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{{Incomplete|everything}}
==Overview==
==Overview==
The Factory, available from Stage 3-6, is where the player can create certain resources and materials with other resources and materials.
The Factory, available from Stage 3-6, is where the player can create certain resources and materials with other resources and materials.
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Click [[PNC_Items|here]] to see the list of items.
Click [[PNC_Items|here]] to see the list of items.
<br>
<br>
[[File:PNC_Factory_Guide.png|center|600px]]
[[File:PNC_Factory_Guide.png|center|600px|class=withborders]]
<br>
<br>
#Details and Warehouse. Tap Details to open the Factory Building's details and/or level it up. Tap the Warehouse to check your inventory.
#Details and Warehouse. Tap Details to open the Factory Building's details and/or level it up. Tap the Warehouse to check your inventory.
#Order List. Tap to open the list of ongoing orders/items being created and the time it takes for them to finish. Also shows the number of {{Icon|Energizer}} Energizers needed to instantly complete an order.  
#Order List. Tap to open the list of ongoing orders/items being created and the time it takes for them to finish. Also shows the number of {{Icon|Energizer||pnc}} Energizers needed to instantly complete an order.  
#The Factories. Tap any of the available factories to see the list of orders, as well as the one currently ongoing (if there is any).
#The Factories. Tap any of the available factories to see the list of orders, as well as the one currently ongoing (if there is any).
#Quartz Sand and Energizers. Shows the amount of {{Icon|Quartz Sand}} Quartz Sand and {{Icon|Energizer}} Energizers the player has on hand.
#Quartz Sand and Energizers. Shows the amount of {{Icon|Quartz Sand||pnc}} Quartz Sand and {{Icon|Energizer||pnc}} Energizers the player has on hand.


<br>
Each individual Factory can create any number of materials as long as:  
Each individual Factory can create any number of materials as long as:  
*The player has the components available (the factory will create it alongside the item if it can be created).  
*The player has the components available (the factory will create it alongside the item if it can be created).  
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*The total time needed to create the specified amount does not exceed 24 hours.  
*The total time needed to create the specified amount does not exceed 24 hours.  


If the player decides to create an item with a missing component (that is available in other factories),  the component will be created first and will count as an order alongside the main item for the current factory.
If the player decides to create an item with a missing component that is available in other factories,  the component will be created first and will count as an order alongside the main item.


