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Type 100/skilldata: Difference between revisions

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mNo edit summary
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! text
! text
| colspan=10 | Deploys a shield which absorbs ($shield_value) damage for 5 seconds. If the shield breaks, increases own evasion by ($evasion_value)% for ($time_value) seconds. If the shield expires without breaking, increases own firepower by ($damage_value)% for ($time_value) seconds instead.
| colspan=10 | Grants self a ($shield_value) HP shield for 5 seconds. If the shield breaks, increases own evasion by ($evasion_value)% for ($time_value) seconds. If the shield expires without breaking, increases own firepower by ($damage_value)% for ($time_value) seconds instead.
|-
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! initial
! initial
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|-
|-
! cooldown
! cooldown
| 20.0 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16.0
| 20 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16
|-
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! shield_value
! shield_value
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! time_value
! time_value
| 3.0 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5.0
| 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5
|-
|-
|}
|}

Revision as of 12:07, 1 December 2019

icon shield
name Cherry Blossom's Reflection
text Grants self a ($shield_value) HP shield for 5 seconds. If the shield breaks, increases own evasion by ($evasion_value)% for ($time_value) seconds. If the shield expires without breaking, increases own firepower by ($damage_value)% for ($time_value) seconds instead.
initial 8
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
shield_value 15 18 21 24 27 30 33 36 39 42
evasion_value 30 34 38 42 46 49 53 57 61 65
damage_value 40 45 50 55 60 65 70 75 80 85
time_value 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5