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Raider

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Revision as of 16:47, 23 December 2022 by MoonlightArchivist (talk | contribs) (Created page with "{{PNCEnemy |affiliation=Sanctifier |class=Specialist |summary='''Raider''' is a Lesser Sanctifier enemy in Project Neural Cloud. |stats=Raider is classified as Melee,...")
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Raider
Raider
Information
Full name Raider
Affiliation Sanctifier
Class Specialist
Artist Unknown

Raider is a Lesser Sanctifier enemy in Project Neural Cloud.

Stats / Data[edit]

Raider is classified as Melee, Single target, True DMG.

  • Gale Strike (20s) - Stifle the target and dashes up to it, dealing True Damage equal to 20% Max HP to both the target and Raider itself. Damage dealt with this Skill cannot be absorbed by Melee HP Shield.
  • Attack Speed Boost - Attack Speed +25

Raider - Evolved has the following skills:

  • Gale Strike (20s) - Stifle the target and dashes up to it, dealing True Damage equal to 20% Max HP to both the target and Raider itself. Damage dealt with this Skill cannot be absorbed by Melee HP Shield.
  • Hatred - Raider's Attack Speed increases by 25 for every ally unit fallen in battle.

Appearances[edit]

Raiders are a common sight in every Sanctifier-centric stage.


Gallery

References[edit]