==Extraction Mine==
==Extraction Mine==
The Extraction Mine is unlocked with the Factory building and is where Oasis and other Factory materials are created. [[File:PNC_Extraction_Mine.png|thumb|500px]]
The Extraction Mine is unlocked with the Factory building and is where Oasis and other Factory materials are created. [[File:PNC_Extraction_Mine.png|thumb|500px]]
<div style="float:left;border:solid;border-color:#4a4b4b">  
<div style="float:left">  
{| class="gf-table" style="text-align:center
{| class="gf-table gf-table-borders" style="text-align:center;
|-
|-
! width=50px | Icon
! width=50px | Icon
! width=200px | Name
! width=200px | Name
! Materials
! width=200px | Materials
! width=100px | Time Required
! width=100px | Time Required
! width=100px | Energizers Needed
! width=100px | Energizers Needed
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==Supplies Workshop==
==Supplies Workshop==
The Supplies Workshop is unlocked with the Factory building and is where Doll Enhancement materials are created. [[File:PNC_Supplies_Workshop.png|thumb|500px]]
The Supplies Workshop is unlocked with the Factory building and is where Doll Enhancement materials are created. [[File:PNC_Supplies_Workshop.png|thumb|500px]]
<div style="float:left;border:solid;border-color:#4a4b4b">  
<div style="float:left">
{| class="gf-table" style="text-align:center;"
{| class="gf-table gf-table-borders" style="text-align:center;"
|-
|-
! width=50px | Icon
! width=50px | Icon
! width=200px | Name
! width=200px | Name
! Materials
! width=200px | Materials
! width=100px | Time Required
! width=100px | Time Required
! width=100px | Energizers Needed
! width=100px | Energizers Needed
|-
|-
|  
| [[File:Item Combat EXP x100.png|50px]]
| Combat EXP x100
| Combat EXP x100
|
| 3 [[File:Item_Low-poly Square Data.png|25px]] '''//''' 2 [[File:Item_Low-poly Triangle Data.png|25px]] '''//''' 2 [[File:Item_Low-poly Rhombus Data.png|25px]]
|
| 00:01:00
|
| 1
|-
|-
|  
| [[File:Item Combat EXP x600.png|50px]]
| Combat EXP x600
| Combat EXP x600
|
| 9 [[File:Item_Low-poly Triangle Data.png|25px]] '''//''' 7 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 6 [[File:Item_High-poly Square Data.png|25px]]
|
| 00:06:00
|
| 34
|-
|-
| [[File:Item_Basic_Search_Command.png|50px]]
| [[File:Item_Basic_Search_Command.png|50px]]
| Basic Search Command
| Basic Search Command
|  
| 12 [[File:Item_Low-poly Square Data.png|25px]] '''//''' 12 [[File:Item_Low-poly Triangle Data.png|25px]] '''//''' 12 [[File:Item_Low-poly Rhombus Data.png|25px]]
| 00:00:30
| 00:00:30
|
| 1
|-
|-
| [[File:Item_Reconfiguration_Generator.png|50px]]
| [[File:Item_Reconfiguration_Generator.png|50px]]
| Reconfiguration Generator
| Reconfiguration Generator
|
| 150 [[File:Item Algorithm Fragment.png|25px]] '''//''' 100 [[File:Item Prefab Unit.png|25px]]
| 00:00:30
| 00:00:30
|
| 1
|-
|-
|
| [[File:Item Orange Algorithm.png|50px]]
| Single Orange Algorithm
| Single Orange Algorithm
|
| 50 [[File:Item Algorithm Fragment.png|25px]] '''//''' 20 [[File:Item Prefab Unit.png|25px]]
|
| 00:06:00
|
| 5
|-
|-
|
| [[File:Item Orange Algorithm.png|50px]]
| 2 Pcs Set Orange Algorithm
| 2 Pcs Set Orange Algorithm
|
| 100 [[File:Item Algorithm Fragment.png|25px]] '''//''' 50 [[File:Item Prefab Unit.png|25px]]
|
| 00:12:00
|
| 10
|-
|-
|
| [[File:Item Orange Algorithm α.png|50px]]
| 3 Pcs Set Orange Algorithm α α
| 3 Pcs Set Orange Algorithm - α
|
| 150 [[File:Item Algorithm Fragment.png|25px]] '''//''' 100 [[File:Item Prefab Unit.png|25px]]
|
| 00:24:00
|
| 20
|-
|-
| [[File:Item_Standard_Algorithm_Booster.png|50px]]
| [[File:Item_Standard_Algorithm_Booster.png|50px]]
| Standard Algorithm Booster
