Makiatto/skill4data: Difference between revisions
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| colspan=10 | Gains {{GF2Effect|Frost Barrier}} and {{GF2Effect|Alert}} for {{Color|GF2Orange|2 turns}}. The absorption amount of {{GF2Effect|Frost Barrier}} is equal to {{Color|GF2Orange|65%}} of the initial attack, but cannot exceed {{Color|GF2Orange|60%}} of max HP. | | colspan=10 | Gains {{GF2Effect|Frost Barrier}} and {{GF2Effect|Alert}} for {{Color|GF2Orange|2 turns}}. The absorption amount of {{GF2Effect|Frost Barrier}} is equal to {{Color|GF2Orange|65%}} of the initial attack, but cannot exceed {{Color|GF2Orange|60%}} of max HP. | ||
<br>'' | <br>''“D-Don't barge into someone's personal space!”'' | ||
<hr>'''Fortification Segment 02:''' The absorption amount of {{GF2Effect|Frost Barrier}} is increased to {{Color|GF2Orange|80%}} of this unit's initial attack, and the cap is increased to {{Color|GF2Orange|80%}} of max HP. The number of {{GF2Effect|Interception}} triggered is increased by {{Color|GF2Orange|1 time per turn. | <hr>'''Fortification Segment 02:''' The absorption amount of {{GF2Effect|Frost Barrier}} is increased to {{Color|GF2Orange|80%}} of this unit's initial attack, and the cap is increased to {{Color|GF2Orange|80%}} of max HP. The number of {{GF2Effect|Interception}} triggered is increased by {{Color|GF2Orange|1 time}} per turn. | ||
'''Fortification Segment 06:''' After using {{Color|GF2Blue|Absolute Mental Defense}}, gains {{Color|GF2Orange|2 points}} of Confectance Index at the end of the action. This effect can be triggered {{Color|GF2Orange|2 times}}. {{GF2Effect|Interception}} can be triggered {{Color|GF2Orange|once}} more each turn. If the {{GF2Effect|Interception}} deals a critical hit, gains {{GF2Effect|Rapture}} for {{Color|GF2Orange|1 turn}}. | '''Fortification Segment 06:''' After using {{Color|GF2Blue|Absolute Mental Defense}}, gains {{Color|GF2Orange|2 points}} of Confectance Index at the end of the action. This effect can be triggered {{Color|GF2Orange|2 times}}.<br>{{GF2Effect|Interception}} can be triggered {{Color|GF2Orange|once}} more each turn. If the {{GF2Effect|Interception}} deals a critical hit, gains {{GF2Effect|Rapture}} for {{Color|GF2Orange|1 turn}}. | ||
|- | |- | ||
! turn_cooldown | ! turn_cooldown | ||
| 3 | | 3 | ||
|} | |} | ||
Latest revision as of 08:19, 23 August 2025
| name | Absolute Mental Defense | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | Skill_MacqiatoSSR_Active_3 | |||||||||
| text | Gains Frost BarrierWhen ShieldEffect description missing from page "GFL2 Status Effects". or Frost BarrierEffect description missing from page "GFL2 Status Effects". is destroyed, apply FrigidEffect description missing from page "GFL2 Status Effects". for 1 turn to the unit that destroyed it. This is considered a
Fortification Segment 02: The absorption amount of Frost BarrierWhen ShieldEffect description missing from page "GFL2 Status Effects". or Frost BarrierEffect description missing from page "GFL2 Status Effects". is destroyed, apply FrigidEffect description missing from page "GFL2 Status Effects". for 1 turn to the unit that destroyed it. This is considered a Fortification Segment 06: After using Absolute Mental Defense, gains 2 points of Confectance Index at the end of the action. This effect can be triggered 2 times. | |||||||||
| turn_cooldown | 3 | |||||||||
