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G11

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G11122
Information
Full name Heckler & Koch G11
Country of Origin West Germany
Manufacturer Heckler & Koch
Artist infukun
Voice actor Ayaka Fukuhara


G11 is an obtainable Tactical Doll in the game.

Weapon Background

During the cold war era, caseless ammunition was one of the NATO's top projects, to achieve both easier ammunition storage/logistics and faster rate of fire rifles. In the end almost every project ended in failure or lost interest, with the exception of Heckler & Koch's G11. In theory caseless munition can bring about faster rate of weapon fire, since the process of bolt unlocking followed by brass extraction and ejection is not needed with a bullet that doesn't come with a case, the weapon only needs to fire, load a new cartridge, repeat.

This prototype assault rifle's operates with a gas-operated rotary breech mechanism, fed with a 45-/50-round detachable magazine that is shoved in from the front of the weapon above the barrel, primarily chambered for the 4.73×33mm caseless ammunition. The weapon is capable achieving a 460 rounds per minute fully automatic rate of fire, but G11's main selling point is the three-round burst fire mode which is capable of reaching a cyclic rate of fire of 2100 rounds per minute, delivering three projectiles at a muzzle velocity of 930 metres per second, the burst rate of fire is so fast the recoil is felt after all three projectile leaves the weapon.

Other features on the weapon includes the fire selector lever functioning as a safety as well as toggling between burst and automatic fires. Integrated optical sight can be found on top of the carrying handle. Thanks to the unconventional magazine placement, the weapon itself is relatively short, G11 measures 740mm in length while having a 540mm long barrel.

The main cartridge designed for G11's usage is the 4.73×33mm caseless ammunition, it appears to be a cuboid shape as oppose to the conventional round bullet cartridges. It consists of 4 parts: the solid propellant, the primer, the bullet, and a plastic cap that serves to keep the bullet centered in the propellant block. When primed the solid propellant fully ignites and the energy produced from burning force the bullet out, the plastic cap is ejected after being used. The square shape of the munition meant it stacked better, more caseless cartridges can be fit in the same given volume than the conventional bullets.

G11 project was handled by a joint research group made up of three different companies started in the 1960s. The weapon itself was a success but the munition development had a few major bottlenecking points through out the thirty years of development, primarily plagued by the cook-off problem. The initial nitrocellulose used as the solid propellant was suffering from cook-off as continuous firing of the weapon heated up the chamber, this was solved by using the HMX nitroamine high explosive as the new material since it had a much higher igniting temperature. Other minor issues such as weapon chamber fouling and logistic handling were also solved in time.

The weapon was marketed to the Bundeswehr's special operation units, with G41 as the mainframe standard rifle. The weapon finished in the 1990s, although the weapon was a technical success, it never entered full production due it's significant production cost per weapon and the political changes following Germany's reunification, as a result G11 was struck from procurement procurement. Only 265 units were ever produced, some of which made their way into the hands of the Bundeswehr. Ultimately, the German armed forces replaced their G3 rifles with HK50/G36. The end of G11 project also marked the end of NATO's interest in caseless munitions, for now.

Character Info

Design

She carried a final version of the G11, the K2.

Personality

Always feeling sleepy, she would fall asleep even in front of the enemy during missions. Hence her fellow squad-members are either motivating or threatening her in order to keep awake.

In-Game

G11 boasts the highest rate of fire of all AR T-dolls in the entire game, she is the fastest firing none-MG T-doll. Since the in-game rate of fire cap is 120 for none-MG T-dolls, players should be careful not to give G11 too much rate of fire buffs or tile buffs, all RoF bonus exceeding 120 is considered wasted.

Her skill deals 3 damages per shot when active, it is a relatively short duration skill with long cooldown, but with it active G11's damage output is possibly the highest in the game.

Combined with the efficiency of her skill and her high innate rate of fire, G11's damage output places her among the top 4 ARs in terms of damage output in the game. The other 3 are AR AN-94Thumb button.pngAN-94 , modified AR ST AR-15Thumb button.pngST AR-15  and AR AK-12Thumb button.pngAK-12  (M4A1 is subject to debate due to her modded skill activation prerequisite)

She gives damage and rate of fire to SMG units standing in front of her as her tile buff.

Story Involvement

G11 is a member of the Task force 404, along with SMG UMP45Thumb button.pngUMP45 , SMG UMP9Thumb button.pngUMP9 , and AR HK416Thumb button.pngHK416 . She have major involvements in both the main, side story line and various events.

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Liberation of Sector S09

As contract requested, G11 made her first story appearance when Task force 404 assisted the liberation of Sector S09 from Sangvis Ferri.

Special Delivery to Sector S09

SMG MP5Thumb button.pngMP5  was tasked with resupply and Intel collection mission in Sector S09, G11 made an minor appearance with HK416 during this small covert operation.

Arctic Warfare

Taking up another contract, Task force 404 was sent to aid AR squadron from the event of Arctic Warfare.

Deep Dive

A later contract would require Task force 404 to dive deep into Ferri controlled territory sector S15 and recover an UAV, but it wasn't as straight forward as it sounds. Deep Dive is an immediate follow up to chapter 8's story, where the UAV containing sensitive Intel was shot down by Dreamer after M16 launched it, the UAV itself crash landed inside Dreamer's control territory.

Singularity

404's latest contract, at the request of Angelica, they are to assist the newly formed Defiance squadron in their operations against SOCOM units.