| Standard Algorithm Booster
|
| 2 [[File:Item Algorithm Fragment.png|25px]] '''//''' 20 [[File:Item Prefab Unit.png|25px]]
| 00:00:30
| 00:01:00
|
| 1
|-
|-
| [[File:Item_Advanced_Algorithm_Booster.png|50px]]
| [[File:Item_Advanced_Algorithm_Booster.png|50px]]
| Advanced Algorithm Booster
| Advanced Algorithm Booster
|
| 10 [[File:Item Algorithm Fragment.png|25px]] '''//''' 100 [[File:Item Prefab Unit.png|25px]]
|
| 00:03:00
|
| 3
|-
|-
|
| [[File:Item Algorithm Set A-la-carte Box α.png|50px]]
| Algorithm Material Box - α
| Algorithm Material Box - α
|
| 30 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 30 [[File:Item_High-poly Square Data.png|25px]] '''//''' 10,000 [[File:Item Diggcoin.png|25px]]
|
| 01:00:00
|
| 275
|-
|-
|}
|}
</div>
</div>
{{clr}}
{{clr}}
==Gift workshop==
==Gift Workshop==
The Gift Workshop is unlocked after completing Stage 3-12 and is where Gifts to increase Doll Intimacy are created. [[File:PNC_Gift_Workshop.png|thumb|500px]]
The Gift Workshop is unlocked after completing Stage 3-12 and is where Gifts to increase Doll Intimacy are created. [[File:PNC_Gift_Workshop.png|thumb|500px]]
<div style="float:left;border:solid;border-color:#4a4b4b">
<div style="float:left"><tabber>
|-|Blue=
{| class="gf-table" style="text-align:center;"
|-
! width=50px | Icon
! width=200px | Name
! width=200px | Materials
! width=100px | Time Required
! width=100px | Energizers Needed
|-
| [[File:Item Bun.png|50px]]
| Bun
| 6 [[File:Item_Low-poly Square Data.png|25px]] '''//''' 6 [[File:Item_Low-poly Triangle Data.png|25px]] '''//''' 8 [[File:Item_Low-poly Rhombus Data.png|25px]]
| 00:20:00
| 17
|-
| [[File:Item Fast Food.png|50px]]
| Fast Food
| 6 [[File:Item_Low-poly Square Data.png|25px]] '''//''' 8 [[File:Item_Low-poly Triangle Data.png|25px]] '''//''' 6 [[File:Item_Low-poly Rhombus Data.png|25px]]
| 00:20:00
| 17
|-
| [[File:Item Petit Four.png|50px]]
| Petit Four
| 4 [[File:Item_Low-poly Square Data.png|25px]] '''//''' 10 [[File:Item_Low-poly Triangle Data.png|25px]] '''//''' 6 [[File:Item_Low-poly Rhombus Data.png|25px]]
| 00:20:00
| 17
|-
| [[File:Item Honey.png|50px]]
| Honey
| 6 [[File:Item_Low-poly Square Data.png|25px]] '''//''' 4 [[File:Item_Low-poly Triangle Data.png|25px]] '''//''' 10 [[File:Item_Low-poly Rhombus Data.png|25px]]
| 00:20:00
| 17
|-
| [[File:Item Oden.png|50px]]
| Oden
| 10 [[File:Item_Low-poly Square Data.png|25px]] '''//''' 6 [[File:Item_Low-poly Triangle Data.png|25px]] '''//''' 4 [[File:Item_Low-poly Rhombus Data.png|25px]]
| 00:20:00
| 17
|-
| [[File:Item Plushie Charm.png|50px]]
| Plushie Charm
| 4 [[File:Item_Low-poly Square Data.png|25px]] '''//''' 8 [[File:Item_Low-poly Triangle Data.png|25px]] '''//''' 8 [[File:Item_Low-poly Rhombus Data.png|25px]]
| 00:20:00
| 17
|-
| [[File:Item Digital Toy Brick.png|50px]]
| Digital Toy Brick
| 4 [[File:Item_Low-poly Square Data.png|25px]] '''//''' 6 [[File:Item_Low-poly Triangle Data.png|25px]] '''//''' 10 [[File:Item_Low-poly Rhombus Data.png|25px]]
| 00:20:00
| 17
|-
| [[File:Item Practice Shinai.png|50px]]
| Practice Shinai
| 6 [[File:Item_Low-poly Square Data.png|25px]] '''//''' 10 [[File:Item_Low-poly Triangle Data.png|25px]] '''//''' 4 [[File:Item_Low-poly Rhombus Data.png|25px]]
| 00:20:00
| 17
|-
|-|Purple=
{| class="gf-table" style="text-align:center;"
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Icon
! width=50px | Icon
! width=200px | Name
! width=200px | Name
! Materials
! width=200px | Materials
! width=100px | Time Required
! width=100px | Time Required
! width=100px | Energizers Needed
! width=100px | Energizers Needed
|-
| [[File:Item A Dozen Buns.png|50px]]
| A Dozen Buns
