ammo
Health
Health
 Ration
42(x1)89(x1) / 445(x5) 15(x1) / 55(x5) 30(x1) / 90(x5)
Damage
Damage
 Damage
45 147
Evasion
Evasion
 Evasion
5 43
Accuracy
Accuracy
 Accuracy
9 89
Rate of Fire
Rate of Fire
 Rate of Fire
22 36
Movement Speed
Movement Speed
 Move Speed
7
Armor
Armor
 Armor
0
Critical Hit Rate
Critical Hit Rate
 Crit. Rate
40%
Critical Hit Damage
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
Armor Penetration
 Armor Pen.
15

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.

Affects handguns
Reduce skill cooldown by 20%

Weapon Background[edit]

The Karabiner 98 kurz (often abbreviated as Karabiner 98k, K98K, Mauser 98K or Kar98k) is a German military bolt-action rifle originally manufactured by Mauser. It is most famous for being the standard issue rifle of Nazi Germany's armed forces throughout World War II.[1]

In February of 1934, the German Heereswaffenamt (Army Weapons Agency) ordered the creation and adoption of a new military rifle. Mauser derived the Karabiner 98k from a number of its earlier rifle designs, namely the Mauser Standardmodell of 1924 and the Karabiner 98b, which in turn had both been developed from the Gewehr 98. The Kar98k would be one of the final evolutions of the prolific Mauser series of bolt-action rifles.

Like other German Mauser rifles, the Kar98k quickly earned a reputation for being reliable and accurate. Although supplemented by semi- and fully automatic firearms during World War II, the Kar98K remained the primary German infantry rifle until the end of the war in 1945. Following World War II, massive numbers of Kar98k rifles were captured and distributed by both the Soviet Union and Western forces to allied states across the globe. One of the most notable (and ironic) users of the Kar98k after World War II was the newly-founded state of Israel, which received a large amount of Kar98ks and converted them to 7.62×51mm NATO. The Kar98k, along with its wartime contemporaries the Lee-Enfield and Mosin Nagant, still sees much use on the battlefields of today.

Gallery

Main artwork

Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.

Alternative artwork

Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.

Trivia

  • Kar98k design's became the subject of controversy after a character from the 'Mushibugyo' manga series, Iyo, was noted as possessing a number of design similarities to Kar98k. The main illustrator of Kar98k, samail, stated that his work was a pure original, while a Weekly Shonen Sunday editor denied accusations of plagiarism in their works and proclaimed that Girls' Frontline 'was a game which Hiroshi Fukuda (an author of Mushibugyo) had never heard of'. Phantania, the illustrator of SKS, posted a now-deleted tweet about the similarities between the two characters, while also pointing out that the Kar98k design was debuted on April 7th, 2015, while Iyo's design was first showcased on January 6th, 2016.
    • As a result of this dispute, Iyo's character design was reworked on the 27th of January 2016.[2]
  • The proportions of Kar98k's gun, and specifically its size in comparison to the is a little bit awkward, thus leading people jokingly saying she's only 1.1 meter tall. Although some might argue it is an oversight from the artist, or just an aesthetic choice.
  • Despite not being a major character in the game's story, Kar98k serves as the poster girl for Girls' Frontline, and appears on the app icon for all versions of the game as well on nearly every official social media accounts, with the exception of the official Weibo where she is replaced by RF SpringfieldSpringfieldSpringfield and the official TW Facebook which uses RF WA2000WA2000WA2000.

References[edit]