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Sana: Difference between revisions

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|summary={{Spoiler}}
|summary={{Spoiler}}
An elite Paradeus unit who looks like a frail and delicate girl, but once she dons her custom-made mask and mounts her personal mech, you will wish you could run faster.
An elite Paradeus unit who looks like a frail and delicate girl, but once she dons her custom-made mask and mounts her personal mech, you will wish you could run faster.
|appearences=Boss in [[Slow Shock]]
|appearences=Sana is a boss in E3-15 in [[Slow Shock]] and in E19 in [[The Summer Garden of Forking Paths]].
|releasedon={{server short|CN}} (纱那), {{server short|TW}} (사나), {{server short|KR}}, {{server short|EN}}<!--, {{server short|JP}}-->
|releasedon={{server short|CN}} (纱那), {{server short|TW}} (사나), {{server short|KR}}, {{server short|EN}}, {{server short|JP}}
|stats=
|stats=



Latest revision as of 08:42, 7 August 2024

Sana Assimilated
Information
Full name Sana
Affiliation Paradeus
Released on CN (纱那), TW (사나), KR, EN, JP
Chibi animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

"This is classified information!"

This article contains unmarked spoilers. You have been warned.

An elite Paradeus unit who looks like a frail and delicate girl, but once she dons her custom-made mask and mounts her personal mech, you will wish you could run faster.

Appearances

Sana is a boss in E3-15 in Slow Shock and in E19 in The Summer Garden of Forking Paths.

Gameplay

  • Radar Scan: Scan the area between own position and the first row. Any unit that enters the scanned area will be marked as exposed.
  • Homing Missile: Lock on to the nearest unexposed unit and all exposed units and launch a missile that deals AoE damage.
  • Smoke Grenade: Fire smoke grenades at the positions of the two farthest enemy units. Accuracy, damage, rate of fire, and movement speed are greatly reduced for all units standing in the smoke.
  • Laser Refraction: After charging, shoot a laser, dazing the nearest target and removing their shield. When the daze effect wears off, the laser attack is transferred to the row behind.
  • Revealed: Laser attacks deal damage to the target and mark them as exposed.
  • Fire Everything EX: Greatly increase damage output and reduce damage intake. After analyzing shields for 3 seconds, carpet-bomb a large area ahead of self. All units with the area scanned by the radar take massive damage. If their shield remains intact, explosion damage is doubled.

Gallery


References[edit]