| 12 [[File:Item_Mid-poly Square Data.png|25px]] '''//''' 8 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 8 [[File:Item_Mid-poly Rhombus Data.png|25px]]
| 00:38:00
| 92
|-
| [[File:Item Working Meal.png|50px]]
| Working Meal
| 8 [[File:Item_Mid-poly Square Data.png|25px]] '''//''' 8 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 12 [[File:Item_Mid-poly Rhombus Data.png|25px]]
| 00:38:00
| 92
|-
| [[File:Item Extra-large Cake.png|50px]]
| Extra-large Cake
| 10 [[File:Item_Mid-poly Square Data.png|25px]] '''//''' 10 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 8 [[File:Item_Mid-poly Rhombus Data.png|25px]]
| 00:38:00
| 92
|-
| [[File:Item Chocolate Sundae.png|50px]]
| Chocolate Sundae
| 12 [[File:Item_Mid-poly Square Data.png|25px]] '''//''' 6 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 10 [[File:Item_Mid-poly Rhombus Data.png|25px]]
| 00:38:00
| 92
|-
| [[File:Item Strawberry Cake.png|50px]]
| Strawberry Cake
| 1 [[File:Item_Mid-poly Square Data.png|25px]] '''//''' 8 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 10 [[File:Item_Mid-poly Rhombus Data.png|25px]]
| 00:38:00
| 92
|-
| [[File:Item Cartoon Doll.png|50px]]
| Cartoon Doll
| 8 [[File:Item_Mid-poly Square Data.png|25px]] '''//''' 10 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 10 [[File:Item_Mid-poly Rhombus Data.png|25px]]
| 00:38:00
| 92
|-
| [[File:Item Spaceship in a Bottle.png|50px]]
| Spaceship in a Bottle
| 12 [[File:Item_Mid-poly Square Data.png|25px]] '''//''' 8 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 8 [[File:Item_Mid-poly Rhombus Data.png|25px]]
| 00:38:00
| 92
|-
| [[File:Item Army Knife.png|50px]]
| Army Knife
| 8 [[File:Item_Mid-poly Square Data.png|25px]] '''//''' 12 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 8 [[File:Item_Mid-poly Rhombus Data.png|25px]]
| 00:38:00
| 92
|-
|-|Orange=
{| class="gf-table" style="text-align:center;"
|-
! width=50px | Icon
! width=200px | Name
! width=200px | Materials
! width=100px | Time Required
! width=100px | Energizers Needed
|-
| [[File:Item A Basket of Buns.png|50px]]
| A Basket of Buns
| 12 [[File:Item_High-poly Square Data.png|25px]] '''//''' 20 [[File:Item_High-poly Triangle Data.png|25px]] '''//''' 14 [[File:Item_High-poly Rhombus Data.png|25px]]
| 1:39:00
| 159
|-
| [[File:Item Meal for Two.png|50px]]
| Meal for Two
| 20 [[File:Item_High-poly Square Data.png|25px]] '''//''' 14 [[File:Item_High-poly Triangle Data.png|25px]] '''//''' 12 [[File:Item_High-poly Rhombus Data.png|25px]]
| 1:39:00
| 159
|-
| [[File:Item Deluxe Cake.png|50px]]
| Deluxe Cake
| 14 [[File:Item_High-poly Square Data.png|25px]] '''//''' 20 [[File:Item_High-poly Triangle Data.png|25px]] '''//''' 12 [[File:Item_High-poly Rhombus Data.png|25px]]
| 1:39:00
| 159
|-
| [[File:Item Coffee.png|50px]]
| Coffee
| 12 [[File:Item_High-poly Square Data.png|25px]] '''//''' 14 [[File:Item_High-poly Triangle Data.png|25px]] '''//''' 20 [[File:Item_High-poly Rhombus Data.png|25px]]
| 1:39:00
| 159
|-
| [[File:Item Afternoon Tea.png|50px]]
| Afternoon Tea
| 20 [[File:Item_High-poly Square Data.png|25px]] '''//''' 12 [[File:Item_High-poly Triangle Data.png|25px]] '''//''' 14 [[File:Item_High-poly Rhombus Data.png|25px]]
| 1:39:00
| 159
|-
| [[File:Item Teddy Bear.png|50px]]
| Teddy Bear
| 14 [[File:Item_High-poly Square Data.png|25px]] '''//''' 20 [[File:Item_High-poly Triangle Data.png|25px]] '''//''' 12 [[File:Item_High-poly Rhombus Data.png|25px]]
| 1:39:00
| 159
|-
| [[File:Item Model Kit.png|50px]]
| Model Kit
| 12 [[File:Item_High-poly Square Data.png|25px]] '''//''' 14 [[File:Item_High-poly Triangle Data.png|25px]] '''//''' 20 [[File:Item_High-poly Rhombus Data.png|25px]]
| 1:39:00
| 159
|-
