The Campaign Menu is a special menu located directly under the Combat Simulation tab. This menu allows commanders to revisit past limited-time events, giving commanders the chance to experience the events with a few changes:
- Collaboration Events will NOT be added into the campaign menu.
- Ranking maps are added to the campaign separately from their event.
- Progress in the original event is saved (including how many times you cleared the map). If you were unable to complete the event when it was live, you'll be able to resume your progress from where you left off when it eventually gets added into the campaign menu.
- One-time completion rewards such as player customization items, furniture and the Griffon Elite Medal will be changed (you cant get the Griffon Elite Medal that easily).
- Returning 5* and 4* T-dolls who dropped during the Major Event's will NOT drop again when they get added to the campaign menus, unless they were a 5* T-dolls that was added alongside the events such as SMG MP7MP7MP7 in Singularity, however the 4* and 3* Limited Drop T-dolls that dropped during said operations are still be obtainable (such as HG ThunderThunderThunder in Singularity and RF PzB 39PzB 39PzB 39 in Deep Dive and RF G28G28G28 in Arctic Warfare).
- Some Dolls originally only available as a monthly reward tend to be added as campaign drops.
- Lootboxes and event currencies will not drop from designated units or maps.
- Exclusive Equipment which dropped during the Events will still be obtainable when they get added into the Campaign menu. Such as UMP UX Exoskeleton from Deep Dive.
- Players will be able to receive assistance from a SINGLE friend echelon in any of the Campaign maps
- Story cutscenes will be added into the in-game index, however story Nodes (such as ones in Deep Dive) will only be viewable upon being stepped on. Be careful though, as these story nodes can only be viewed ONCE.
Availability
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