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name
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Aimed Shot
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icon
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AimAttackSpecificTarge
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text
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Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 5 stacks. When skill is used, aim for 1 second, then deal ($min_dam_value) ~ ($max_dam_value)x damage to a specific enemy based on the current number of charge stacks. Stacks will be cleared on skill use.
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initial
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5
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cooldown
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15 |
14.6 |
14.1 |
13.7 |
13.2 |
12.8 |
12.3 |
11.9 |
11.4 |
11
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min_dam_value
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1.7 |
1.8 |
1.9 |
2 |
2.1 |
2.2 |
2.3 |
2.4 |
2.5 |
2.6
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max_dam_value
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2.8 |
3.1 |
3.4 |
3.7 |
4 |
4.3 |
4.6 |
4.9 |
5.2 |
5.5
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