| [[File:Item Antique Sword.png|50px]]
| Antique Sword
| 20 [[File:Item_High-poly Square Data.png|25px]] '''//''' 12 [[File:Item_High-poly Triangle Data.png|25px]] '''//''' 14 [[File:Item_High-poly Rhombus Data.png|25px]]
| 1:39:00
| 159
|-
|-
|}
|}
</div>
</div></tabber>
{{clr}}
{{clr}}
==Data Encapsulation Center==
==Data Encapsulation Center==
The Data Encapsulation Center is unlocked after completing Stage 4-14 and is where Breakthrough and Skill materials are created. [[File:PNC_Data_Encapsulation_Center.png|thumb|500px]]
The Data Encapsulation Center is unlocked after completing Stage 4-14 and is where Breakthrough and Skill materials are created. [[File:PNC_Data_Encapsulation_Center.png|thumb|500px]]
<div style="float:left;border:solid;border-color:#4a4b4b">  
<div style="float:left">  
{| class="gf-table" style="text-align:center;"
{| class="gf-table gf-table-borders" style="text-align:center;"
|-
|-
! width=50px | Icon
! width=50px | Icon
! width=200px | Name
! width=200px | Name
! Materials
! width=200px | Materials
! width=100px | Time Required
! width=100px | Time Required
! width=100px | Energizers Needed
! width=100px | Energizers Needed
|-
| [[File:Item Pioneering Medic Breakthrough Widget.png|50px]]
| Pioneering Breakthrough Widget - Medic
| 3 [[File:Item Premium Medic Breakthrough Widget.png|25px]] '''//''' 15 [[File:Item_Mid-poly Square Data.png|25px]] '''//''' 13 [[File:Item_High-poly Rhombus Data.png|25px]]
| 00:06:00
| 5
|-
| [[File:Item Pioneering Specialist Breakthrough Widget.png|50px]]
| Pioneering Breakthrough Widget - Specialist
| 3 [[File:Item Premium Specialist Breakthrough Widget.png|25px]] '''//''' 15 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 13 [[File:Item_High-poly Triangle Data.png|25px]]
| 00:06:00
| 5
|-
| [[File:Item Pioneering Sniper Breakthrough Widget.png|50px]]
| Pioneering Breakthrough Widget - Sniper
| 3 [[File:Item Premium Sniper Breakthrough Widget.png|25px]] '''//''' 15 [[File:Item_Mid-poly Square Data.png|25px]] '''//''' 13 [[File:Item_High-poly Square Data.png|25px]]
| 00:06:00
| 5
|-
| [[File:Item Pioneering Guard Breakthrough Widget.png|50px]]
| Pioneering Breakthrough Widget - Guard
| 3 [[File:Item Premium Guard Breakthrough Widget.png|25px]] '''//''' 15 [[File:Item_Mid-poly Rhombus Data.png|25px]] '''//''' 13 [[File:Item_High-poly Square Data.png|25px]]
| 00:06:00
| 5
|-
| [[File:Item Pioneering Warrior Breakthrough Widget.png|50px]]
| Pioneering Breakthrough Widget - Warrior
| 3 [[File:Item Premium Warrior Breakthrough Widget.png|25px]] '''//''' 15 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 13 [[File:Item_High-poly Rhombus Data.png|25px]]
| 00:06:00
| 5
|-
| [[File:Item Skill Pivot.png|50px]]
| Skill Pivot
| 26 [[File:Item_Mid-poly Triangle Data.png|25px]] '''//''' 34 [[File:Item_Mid-poly Rhombus Data.png|25px]] '''//''' 300 [[File:Item Prefab Unit.png|25px]]
| 04:00:00
| 200
|-
| [[File:Item Skill Material Box.png|50px]]
| Skill Material Box
| 20 [[File:Item_Mid-poly Rhombus Data.png|25px]] '''//''' 100 [[File:Item Prefab Unit.png|25px]] '''//''' 6,000 [[File:Item Diggcoin.png|25px]]
| 00:40:00
| 34
|-
| [[File:Item Superior Medic Breakthrough Widget.png|50px]]
| Superior Breakthrough Widget - Medic
| 1 [[File:Item_High-poly Square Data.png|25px]] '''//''' 3 [[File:Item Pioneering Medic Breakthrough Widget.png|25px]] '''//''' 6,000 [[File:Item Diggcoin.png|25px]]
| 00:00:10
| 1
|-
| [[File:Item Superior Specialist Breakthrough Widget.png|50px]]
| Superior Breakthrough Widget - Specialist
| 1 [[File:Item_High-poly Rhombus Data.png|25px]] '''//''' 3 [[File:Item Pioneering Specialist Breakthrough Widget.png|25px]] '''//''' 6,000 [[File:Item Diggcoin.png|25px]]
