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| | colspan=10 | Gains {{Color|GF2Blue|Frost Barrier}} and {{Color|GF2Blue|Alert}} for {{Color|GF2Orange|2 turns}}. The absorption amount of {{Color|GF2Orange|Frost Barrier}} is equal to ($init)% of the initial attack, but cannot exceed ($max)% of max HP. | | | colspan=10 | Gains {{GF2Effect|Frost Barrier}} and {{GF2Effect|Alert}} for {{Color|GF2Orange|2 turns}}. The absorption amount of {{GF2Effect|Frost Barrier}} is equal to {{Color|GF2Orange|65%}} of the initial attack, but cannot exceed {{Color|GF2Orange|60%}} of max HP. |
| <br>''D-Don't barge into someone's personal space!''<br> | | |
| ($extraeffect)
| | <br>''“D-Don't barge into someone's personal space!”'' |
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| ! init
| | <hr>'''Fortification Segment 02:''' The absorption amount of {{GF2Effect|Frost Barrier}} is increased to {{Color|GF2Orange|80%}} of this unit's initial attack, and the cap is increased to {{Color|GF2Orange|80%}} of max HP. The number of {{GF2Effect|Interception}} triggered is increased by {{Color|GF2Orange|1 time}} per turn. |
| | 65 || 80 || 80 | | '''Fortification Segment 06:''' After using {{Color|GF2Blue|Absolute Mental Defense}}, gains {{Color|GF2Orange|2 points}} of Confectance Index at the end of the action. This effect can be triggered {{Color|GF2Orange|2 times}}.<br>{{GF2Effect|Interception}} can be triggered {{Color|GF2Orange|once}} more each turn. If the {{GF2Effect|Interception}} deals a critical hit, gains {{GF2Effect|Rapture}} for {{Color|GF2Orange|1 turn}}. |
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| | 60 || 80 || 80 | |
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| ! turn_cooldown | | ! turn_cooldown |
| | 3 || 3 || 3 | | | 3 |
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| ! extraeffect
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| | || The absorption amount of Frost Barrier is increased to 80% of this unit's initial attack, and the cap is increased to 80% of max HP. The number of Interception triggered is increased by 1 time per turn. || The absorption amount of Frost Barrier is increased to 80% of this unit's initial attack, and the cap is increased to 80% of max HP. The number of Interception triggered is increased by 1 time per turn. After using Absolute Mental Defense, gains 2 points of Confectance Index at the end of the action. This effect can be triggered 2 times.<br>Interception can be triggered once more each turn. If the Interception deals a critical hit, gains Rapture for 1 turn.
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Latest revision as of 08:19, 23 August 2025
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Absolute Mental Defense
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Skill_MacqiatoSSR_Active_3
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Gains Frost BarrierWhen ShieldEffect description missing from page "GFL2 Status Effects". or Frost BarrierEffect description missing from page "GFL2 Status Effects". is destroyed, apply FrigidEffect description missing from page "GFL2 Status Effects". for 1 turn to the unit that destroyed it. This is considered a Freeze buff and cannot be cleansed. and AlertWhen an enemy within 9 tiles attempts to attack with Frost BarrierEffect description missing from page "GFL2 Status Effects"., InterceptionEffect description missing from page "GFL2 Status Effects". that enemy, dealing Freeze damage equal to 90% of attack, 2 stability damage, and applies FrozenEffect description missing from page "GFL2 Status Effects". for 1 turn. Activates 2 times per turn. This effect cannot be cleansed. for 2 turns. The absorption amount of Frost BarrierWhen ShieldEffect description missing from page "GFL2 Status Effects". or Frost BarrierEffect description missing from page "GFL2 Status Effects". is destroyed, apply FrigidEffect description missing from page "GFL2 Status Effects". for 1 turn to the unit that destroyed it. This is considered a Freeze buff and cannot be cleansed. is equal to 65% of the initial attack, but cannot exceed 60% of max HP.
“D-Don't barge into someone's personal space!”
Fortification Segment 02: The absorption amount of Frost BarrierWhen ShieldEffect description missing from page "GFL2 Status Effects". or Frost BarrierEffect description missing from page "GFL2 Status Effects". is destroyed, apply FrigidEffect description missing from page "GFL2 Status Effects". for 1 turn to the unit that destroyed it. This is considered a Freeze buff and cannot be cleansed. is increased to 80% of this unit's initial attack, and the cap is increased to 80% of max HP. The number of InterceptionPerforms an attack; cannot be triggered by Interceptions, Counterattacks or Support Attacks. triggered is increased by 1 time per turn.
Fortification Segment 06: After using Absolute Mental Defense, gains 2 points of Confectance Index at the end of the action. This effect can be triggered 2 times. InterceptionPerforms an attack; cannot be triggered by Interceptions, Counterattacks or Support Attacks. can be triggered once more each turn. If the InterceptionPerforms an attack; cannot be triggered by Interceptions, Counterattacks or Support Attacks. deals a critical hit, gains RaptureDamage dealt is increased by 7.5%, stacking up to 4 times. Cannot be cleansed. for 1 turn.
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