Fidelity: Difference between revisions
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Created page with "{{PNCEnemy |affiliation=Sanctifier |class=Specialist |summary='''Fidelity''' is a Lesser Sanctifier enemy in Project Neural Cloud. |stats=Fidelity is classified as Ran..." |
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|summary='''Fidelity''' is a Lesser [[Sanctifier]] enemy in [[Project Neural Cloud]]. | |summary='''Fidelity''' is a Lesser [[Sanctifier]] enemy in [[Project Neural Cloud]]. | ||
|stats=Fidelity is classified as Ranged and Summon. | |stats=Fidelity is classified as Ranged and Summon. | ||
*Silence and Concealment (8s): Enter Stealth for 3 seconds. Taking | *Silence and Concealment (8s): Enter Stealth (cannot be targeted by the enemies) for 3 seconds. Taking Direct Damage (damage dealt by skills or normal attacks and not status effects) ends Stealth. | ||
*Holy Seed Genesis: Every 8 seconds, summon a Fidelity's Seed inheriting 25% of own HP and 100% of own Hashrate. When it comes within 1 tile of an enemy unit, it charges for 4.5 seconds before self-destructing, dealing Operand Damage equal to 260% Hashrate to all enemy units within 1 tile while granting Healing equal to 400% of Hashrate for the ally with the lowest HP. | |||
|appearances=Introduced in Inverted Mordent Resonance. | |appearances=Introduced in Inverted Mordent Resonance. | ||
|gallery=<gallery> | |gallery=<gallery> |
Revision as of 20:26, 8 March 2023
Fidelity |
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Information | |
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Full name | Fidelity |
Affiliation | Sanctifier |
Class | Specialist |
Artist | Unknown |
View page template |
Fidelity is a Lesser Sanctifier enemy in Project Neural Cloud.
Stats / Data
Fidelity is classified as Ranged and Summon.
- Silence and Concealment (8s): Enter Stealth (cannot be targeted by the enemies) for 3 seconds. Taking Direct Damage (damage dealt by skills or normal attacks and not status effects) ends Stealth.
- Holy Seed Genesis: Every 8 seconds, summon a Fidelity's Seed inheriting 25% of own HP and 100% of own Hashrate. When it comes within 1 tile of an enemy unit, it charges for 4.5 seconds before self-destructing, dealing Operand Damage equal to 260% Hashrate to all enemy units within 1 tile while granting Healing equal to 400% of Hashrate for the ally with the lowest HP.
Appearances
Introduced in Inverted Mordent Resonance.