| 00:00:10
| 1
|-
| [[File:Item Superior Sniper Breakthrough Widget.png|50px]]
| Superior Breakthrough Widget - Sniper
| 1 [[File:Item_High-poly Triangle Data.png|25px]] '''//''' 3 [[File:Item Pioneering Sniper Breakthrough Widget.png|25px]] '''//''' 6,000 [[File:Item Diggcoin.png|25px]]
| 00:00:10
| 1
|-
| [[File:Item Superior Guard Breakthrough Widget.png|50px]]
| Superior Breakthrough Widget - Guard
| 1 [[File:Item_High-poly Square Data.png|25px]] '''//''' 3 [[File:Item Pioneering Guard Breakthrough Widget.png|25px]] '''//''' 6,000 [[File:Item Diggcoin.png|25px]]
| 00:00:10
| 1
|-
| [[File:Item Superior Warrior Breakthrough Widget.png|50px]]
| Superior Breakthrough Widget - Warrior
| 1 [[File:Item_High-poly Triangle Data.png|25px]] '''//''' 3 [[File:Item Pioneering Warrior Breakthrough Widget.png|25px]] '''//''' 6,000 [[File:Item Diggcoin.png|25px]]
| 00:00:10
| 1
|-
|-
|}
|}
Line 203: Line 438:
==Arms Workshop==
==Arms Workshop==
The Arms Workshop is unlocked after completing Stage 4-15 and is where Arma Inscripta materials are created. [[File:PNC_Arms_Workshop.png|thumb|500px]]
The Arms Workshop is unlocked after completing Stage 4-15 and is where Arma Inscripta materials are created. [[File:PNC_Arms_Workshop.png|thumb|500px]]
<div style="float:left;border:solid;border-color:#4a4b4b">  
<div style="float:left">  
{| class="gf-table" style="text-align:center;"
{| class="gf-table gf-table-borders" style="text-align:center;"
|-
|-
! width=50px | Icon
! width=50px | Icon
! width=200px | Name
! width=200px | Name
! Materials
! width=200px | Materials
! width=100px | Time Required
! width=100px | Time Required
! width=100px | Energizers Needed
! width=100px | Energizers Needed
|-
| [[File:Item AI Breakthrough Core.png|50px]]
| AI Breakthrough Core
| 30 [[File:Item AI Core Fragments.png|25px]] '''//''' 1000 [[File:Item Prefab Unit.png|25px]] '''//''' 100 [[File:Item High-poly Rhombus Data.png|25px]]
| 03:00:00
| 150
|-
| [[File:Item AI Enhancement XP.png|50px]]
| AI Enhancement Experience
| 300 [[File:Item Skill Sample.png|25px]] '''//''' 300 [[File:Item Prefab Unit.png|25px]] '''//''' 30 [[File:Item Mid-poly Square Data.png|25px]]
| 2:30:00
| 125
|-
| [[File:Item Premium Medic Breakthrough Widget.png|50px]]
| Premium Breakthrough Widget - Medic
| 4000 [[File:Item Medic Sampling Parameter.png|25px]] '''//''' 100 [[File:Item Prefab Unit.png|25px]] '''//''' 10 [[File:Item Mid-poly Square Data.png|25px]]
| 00:02:00
| 2
|-
| [[File:Item Premium Specialist Breakthrough Widget.png|50px]]
| Premium Breakthrough Widget - Specialist
| 4000 [[File:Item Specialist Sampling Parameter.png|25px]] '''//''' 100 [[File:Item Prefab Unit.png|25px]] '''//''' 10 [[File:Item Mid-poly Rhombus Data.png|25px]]
| 00:02:00
| 2
|-
| [[File:Item Premium Sniper Breakthrough Widget.png|50px]]
| Premium Breakthrough Widget - Sniper
| 4000 [[File:Item Sniper Sampling Parameter.png|25px]] '''//''' 100 [[File:Item Prefab Unit.png|25px]] '''//''' 10 [[File:Item Mid-poly Square Data.png|25px]]
| 00:02:00
| 2
|-
| [[File:Item Premium Guard Breakthrough Widget.png|50px]]
| Premium Breakthrough Widget - Guard
| 4000 [[File:Item Guard Sampling Parameter.png|25px]] '''//''' 100 [[File:Item Prefab Unit.png|25px]] '''//''' 10 [[File:Item Mid-poly Rhombus Data.png|25px]]
| 00:02:00
| 2
|-
| [[File:Item Premium Warrior Breakthrough Widget.png|50px]]
| Premium Breakthrough Widget - Warrior
| 4000 [[File:Item Warrior Sampling Parameter.png|25px]] '''//''' 100 [[File:Item Prefab Unit.png|25px]] '''//''' 10 [[File:Item Mid-poly Triangle Data.png|25px]]
| 00:02:00
| 2
|-
|-
|}
|}
</div>
</div>
{{clr}}
{{clr}}
<br>
{{PNCTopics}}
{{PNCTopics}}

