Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 4 | ||
Health | 63(x1)/ 315(x5) | ||
Damage | 25 | Evasion | 101 |
Accuracy | 46 | Rate of Fire | 56 |
Crit. Rate | 20% | Crit. Damage | 150% |
Move Speed | 12 | Armor | |
Armor Pen. | 15 | Range | N/A |
yes |
XL stats. |
||
Line 3: | Line 3: | ||
|class=SF | |class=SF | ||
|tags= | |role=Basic | ||
|tags=Unarmored, Machine, Melee | |||
| | |affiliation=[[Sangvis Ferri]] | ||
| | |fullname=Scout | ||
|artist= ??? | |artist= ??? | ||
|voiceactor= N/A | |voiceactor= N/A | ||
|releasedon={{doll_server_alias|server=CN|alias= | |releasedon={{doll_server_alias|server=CN|alias=}}, {{doll_server_alias|server=TW|alias=}}, {{doll_server_alias|server=KR|alias=}}, {{server short|EN}} | ||
|summary= | |summary= Despite being tagged as 'Melee', Scouts actually has a fair attack range similar to {{enemy name|Vespid}} units. Scouts are agile hovering fliers of SF origin, they boast a relatively high evasion but lower HP. While their damage is not formidable, they are capable of debuffing enemy targets when developed further. | ||
Despite being tagged as 'Melee', Scouts actually has a fair attack range similar to {{enemy name|Vespid}} units. Scouts are agile hovering fliers of SF origin, they boast a relatively high evasion but lower HP. While their damage is not formidable, they are capable of debuffing enemy targets when developed further. | |||
|ingamedesc= Sangvis Ferri's low-spec combat mech. It has mediocre combat capabilities but is highly mobile and good at concealment. Often used in frontline reconnaissance. | |||
|cost=4 | |cost=4 | ||
Line 22: | Line 21: | ||
|mov=12 | |mov=12 | ||
|min_hp= | |min_hp = 63 | ||
|max_hp= | |max_hp = 139 | ||
|min_dmg= | |min_dmg= 25 | ||
|max_dmg= | |max_dmg= 81 | ||
|min_acc= | |min_acc= 46 | ||
|max_acc= | |max_acc= 105 | ||
|min_eva= | |min_eva= 101 | ||
|max_eva= | |max_eva= 214 | ||
|min_rof= | |min_rof= 56 | ||
|max_rof= | |max_rof= 115 | ||
|ana1_max_hp= 277 | |||
|ana2_max_hp= 415 | |||
|ana3_max_hp= 553 | |||
|ana4_max_hp= 691 | |||
|ana1_max_dmg= {{{max_dmg}}} | |||
|ana2_max_dmg= {{{max_dmg}}} | |||
|ana3_max_dmg= {{{max_dmg}}} | |||
|ana4_max_dmg= {{{max_dmg}}} | |||
|ana1_max_acc= {{{max_acc}}} | |||
|ana2_max_acc= {{{max_acc}}} | |||
|ana3_max_acc= {{{max_acc}}} | |||
|ana4_max_acc= {{{max_acc}}} | |||
|ana1_max_eva= {{{max_eva}}} | |||
|ana2_max_eva= {{{max_eva}}} | |||
|ana3_max_eva= {{{max_eva}}} | |||
|ana4_max_eva= {{{max_eva}}} | |||
|ana1_max_rof= {{{max_rof}}} | |||
|ana2_max_rof= {{{max_rof}}} | |||
|ana3_max_rof= {{{max_rof}}} | |||
|ana4_max_rof= {{{max_rof}}} | |||
|ana1_max_rof= | |||
|ana2_max_rof= | |||
|ana3_max_rof= | |||
|ana4_max_rof= | |||
|ana1_desc= Dummylink expansion, HP increase. | |ana1_desc= Dummylink expansion, HP increase. | ||
Line 60: | Line 63: | ||
|initialRarity=1 | |initialRarity=1 | ||
<gallery> | |dev_dummy_links=1 | ||
|encounter= Can appear on multiple Capture Operations, 100% chance to capture. | |||
|gallery=<gallery> | |||
File:Scout.png | |||
</gallery> | </gallery> | ||
}} | }} |
Scout | Assimilated |
Information | |
---|---|
Full name | Scout |
Affiliation | Sangvis Ferri |
Voice actor | N/A |
Artist | ??? |
Initial Rarity | 1 |
Tags | Unarmored, Machine, Melee |
Released on | CN (), TW (), KR (), EN |
View page template |
Despite being tagged as 'Melee', Scouts actually has a fair attack range similar to Vespid units. Scouts are agile hovering fliers of SF origin, they boast a relatively high evasion but lower HP. While their damage is not formidable, they are capable of debuffing enemy targets when developed further.
ASSIMILATION Can appear on multiple Capture Operations, 100% chance to capture.
REWARD Not obtained as a reward
Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 4 | ||
Health | 63(x1)/ 315(x5) | ||
Damage | 25 | Evasion | 101 |
Accuracy | 46 | Rate of Fire | 56 |
Crit. Rate | 20% | Crit. Damage | 150% |
Move Speed | 12 | Armor | |
Armor Pen. | 15 | Range | N/A |
name | Weakness Marking | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Passive | |||||||||
icon | NorZhenC | |||||||||
skilllevelcount | 5 | |||||||||
text | Marks all enemy units within 2 units of its current target, reducing the evasion of all marked units by ($debuff_value)% while also causing all attacks by friendly units against marked units to deal an additional ($dam_value) points of damage. Marks last for ($duration) seconds and can only stack once. | |||||||||
initial | 2 | |||||||||
cooldown | 10 | 9.5 | 9 | 8.5 | 8 | |||||
debuff_value | 30 | 35 | 40 | 45 | 50 | |||||
dam_value | 6 | 8 | 10 | 12 | 14 | |||||
duration | 3 | 3.5 | 4 | 4.5 | 5 |
name of skill here | |||
Sangvis Ferri's low-spec combat mech. It has mediocre combat capabilities but is highly mobile and good at concealment. Often used in frontline reconnaissance.