Welcome to IOPWiki, Commander.
With the release of the new game, we encourage contributions to topics related to Girls' Frontline 2. Learn how to contribute, read the maintenance guide, and join our Discord server to discuss major changes.
If you or someone you know can help deciphering the game files, contact our administrator.

Architect/Assimilated/skilldata: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
Line 1: Line 1:
{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 | Missile Fervor
| colspan=10 | Carnival Activation
|-
|-
! skilltype
! skilltype
Line 10: Line 10:
|-
|-
! text
! text
| colspan=10 | Attacks the enemy with the highest HP for ($dam_value)% guaranteed hit dummy-linked damage, and cause a secondary damage centred on the target to all surrounding units, dealing ($dam2_value)% dummy-linked explosive damage
| colspan=10 | Deal ($dam_value)x guaranteed link-ignoring damage to the enemy unit with the highest HP, then inflicts ($dam2_value)x explosive damage to all enemy units within a 4 radius of the target.
|-
|-
! initial
! initial
Line 19: Line 19:
|-
|-
! dam_value
! dam_value
| 160 || 187 || 213 || 240 || 267 || 293 || 320 || 347 || 373 || 400
| 1.6 || 1.87 || 2.13 || 2.4 || 2.67 || 2.93 || 3.2 || 3.47 || 3.73 || 4
|-
! dam_value_4
| 2 || 2.33 || 2.67 || 3 || 3.33 || 3.67 || 4 || 4.33 || 4.67 || 5
|-
|-
! dam2_value
! dam2_value
| 50 || 58 || 66 || 73 || 81 || 89 || 97 || 104 || 112 || 120
| 0.5 || 0.58 || 0.66 || 0.73 || 0.81 || 0.89 || 0.97 || 1.04 || 1.12 || 1.2
|-
! dam2_value_4
| 0.6 || 0.7 || 0.8 || 0.9 || 1 || 1.1 || 1.2 || 1.3 || 1.4 || 1.5
|-
|-
|}
|}

Latest revision as of 20:53, 15 October 2024

name Carnival Activation
skilltype Combat
icon BossArchitect1
text Deal ($dam_value)x guaranteed link-ignoring damage to the enemy unit with the highest HP, then inflicts ($dam2_value)x explosive damage to all enemy units within a 4 radius of the target.
initial 6
cooldown 15 14.7 14.3 14 13.7 13.3 13 12.7 12.3 12
dam_value 1.6 1.87 2.13 2.4 2.67 2.93 3.2 3.47 3.73 4
dam_value_4 2 2.33 2.67 3 3.33 3.67 4 4.33 4.67 5
dam2_value 0.5 0.58 0.66 0.73 0.81 0.89 0.97 1.04 1.12 1.2
dam2_value_4 0.6 0.7 0.8 0.9 1 1.1 1.2 1.3 1.4 1.5