Difference between revisions of "Guide:Combat Menu"
m (Changed the name to reflect the English names of Heavy Production.) |
|||
Line 8: | Line 8: | ||
==Main Interface== | ==Main Interface== | ||
+ | [[File:Combat Menu Interface.jpeg|400px|thumb|right|Combat menu interface.]] | ||
− | + | Upon tapping the Combat button on the main screen, Commander will be directed to this screen. Here the Commander can choose to engage in different combat modes. | |
− | + | * Left group button contains several combat modes the Commander can engage. | |
+ | ** '''Event''' only appears when there's an ongoing event. | ||
+ | ** '''Combat Mission''' is where the Commander engage the main storyline. | ||
+ | ** '''Logistic Support''' is where the Commander can send T-Dolls to obtain resources and consumables. | ||
+ | ** '''Combat Simulation''' is where the Commander can train T-Dolls for experience points, as well as obtaining various items to further strengthen the T-Dolls, such as skill chip and digimind fragment. | ||
+ | ** '''Campaign''' mode consists of permanently added past major events. | ||
− | + | * Moving to the right there's chapter selection menu. Each chapter consists of three difficulty selection; Normal, Emergency, and Night. | |
− | + | ** '''Normal''' difficulty is unlocked by clearing previous chapter. | |
− | + | ** '''Emergency''' difficulty is unlocked by clearing current chapter's Normal difficulty. | |
− | * | + | ** '''Night''' difficulty is unlocked upon clearing current chapter's Emergency difficulty. |
− | ** | + | ** '''Should new chapter is released, Commander is required to clear previous chapter's final Normal difficulty mission once again. |
− | |||
− | |||
− | ''' | ||
− | |||
− | |||
− | |||
− | ''' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ** | ||
− | |||
− | ** | ||
− | |||
+ | * Mission selection menu takes the most space. Here the Commander can choose which mission (or map) to engage, primarily when doing leveling or farming for core or limited drops. | ||
+ | ** '''Normal''' difficulty consists of 6 missions. | ||
+ | ** '''Emergency''' difficulty consists of 4 missions. | ||
+ | ** '''Night''' difficulty consists of 4 missions. | ||
== Mission Interface == | == Mission Interface == |
Revision as of 01:40, 26 August 2020
Combat Mission is the main part of the game for players to proceed through the story and unlock new combat mission chapters, Logistic Support and a few construction function.
The Combat Mission interface can be accessed through the Combat menu. There, players may select combat missions.
Contents
Main Interface
Upon tapping the Combat button on the main screen, Commander will be directed to this screen. Here the Commander can choose to engage in different combat modes.
- Left group button contains several combat modes the Commander can engage.
- Event only appears when there's an ongoing event.
- Combat Mission is where the Commander engage the main storyline.
- Logistic Support is where the Commander can send T-Dolls to obtain resources and consumables.
- Combat Simulation is where the Commander can train T-Dolls for experience points, as well as obtaining various items to further strengthen the T-Dolls, such as skill chip and digimind fragment.
- Campaign mode consists of permanently added past major events.
- Moving to the right there's chapter selection menu. Each chapter consists of three difficulty selection; Normal, Emergency, and Night.
- Normal difficulty is unlocked by clearing previous chapter.
- Emergency difficulty is unlocked by clearing current chapter's Normal difficulty.
- Night difficulty is unlocked upon clearing current chapter's Emergency difficulty.
- Should new chapter is released, Commander is required to clear previous chapter's final Normal difficulty mission once again.
- Mission selection menu takes the most space. Here the Commander can choose which mission (or map) to engage, primarily when doing leveling or farming for core or limited drops.
- Normal difficulty consists of 6 missions.
- Emergency difficulty consists of 4 missions.
- Night difficulty consists of 4 missions.
Mission Interface
After select a mission, a mission window will come out.
Explanation from top to bottom
Enemy Combat Effectiveness : Shows the current mission enemy combat effectiveness.
Number of execute : How many time player has started/executed this mission.
Medal Achieved : Medal obtained from this mission show here.
Highest Score achieved : Highest Score achieved.
Potential drop : Potential drop from current mission, note that some common T-dolls that is not listed still drop.
Limited drop : Drops that are limited to drop only from this mission.
Auto Battle : Setup echelon for auto battle.
- Minimum CE Requirement : Minimum Combat Effectiveness for the Independence Operation/AutoBattle mission.
- Experience Reward : Experience you can gain from Auto Battle.
Normal Battle : Start the Mission, which redirect player to Combat.
Normal Battle
For how to play the combat mission please click this link Combat.
Independent Operation
Independent Operation allows commander to send echelon on a self-operate expedite,with map drops and experience for reward.
To start a Independent you need to spent require amount of resources and echelon, during the operation you cannot use the echelon again for combat or logistic supply, you may recall back echelon anytime but with no reward and resources spend wont be return.
Only ONE Independent can be run at a time.
Difficulty
There is three Difficulty in the game.
- Normal missions is the normal type of the mission. Anti-Rain team are unlock by clearing main mission.
- Emergency mission is Harder type of Normal mission, usually with different enemy placement and harder enemy, but with better EXP reward and *better drop rate on rare T-Doll.
- Night Battle is the mission in the night. Unlike Normal and Emergency mission, the Night Battle requires player to eliminate all enemies with limited time or it will result on mission failure. Instead dropping T-Dolls, Night Battle drop an equipment for T-Dolls. Several night-time battle map provide an exclusive equipment which only be equipped by specified T-Dolls, e.g Hayha Memory Chip.
Tips
Limited Drop: Limited drop are drop by chance when the player complete any of these:
- Defeat Boss type enemy.
- Complete the mission with S rank.
- Independent Ops drop.
Unlockable facilities:
- There is some facility can be unlock after reaching requirement:
2-6 : Produce Equipment and Recycle Equipment.
2-4N: Unlock Defense Simulator at combat simulator and Equipment Calibration in research facility.
30 stages cleared: Unlock Heavy Production
60 stages cleared: Unlock Heavy Equipment Production and Fairy Slot