Thorn: Difference between revisions
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Created page with "{{Stub}} {{GFL2Enemy |affiliation=elid |imagename=Thorn Type I_S |releasedon={{server short|CN|GFL2}} (棘熊) |variants= {{GFL2EnemyVariants |name=Thorn Type I |description=A bear capable of walking upright. Its skin is perforated by Collapse Crystals coagulated with dust, gravel, and dirt, forming a layer of thorn-like spikes. The continual pain it suffers causes it to lash out at everything around it. |appearances= |weakness1= |weakness2= |weakness3= |weakness4= |..." |
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|affiliation=elid | |affiliation=elid | ||
|imagename=Thorn Type I_S | |imagename=Thorn Type I_S | ||
|releasedon={{server short|CN|GFL2}} (棘熊) | |releasedon={{server short|CN|GFL2}} (棘熊), {{server short|EN|GFL2}} (2024-12) | ||
|variants= | |variants= | ||
{{GFL2EnemyVariants | {{GFL2EnemyVariants | ||
Line 17: | Line 17: | ||
|MovePoints= | |MovePoints= | ||
|Skill1Name= | |Skill1Name= Threatening | ||
|Skill1Type= | |Skill1Type= Basic Attack, Targeted | ||
|Skill1Stability= | |Skill1Stability= 2 | ||
|Skill1Range= | |Skill1Range= 3x3 | ||
|Skill1Area= | |Skill1Area= Target | ||
|Skill1Description= | |Skill1Description= Selects 1 target within a {{Color|GF2Orange|3x3 area}}, dealing melee physical damage equal to {{Color|GF2Orange|100%}} of attack. | ||
|battletrait1= | |battletrait1= Frontal Assault | ||
|battletrait2= | |battletrait2= | ||
}} | }} | ||
Line 39: | Line 39: | ||
|MovePoints= | |MovePoints= | ||
|Skill1Name= | |Skill1Name= Hammer Strike | ||
|Skill1Type= | |Skill1Type= Basic Attack, Targeted | ||
|Skill1Stability= | |Skill1Stability= 2 | ||
|Skill1Range= | |Skill1Range= 3x3 | ||
|Skill1Area= | |Skill1Area= Target | ||
|Skill1Description= | |Skill1Description= Selects 1 target within a {{Color|GF2Orange|3x3 area}}, dealing melee physical damage equal to {{Color|GF2Orange|100%}} of attack. | ||
|Skill2Name= Beast's Breath | |||
|Skill2Type= Active, AoE, Tile | |||
|Skill2Stability= 2 | |||
|Skill2Range= 1 | |||
|Skill2Area= -- | |||
|Skill2Description= Selects 1 direction. Deals {{Color|GF2Blue|Hydro damage}} equal to {{Color|GF2Orange|80%}} of attack to all targets within a {{Color|GF2Orange|3x4 area}} in that direction and generates {{Color|GF2Blue|Tideway}} for {{Color|GF2Orange|2 turns}}. | |||
{{Color|GF2Blue|Tideway}}: Applies {{Color|GF2Blue|Damp}} to units which end their movement in this area for {{Color|GF2Orange|2 turns}}. Enemy units in this area gain a weakness to {{Color|GF2Orange|Hydro}} damage and Hydro tiles. | |||
{{Color|GF2Blue|Damp}}: Reduce healing by {{Color|GF2Orange|40%}}. Upon reaching {{Color|GF2Orange|2 stacks}}, it is converted to {{Color|GF2Blue|Congestion}} for {{Color|GF2Orange|2 turns}}. Maximum of {{Color|GF2Orange|2 stacks}}. This is considered a Hydro debuff. | |||
{{Color|GF2Blue|Congestion}}: Cannot be healed. Considered a Hydro debuff. | |||
|battletrait1= | |battletrait1=Frontal Assault | ||
|battletrait2= | |battletrait2=Lingering Impact | ||
}} | }} | ||
{{GFL2EnemyVariants | {{GFL2EnemyVariants | ||
|name=Atrocity Thorn | |name=Atrocity Thorn | ||
|description= | |description=A Thorn whose forelimbs are more mutated than others of its kind. Its thorns are also harder and crystallized, giving it more lethality when making close range attacks. | ||
|appearances= | |appearances= | ||
