Mercy
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Mercy |
Information | |
---|---|
Full name | Mercy |
Affiliation | Sanctifier |
Class | Medic |
Artist | Unknown |
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Mercy is a toad and priest-like Lesser Sanctifier enemy in Project Neural Cloud.
Stats / Data[edit]
Mercy is classified as Ranged, Heal.
- Divine Scepter (5s) - Resets the cooldown of Auto Skill when an ally unit falls.
- Pacifying Grace (10s) - Summons a Scepter in the area most populated with ally units. The Scepter heals all surrounding ally units within 0 tile for 1% Max HP + 30% Hashrate every second. The Scepter lasts up to 10 seconds or expires after taking damage 5 times.
Appearances[edit]
Mercies appear as advanced enemies in Sanctifier-centric stage.