Latest revision as of 03:29, 31 May 2023

Overview[edit]

The Factory, available from Stage 3-6, is where the player can create certain resources and materials with other resources and materials.

Click here to see the list of items.


  1. Details and Warehouse. Tap Details to open the Factory Building's details and/or level it up. Tap the Warehouse to check your inventory.
  2. Order List. Tap to open the list of ongoing orders/items being created and the time it takes for them to finish. Also shows the number of Energizers needed to instantly complete an order.
  3. The Factories. Tap any of the available factories to see the list of orders, as well as the one currently ongoing (if there is any).
  4. Quartz Sand and Energizers. Shows the amount of Quartz Sand and Energizers the player has on hand.


Each individual Factory can create any number of materials as long as:

  • The player has the components available (the factory will create it alongside the item if it can be created).
  • There are no ongoing orders (one can still complete orders with Energizers, however).
  • The total time needed to create the specified amount does not exceed 24 hours.

If the player decides to create an item with a missing component that is available in other factories, the component will be created first and will count as an order alongside the main item.

Extraction Mine[edit]

The Extraction Mine is unlocked with the Factory building and is where Oasis and other Factory materials are created.

Icon Name Materials Time Required Energizers Needed
Diggcoin - 02:00:00 100
Prefab Unit - 02:00:00 100
Low-poly Rhombus Data - 00:02:00 2
Low-poly Square Data - 00:02:00 2
Low-poly Triangle Data - 00:02:00 2
Mid-poly Rhombus Data - 00:04:00 4
Mid-poly Square Data - 00:04:00 4
Low-poly Triangle Data - 00:04:00 4
High-poly Rhombus Data - 00:06:00 5
High-poly Square Data - 00:06:00 5
High-poly Triangle Data - 00:06:00 5

Supplies Workshop[edit]

The Supplies Workshop is unlocked with the Factory building and is where Doll Enhancement materials are created.

Icon Name Materials Time Required Energizers Needed
Combat EXP x100 3 // 2 // 2 00:01:00 1
Combat EXP x600 9 // 7 // 6 00:06:00 34
Basic Search Command 12 // 12 // 12 00:00:30 1
Reconfiguration Generator 150 // 100 00:00:30 1
Single Orange Algorithm 50 // 20 00:06:00 5
2 Pcs Set Orange Algorithm 100 // 50 00:12:00 10
3 Pcs Set Orange Algorithm - α 150 // 100 00:24:00 20
Standard Algorithm Booster 2 // 20 00:01:00 1
Advanced Algorithm Booster 10 // 100 00:03:00 3
Algorithm Material Box - α 30 // 30 // 10,000 01:00:00 275

Gift Workshop[edit]

The Gift Workshop is unlocked after completing Stage 3-12 and is where Gifts to increase Doll Intimacy are created.

