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Sojourners of the Glass Island: Difference between revisions

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Changed Weapon to be replaced by SMG and AR.
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{{EventPeriods|
{{EventPeriods|
{{EventPeriod|game=GFL2|title=玻璃岛的驻行者|start=2024-06-05T17:00:00+07|end=2024-07-15T16:59:00+07|type=Main Story Event|server=CN|comment=[https://weibo.com/7367502517/OeJS7lEGL]}}
{{EventPeriod|game=GFL2|title=玻璃岛的驻行者|start=2024-06-05T17:00:00+07|end=2024-07-15T16:59:00+07|type=Main Story Event|server=CN|comment=[https://weibo.com/7367502517/OeJS7lEGL]}}
{{EventPeriod|game=GFL2|title=Sojourners of the Glass Island|start=2024-12-03T08:00:00-04|end=2024-12-25T22:59:00-04|type=Main Story Event|server=EN|comment=}}
{{EventPeriod|game=GFL2|title=Sojourners of the Glass Island|start=2024-12-03T08:00:00-04|end=2024-12-25T22:59:00-04|type=Main Story Event|server=EN|comment=First event in EN.[https://x.com/GFL2EXILIUM_EN/status/1863191256379302383]}}
}}
}}


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This event's farming tickets are {{Icon|Halting Voucher||gfl2}} Halting Vouchers.
This event's farming tickets are {{Icon|Halting Voucher||gfl2}} Halting Vouchers.


===Hazard Patrol===
===Minigames===
[[File:GFL2 Hazard Patrol.jpg|thumb]]
*[[Minigames#Hazard Patrol|Hazard Patrol]]: Completion rewards include event currencies, {{Icon|Lotta Neural Archive}} Lotta Neural Archives, M1 Super 90 weapons and the Heavy Metal [[Common Keys]].
An seven-stages rogue-lite mode on a 5×5 grid. Players choose a starting bonus and form a squad from their owned T-Dolls, then choose the tiles to reveal. The goal of each floor is to find the Area Navigator to reveal the exit. The goal of the final floor is to beat the boss.
*[[Minigames#Shooting Gallery|Wasteland Impact]]: Featured [[Suomi (GFL2)|Suomi]] and [[Sabrina]] in their swimsuit costumes. Rewards for ranks A and S include event currencies, {{Icon|Lotta Neural Archive}} Lotta Neural Archives, M1 Super 90 weapons and the Rubber Pig [[Common Keys]].
 
<gallery>
Each tile revealed costs a Charge. By default, the team starts each floor with 6 Charges and more can be found. Exploring without a Charge will cause 3% damage to the team. Tiles can be empty, contain a useful item or an enemy. When an enemy is encountered, the surrounding tiles become locked. Enemies can be fought in a standard combat or eliminated immediately by spending a Bullet item (not useable on the boss).
File:GFL2 Hazard Patrol.jpg
 
File:GFL2 Wasteland Impact.jpg
Other items include the Buff Module which grants a new effect and Repair Kit which restores 5% health for the team.
</gallery>
 
Completion rewards include event currencies, {{Icon|Lotta Neural Archive}} Lotta Neural Archives, M1 Super 90 weapons and the Heavy Metal [[Common Keys]].
 
===Wasteland Impact===
[[File:GFL2 Wasteland Impact.jpg|thumb]]
A shooting gallery mode with [[Suomi (GFL2)|Suomi]] and [[Sabrina]] in their swimsuit costumes. The closest thing to a GFL action game yet. Clearly meant as a reference to the ass-tastic vistas of fellow gacha game ''Nikke''. It can even be set to auto-play just for watching...
 
The goal of each the 7 stages (plus infinite stage) is to clear all enemies within a certain time. Ranks go from SS to B. Suomi and Sabrina have different gameplay and different weapons can be unlocked.
 
Rewards for ranks A and S include event currencies, {{Icon|Lotta Neural Archive}} Lotta Neural Archives, M1 Super 90 weapons and the Rubber Pig [[Common Keys]].