|weakness1= | |weakness1=heavy | ||
|weakness2= | |weakness2=burn | ||
|weakness3= | |weakness3= | ||
|weakness4= | |weakness4= | ||
Line 73: | Line 87: | ||
{{GFL2EnemyVariants | {{GFL2EnemyVariants | ||
|name=Mishap Thorn | |name=Mishap Thorn | ||
|description= | |description=It's a Thorn that's even more savage and spiky than a normal Thorn. By the way, the thorns adorning it are not cute little pine needles like you might see on a Christmas tree. If you see it, run as fast as you can. | ||
|appearances= | |appearances= | ||
|weakness1= | |weakness1= | ||
Line 93: | Line 107: | ||
|battletrait2= | |battletrait2= | ||
}} | }} | ||
|lore | |lore= A skilled teacher of demolition methods, including but not limited to: hammer, wrecking ball, ranged explosive. No payment required - other than your life. | ||
|gallery=<gallery> | |gallery=<gallery> | ||
</gallery> | </gallery> | ||
|trivia= | |trivia= | ||
}} | }} |
Latest revision as of 15:41, 8 December 2024
Thorn |
Information | |
---|---|
Full name | Thorn |
Affiliation | ELID |
Released on | CN (棘熊), EN (2024-12) |
View page template |
Thorn is a type of enemy unit in Girls' Frontline 2: Exilium.
Variants[edit]
Thorn Type I
“ | A bear capable of walking upright. Its skin is perforated by Collapse Crystals coagulated with dust, gravel, and dirt, forming a layer of thorn-like spikes. The continual pain it suffers causes it to lash out at everything around it. | ” |
---|
Possible Weaknesses | None | |
---|---|---|
Stability Index | ||
Stability damage reduction | 60% | |
Critical values | 0% critical chance (DMG×100%) | |
Movement Points | ||
Skills | ||
Battle Traits | ||
Frontal Assault |
Thorn - HYD Type I
“ | A bear capable of walking upright. Its skin is perforated by Collapse Crystals coagulated with dust, gravel, and dirt, forming a layer of thorn-like spikes. The continual pain it suffers causes it to lash out at everything around it. | ” |
---|
Possible Weaknesses | None | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stability Index | |||||||||||||
Stability damage reduction | 60% | ||||||||||||
Critical values | 0% critical chance (DMG×100%) | ||||||||||||
Movement Points | |||||||||||||
Skills | |||||||||||||
| |||||||||||||
Battle Traits | |||||||||||||
Frontal Assault, Lingering Impact |
Atrocity Thorn
“ | A Thorn whose forelimbs are more mutated than others of its kind. Its thorns are also harder and crystallized, giving it more lethality when making close range attacks. | ” |
---|
Possible Weaknesses | ||
---|---|---|
Stability Index | ||
Stability damage reduction | 60% | |
Critical values | 0% critical chance (DMG×100%) | |
Movement Points | ||
Skills | ||
No skills defined
| ||
Battle Traits | ||
No traits |
Mishap Thorn
“ | It's a Thorn that's even more savage and spiky than a normal Thorn. By the way, the thorns adorning it are not cute little pine needles like you might see on a Christmas tree. If you see it, run as fast as you can. | ” |
---|
Possible Weaknesses | None | |
---|---|---|
Stability Index | ||
Stability damage reduction | 60% | |
Critical values | 0% critical chance (DMG×100%) | |
Movement Points | ||
Skills | ||
No skills defined
| ||
Battle Traits | ||
No traits |
Lore / Story involvement
A skilled teacher of demolition methods, including but not limited to: hammer, wrecking ball, ranged explosive. No payment required - other than your life.