Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Thorn is a type of enemy unit in Girls' Frontline 2: Exilium.
Variants[edit]
Thorn Type I
“
|
A bear capable of walking upright. Its skin is perforated by Collapse Crystals coagulated with dust, gravel, and dirt, forming a layer of thorn-like spikes. The continual pain it suffers causes it to lash out at everything around it.
|
”
|
Also known as: Thorn I. First appears in Campaign Stage 1-6.
Thorn - HYD Type I
“
|
A bear capable of walking upright. Its skin is perforated by Collapse Crystals coagulated with dust, gravel, and dirt, forming a layer of thorn-like spikes. The continual pain it suffers causes it to lash out at everything around it.
|
”
|
Also known as: Thorn - HYD I. First appears in Campaign Stage 3-2.
Mishap Thorn
“
|
It's a Thorn that's even more savage and spiky than a normal Thorn. By the way, the thorns adorning it are not cute little pine needles like you might see on a Christmas tree. If you see it, run as fast as you can.
|
”
|
Also known as: Mishap Thorn - Elite. First appears in Campaign Stage BH-2-6.
|
Possible Weaknesses
|

|
Stability Index
|
8
|
Stability damage reduction
|
60%
|
Critical values
|
0% critical chance (DMG×100%)
|
Movement Points
|
4
|
Skills
|
Thorn Shot
|
No attribute
|
Basic Attack / Targeted
|
5
|
Range: 6
|
Area of Effect: Target
|
Selects 1 enemy target within 6 tiles and deals physical damage equal to 100% of attack to them.
|
Rage Toss
|
No attribute
|
Active / AoE / Tile
|
5
|
Range: 8
|
Area of Effect: Target
|
Locks onto the enemy unit with the lowest HP percentage within 8 tiles and enters the Power Up state. On the next turn, throws an Oil Barrel at the target, dealing AoE Physical damage equal to 90% of attack to them and all units within 2 tiles, and applies Hesitation for 3 turns. If the user is attacked by an enemy while in the Power Up state, they will immediately throw an Oil Barrel at the attacker. When broken, the Oil Barrel leaves Swamp within 2 tiles for 3 turns.
|
Deadly Combat Instinct
|
No attribute
|
Passive / Buff
|
0
|
Range: Self
|
Area of Effect: Target
|
When stability index is greater than 0, increase stability damage dealt by attacks by 3 points.
|
Survival of the Fittest
|
No attribute
|
Passive / Recovery / Buff
|
0
|
Range: Map
|
Area of Effect: Target
|
After each action, if the Mishap Thorn remains on any effect tile, it restores HP equal to 50% of its attack and 6 points of stability index. Additionally, the Mishap Thorn is unaffected by the negative effects of the tile.
|
|
Battle Traits
|
Agile Combat, Elite, Stress Immunity
|
Atrocity Thorn
“
|
A Thorn whose forelimbs are more mutated than others of its kind. Its thorns are also harder and crystallized, giving it more lethality when making close range attacks.
|
”
|
Also known as: Atrocity Thorn - Elite. First appears in Campaign Stage 2-9.
Lore / Story involvement
A skilled teacher of demolition methods, including but not limited to: hammer, wrecking ball, ranged explosive. No payment required - other than your life.
Gallery