==New content==
==New content==
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===New Weapons===
===New Weapons===
*{{Color|GF2Yellow|Rectrix}}
*[[GFL2 Weapons#Blade|{{Color|GF2Yellow|Rectrix}}]]
*{{Color|GF2Purple|Pluma Edge}}
*[[GFL2 Weapons#Blade|{{Color|GF2Purple|Pluma Edge}}]]
*{{Color|GF2LightBlue|Retired Pluma Edge}}
*[[GFL2 Weapons#Blade|{{Color|GF2LightBlue|Retired Pluma Edge}}]]
*{{Color|GF2Yellow|Unspoken Calling}}
*[[GFL2 Weapons#SMG|{{Color|GF2Yellow|Unspoken Calling}}]]
*{{Color|GF2Purple|Suomi}}
*[[GFL2 Weapons#SMG|{{Color|GF2Purple|Suomi}}]]
*{{Color|GF2LightBlue|Retired Suomi}}
*[[GFL2 Weapons#SMG|{{Color|GF2LightBlue|Retired Suomi}}]]
*{{Color|GF2Purple|M1 Super 90}}
*[[GFL2 Weapons#SG|{{Color|GF2Purple|M1 Super 90}}]]
*{{Color|GF2LightBlue|Retired M1 Super 90}}
*[[GFL2 Weapons#SG|{{Color|GF2LightBlue|Retired M1 Super 90}}]]


==Event Shop==
==Event Shop==

Latest revision as of 11:26, 27 March 2025

Sojourners of the Glass Island is a time limited event in Girls' Frontline 2: Exilium and the game's first major story event. It introduced Ullrid, Suomi and Lotta as playable characters.

This was Exilium's sixth event in CN, but the very first for other servers, launching at the same time as the game.

Run time[edit]

Title Period (start/end) Server Type Comment
玻璃岛的驻行者 2024-06-05 10:00 - 2024-07-15 09:59 (UTC)

Download iCal file

CN Main Story Event [1]
Sojourners of the Glass Island 2024-12-03 12:00 - 2024-12-26 02:59 (UTC)

Download iCal file

EN Main Story Event First event in EN.[2]

Overview[edit]

This event's farming tickets are Halting Vouchers.

Minigames[edit]

  • Hazard Patrol: Completion rewards include event currencies, Lotta Neural Archives, M1 Super 90 weapons and the Heavy Metal Common Keys.
  • Wasteland Impact: Featured Suomi and Sabrina in their swimsuit costumes. Rewards for ranks A and S include event currencies, Lotta Neural Archives, M1 Super 90 weapons and the Rubber Pig Common Keys.

New content[edit]

New T-Dolls[edit]

New Weapons[edit]

Event Shop[edit]

Part 1[edit]

Event Shop (Part 1)
Name Purchasable Amount Cost per 1 ()
Lotta (x1) 1 3000
M1 Super 90 (x1) 1 2000
Submachine Gun Skin - Steel Shadow (x1) 1 2400
Weapon Attachment Skin - Dusk Shadow Blue Blade (x1) 1 800
Collapse Piece (x100) 6 100
Weapon Attachment Skin - Steel Shadow Sight (x1) 1 800
Common Key - The Force of Bravery (x1) 1 1000
Basic Core Info (x1) 6 600
Access Permission (x1) 3 300
Targeted Access Permission (x1) 3 300
Common Key - Warden's Wall (x1) 1 200
Special Gift - Ullrid (x1) 20 100
Next-Generation Memory Stick (x1) 20 100
Transcription Conductor I (x5) 6 60
Transcription Conductor II (x5) 6 60
Transcription Conductor III (x5) 6 120
Transcription Conductor IV (x5) 6 150
Transcription Conductor V (x5) 6 250
Transcription Conductor VI (x5) 6 300
Sardis Gold (x12,000) 20 450
Combat Report (x5,000) 200
Analysis Blueprint (x5,000) 200


Part 2[edit]

Event Shop (Part 2)
Name Purchasable Amount Cost per 1 ()
Lotta (x1) 1 3000
M1 Super 90 (x1) 1 2000
Assault Rifle Skin - Drifting Sand (x1) 1 2400
Weapon Attachment Skin - Red Steel Muzzle Mk.II (x1) 1 800
Collapse Piece (x100) 6 100
Weapon Attachment Skin - Red Steel Foregrip Mk.II (x1) 1 800
Common Key - Snow Fairy's Cape (x1) 1 1000
Basic Core Info (x1) 6 600
Access Permission (x1) 3 300
Targeted Access Permission (x1) 3 300
Common Key - Yummy Canned Herring (x1) 1 200
Special Gift - Suomi (x1) 20 100
Next-Generation Memory Stick (x1) 20 100
Transcription Conductor I (x5) 6 60
Transcription Conductor III (x5) 6 60
Transcription Conductor III (x5) 6 120
Transcription Conductor IV (x5) 6 150
Transcription Conductor V (x5) 6 250
Transcription Conductor VI (x5) 6 300
Sardis Gold (x12,000) 20 450
Combat Report (x5,000) 200
Analysis Blueprint (x5,000) 200

Story[edit]