Welcome to IOPWiki, Commander.
With the release of the new game, we encourage contributions to topics related to Girls' Frontline 2. Learn how to contribute, read the maintenance guide, and join our Discord server to discuss major changes.
If you or someone you know can help deciphering the game files, contact our administrator.

User:Sennz/SR-3MP/Strategy: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 4: Line 4:
== Individual Performance ==
== Individual Performance ==
=== Overview ===
=== Overview ===
With her oustanding firepower performance, insane damage buffing skill and naturally high rate of fire as SMG, SR-3MP possesses a great potential as an attacker despite being an SMG. However, her drawback is her awful dodge rate compared to most SMGs. Also, her low accuracy as SMG hinders her performance without any accuracy buffs.
With her oustanding firepower performance, insane damage buffing skill and naturally high rate of fire as SMG, SR-3MP possesses a great potential as an attacker despite being an SMG. However, her drawback is her awful evasion rate compared to most SMGs. Also, her low accuracy as SMG hinders her performance without any accuracy buffs.
=== Skill ===
=== Skill ===
Her skill can be considered unique for SMG, since most SMG skills are usually debuffing enemies or increasing own dodge rate. While maxed out, her skill buffs her own damage for 260% for 5 seconds with 8 seconds cooldown, leaving only 3 seconds of unbuffed SR-3MP. This seems promising, as her high rate of fire combined with her great base damage will result her in spraying enemies on her first sight. However, she's lagged behind her bad accuracy as an SMG.
Her skill can be considered unique for SMG, since most SMG skills are usually debuffing enemies or increasing own evasion rate. While maxed out, her skill buffs her own damage for 260% for 5 seconds with 8 seconds cooldown, leaving only 3 seconds of unbuffed SR-3MP. This seems promising, as her high rate of fire combined with her great base damage will result her in spraying enemies on her first sight. However, she's lagged behind her bad accuracy as an SMG.
=== Stats ===
=== Stats ===
As an attacker SMG, she has a relatively higher damage. This doesn't mean she has no flaw; she's drawn back by her lower dodge rate between most SMGs.
As an attacker SMG, she has a relatively higher damage. This doesn't mean she has no flaw; she's drawn back by her evasion rate against most SMGs.
=== Combat Performance ===
=== Combat Performance ===
When enters the battle, SR-3MP's cooldown is fixed to 4 seconds. After 4 seconds, she can activate her skill which can spray most of frontmost enemies with no hassle, as long as she has enough accuracy to hit them. She can easily take MVP title, even against MGs. Another SMG which can contest her is {{doll name|UMP40|SMG|4}}, as she'll losing her MVP title in a longer battle due to her 3-second of unbuffed time.
When enters the battle, SR-3MP's cooldown is fixed to 4 seconds. After 4 seconds, she can activate her skill which can spray most of frontmost enemies with no hassle, as long as she has enough accuracy to hit them. She can easily take MVP title, even against MGs. Another SMG which can contest her is {{doll name|UMP40|SMG|4}}, as she'll losing her MVP title in a longer battle due to her 3-second of unbuffed time.
== Formation ==
== Formation ==
{{TileGrid||1|||1|0||1||}}
{{TileGrid||1|||1|0||1||}}
SR-3MP has a good buffing tile as an SMG. By increasing AR's rate of fire for 18% and critical rate for 30%, she has a potential use to most meta compositions. A boost of critical rate for 30% means most ARs can deal more frequent critical hits, combined with their base critical rate and telescopic sights (over 50%). However, keep in mind that she has bad performance of dodging, which means <u>she is not suitable as a tank</u>. She'll end up at tile 2 or 8.
SR-3MP has a good buffing tile as an SMG. By increasing AR's rate of fire for 18% and critical rate for 30%, she has a potential use to most meta compositions. A boost of critical rate for 30% means most ARs can deal more frequent critical hits, combined with their base critical rate and telescopic sights (over 50%). However, keep in mind that she has bad performance of evading, which means <u>she is not suitable as a tank</u>. She'll end up at tile 2 or 8.
She's fully compatible with units which buffs her accuracy. Some of them are:
She's fully compatible with units which buffs her accuracy. Some of them are:
{| class="sortable" style="background-color:#00000077;width:50%"
{| class="sortable" style="background-color:#00000077;width:50%"

Latest revision as of 13:49, 17 July 2018

"We're not at an optimal state yet, commander."

This article is a stub. You can help us by expanding it (check our quick editing guide and how to guides).

Individual Performance[edit]

Overview[edit]

With her oustanding firepower performance, insane damage buffing skill and naturally high rate of fire as SMG, SR-3MP possesses a great potential as an attacker despite being an SMG. However, her drawback is her awful evasion rate compared to most SMGs. Also, her low accuracy as SMG hinders her performance without any accuracy buffs.

Skill[edit]

Her skill can be considered unique for SMG, since most SMG skills are usually debuffing enemies or increasing own evasion rate. While maxed out, her skill buffs her own damage for 260% for 5 seconds with 8 seconds cooldown, leaving only 3 seconds of unbuffed SR-3MP. This seems promising, as her high rate of fire combined with her great base damage will result her in spraying enemies on her first sight. However, she's lagged behind her bad accuracy as an SMG.

Stats[edit]

As an attacker SMG, she has a relatively higher damage. This doesn't mean she has no flaw; she's drawn back by her evasion rate against most SMGs.

Combat Performance[edit]

When enters the battle, SR-3MP's cooldown is fixed to 4 seconds. After 4 seconds, she can activate her skill which can spray most of frontmost enemies with no hassle, as long as she has enough accuracy to hit them. She can easily take MVP title, even against MGs. Another SMG which can contest her is SMG UMP40UMP40UMP40, as she'll losing her MVP title in a longer battle due to her 3-second of unbuffed time.

Formation[edit]

SR-3MP has a good buffing tile as an SMG. By increasing AR's rate of fire for 18% and critical rate for 30%, she has a potential use to most meta compositions. A boost of critical rate for 30% means most ARs can deal more frequent critical hits, combined with their base critical rate and telescopic sights (over 50%). However, keep in mind that she has bad performance of evading, which means she is not suitable as a tank. She'll end up at tile 2 or 8. She's fully compatible with units which buffs her accuracy. Some of them are:

Doll Name Buff strength
AR AN-94AN-94AN-94 55%
AR AUGAUGAUG 20%
AR M4 SOPMOD IIM4 SOPMOD IIM4 SOPMOD II 50%
AR MDRMDRMDR 65%
AR OTs-14OTs-14OTs-14 65%
HG PSMPSMPSM 56%*
AR T65T65T65 20%
HG Type 59Type 59Type 59 50%*
HG Type 92Type 92Type 92 50%*

* Assuming the subject T-Doll is at the maximum dummy count.

Equipment[edit]

ITI Mars
It is her vital equipment as an attacker SMG. Due to her low accuracy, buffing her accuracy is mandatory.