Icon Name Materials Time Required Energizers Needed
Bun 6 // 6 // 8 00:20:00 17
Fast Food 6 // 8 // 6 00:20:00 17
Petit Four 4 // 10 // 6 00:20:00 17
Honey 6 // 4 // 10 00:20:00 17
Oden 10 // 6 // 4 00:20:00 17
Plushie Charm 4 // 8 // 8 00:20:00 17
Digital Toy Brick 4 // 6 // 10 00:20:00 17
Practice Shinai 6 // 10 // 4 00:20:00 17

Icon Name Materials Time Required Energizers Needed
A Dozen Buns 12 // 8 // 8 00:38:00 92
Working Meal 8 // 8 // 12 00:38:00 92
Extra-large Cake 10 // 10 // 8 00:38:00 92
Chocolate Sundae 12 // 6 // 10 00:38:00 92
Strawberry Cake 1 // 8 // 10 00:38:00 92
Cartoon Doll 8 // 10 // 10 00:38:00 92
Spaceship in a Bottle 12 // 8 // 8 00:38:00 92
Army Knife 8 // 12 // 8 00:38:00 92

Icon Name Materials Time Required Energizers Needed
A Basket of Buns 12 // 20 // 14 1:39:00 159
Meal for Two 20 // 14 // 12 1:39:00 159
Deluxe Cake 14 // 20 // 12 1:39:00 159
Coffee 12 // 14 // 20 1:39:00 159
Afternoon Tea 20 // 12 // 14 1:39:00 159
Teddy Bear 14 // 20 // 12 1:39:00 159
Model Kit 12 // 14 // 20 1:39:00 159
Antique Sword 20 // 12 // 14 1:39:00 159

Data Encapsulation Center[edit]

The Data Encapsulation Center is unlocked after completing Stage 4-14 and is where Breakthrough and Skill materials are created.

Icon Name Materials Time Required Energizers Needed
Pioneering Breakthrough Widget - Medic 3 // 15 // 13 00:06:00 5
Pioneering Breakthrough Widget - Specialist 3 // 15 // 13 00:06:00 5
Pioneering Breakthrough Widget - Sniper 3 // 15 // 13 00:06:00 5
Pioneering Breakthrough Widget - Guard 3 // 15 // 13 00:06:00 5
Pioneering Breakthrough Widget - Warrior 3 // 15 // 13 00:06:00 5
Skill Pivot 26 // 34 // 300 04:00:00 200
Skill Material Box 20 // 100 // 6,000 00:40:00 34
Superior Breakthrough Widget - Medic 1 // 3 // 6,000 00:00:10 1
Superior Breakthrough Widget - Specialist 1 // 3 // 6,000 00:00:10 1
Superior Breakthrough Widget - Sniper 1 // 3 // 6,000 00:00:10 1
Superior Breakthrough Widget - Guard 1 // 3 // 6,000 00:00:10 1
Superior Breakthrough Widget - Warrior 1 // 3 // 6,000 00:00:10 1

Arms Workshop[edit]

The Arms Workshop is unlocked after completing Stage 4-15 and is where Arma Inscripta materials are created.

Icon Name Materials Time Required Energizers Needed
AI Breakthrough Core 30 // 1000 // 100 03:00:00 150
AI Enhancement Experience 300 // 300 // 30 2:30:00 125
Premium Breakthrough Widget - Medic 4000 // 100 // 10 00:02:00 2
Premium Breakthrough Widget - Specialist 4000 // 100 // 10 00:02:00 2
Premium Breakthrough Widget - Sniper 4000 // 100 // 10 00:02:00 2
Premium Breakthrough Widget - Guard 4000 // 100 // 10 00:02:00 2
Premium Breakthrough Widget - Warrior 4000 // 100 // 10 00:02:00 2


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