Lewis (GFL2)/skilldata: Difference between revisions
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Created page with "{| class=gf-table ! name | colspan=10 | |- ! icon | colspan=10 | Skill_Attack_MachineGun |- ! text | colspan=10 | <br>''“”'' |- ! turn_cooldown | 0 |}" |
Added Lewis' Basic Attack Data |
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| Line 1: | Line 1: | ||
{| class=gf-table | {| class=gf-table | ||
! name | ! name | ||
| colspan=10 | | | colspan=10 | Playtime | ||
|- | |- | ||
! icon | ! icon | ||
| Line 7: | Line 7: | ||
|- | |- | ||
! text | ! text | ||
| colspan=10 | | | colspan=10 | {{GFL2WeakIcon|heavy}}'''Stability Damage: 2'''<br>Select 1 enemy target within {{Color|GF2Orange|8 tiles}} and deal physical damage equal to {{Color|GF2Orange|80%}} of attack to it. | ||
<br>''“”'' | <br>''“”'' | ||
Latest revision as of 08:09, 5 June 2026
| name | Playtime | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | Skill_Attack_MachineGun | |||||||||
| text | Select 1 enemy target within 8 tiles and deal physical damage equal to 80% of attack to it.
| |||||||||
| turn_cooldown | 0 | |||||||||
