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Stats / Data
Patience is classified as Melee, AoE, Evasive.
- Survival Instinct - Basic Dodge increased by 25%. For every ally units fallen in battle, Dodge Rate is increased by 10% and Hashrate is increased by 30%, up to 4 stacks.
- Rapid Slashes (6s) - Slashes at a random enemy, dealing Physical Damage equal to 150% Hahsrate to the target and all enemies along the path. Units damaged by this skill has their ATK reduced by 25% for the next 5 seconds.
Patiences appear as advanced enemies in Sanctifier-centric stage.