Raider
Raider |
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Information | |
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Full name | Raider |
Affiliation | Sanctifier |
Class | Specialist |
Artist | Unknown |
Raider is a Lesser Sanctifier enemy in Project Neural Cloud.
Stats / Data[edit]
Raider is classified as Melee, Single target, True DMG.
- Gale Strike (20s) - Stifle the target and dashes up to it, dealing True Damage equal to 20% Max HP to both the target and Raider itself. Damage dealt with this Skill cannot be absorbed by Melee HP Shield.
- Attack Speed Boost - Attack Speed +25
Raider - Evolved has the following skills:
- Gale Strike (20s) - Stifle the target and dashes up to it, dealing True Damage equal to 20% Max HP to both the target and Raider itself. Damage dealt with this Skill cannot be absorbed by Melee HP Shield.
- Hatred - Raider's Attack Speed increases by 25 for every ally unit fallen in battle.
Appearances[edit]
Raiders are a common sight in every Sanctifier-centric stage.
Gallery
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Evolved Raider.