Game Data

Stats
Chibi image
Health
 Health
61(x1)121(x1) / 605(x5)
Health
 Ammo
Health
 Ration
20(x1) / 60(x5) 20(x1) / 60(x5)
  Acquisition
NORMALHEAVYDROP
4:04:00
Damage
 Damage
16 43
Evasion
 Evasion
6 41
Accuracy
 Accuracy
6 44
Rate of Fire
 Rate of Fire
66 95
Movement Speed
 Move Speed
10
Armor
 Armor
0
Critical Hit Rate
 Crit. Rate
20%
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
 Armor Pen.
10
Icon slot Accessory.png Icon Telescopic Sight S 2star.png Icon Holographic Sight S 2star.png
Icon Red Dot Sight S 2star.png Icon Night Combat Equipment S 2star.png
Icon Silencer S 2star.png
Icon slot Magazine.png Icon Armor-Piercing Ammo S 2star.png Icon HP Ammo S 2star.png
Icon Shotgun Ammo S 2star.png
Icon High-Velocity Ammo S 2star.png
Icon slot Doll.png Icon Microchip S 2star.png Icon Exoskeleton S 2star.png
Icon Ballistic Plate S 2star.png Icon Camo Cape S 2star.png
Icon Ammo Box S 2star.png
Affects submachine guns
Increases evasion by 10%
Increases firepower by 30%
G11.png



Quotes

Dialogue Chinese Japanese Korean English
Acquisition G11……指挥官,这里的床位还够吗? G11…です…指揮官、お布団、まだある?Play G11...... Commander, are there enough beds around here?
Introduction 唔……自我介绍?真麻烦啊……我是G11,那时少见的无壳弹步枪。战后很多国家都没搞出来的技术,最后由三方联手在我身上实现了。折腾了很多年才完成,不过正赶上些事件,又不用我出场了。人类啊,真喜欢疲于奔命…… Ohh... Self introduction? What a hassle... I'm G11, one of those caseless ammo rifles. A technology many country failed to achieve, in the end a three way conglomerate managed it and used in my development. Many years were spent on the work, but due to a set of events I wasn't even needed to be in service in the end. How are the humans not tired from all that...
Secretary 指挥官,您说什么? 指揮官、なんか言った?Play Commander, what did you say?
请整理下房间吧,不然就只能睡地板了。 部屋、整理してよ、じゃないと床に寝るしかない…。Play Please clean your room, otherwise I'll have to sleep on the floor.
呜……别动手啊……我知道了,马上起来…… うぅ…分かったよ…いま起きる…。Play Urgh... Got it... I'm getting up...
Secretary (post OATH)
啊……指挥官,我要的抱枕呢?……没有吗?……那你现在忙吗?
Ah...Commander where's that body pillow I wanted? ... Don't have it? ...then are you busy right now?
OATH
指挥官,这么晚了叫出来我干什么?难道这是传说中的……告白?看你的表情这么真诚,不答应的话,我都没法安心睡觉吧…… 好吧,下不为例哦。
指揮官、こんな夜中に何の用ですか?…えっ?これって…告白ってやつ?すぐ帰って寝たいから、返事は今するね。……いいよ……あの、ありがとう。
Play
Commander, what did you wake me up so late for? Is this the so-called... confession? Seeing that honest expression on your face, I wouldn't be able to sleep if I didn't accept. Alright then.. thank you.
Greeting 今日はヒマ?じゃ、先に寝るわ…。Play No schedule today? then, I'll go sleep right now...
T-Doll Produced 静かな娘がいいな…。Play A quiet gal would be nice...
Joining an echelon いかなくちゃダメ…?Play I don't want to go... please...?
Enhancement ありがとう、これでいい…?Play Thank you... and that's all..?
Dummy-linking わぁ--これならサボっていい?Play Waa-- Can I go sleep now?
Logistics (start) え~?やだよ、お出かけなんて…。Play ehh~? No way, why I have to go work...
Logistics (end) ただいま…ご飯食べていい?Play I'm home... Can I have dinner?
Autobattle あたしが奇跡を起こしてあげる!Play I'll show you a miracle!

Dialogue Chinese Japanese Korean English
Starting a combat mission うん…出発…頑張れ--。Play umm... go... for it...
Starting a battle 待った?Play You've wait'in?
Skill activation うるさいよ。Play Shut up.
来るな、気持ち悪い。Play Stay away, you idiot.
さっさと消えて。Play hurry and just Die.
Heavily damaged しつこいな--、死んでもらうよ?Play That's annoy--... Can you die for me?
Retreat ダメだった?早く家に帰ろう…。Play Are we failed? then, Let's go home...
MVP 任務完了、ふうう…これで休めるでしょ…。Play Mission Complete. whew... Now can I get some rest?
Restoration 寝てればすぐ終わるね。Play Let's sleep, and It'll be done soon.

Dialogue Chinese Japanese Korean English
Halloween 只是给我糖果的活动,参加一下也不是不行……啊?还要干别的?还是算了吧。 お菓子がもらえるなら ちょっとは参加したいかも えっ 条件付き?うんー いいやPlay
Christmas メリクリスマス、晩ご飯まだ?Play Merry Christmas. Is dinner ready?
New Year's Day せっかくの休み、寝てていい?

Play

Today is holiday, for the first time in a long while. Can I go sleep?
Valentine's day 指揮官、記念日だから休ませて。ご飯奢るの?ならいいよ~

Play

Commander, It's the holiday. I need rest... are you treat me dinner? then that'll be good either.


Trivia

  • Krauts Space Magic

References