Type 100/skilldata: Difference between revisions
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{| class=gf-table | {| class=gf-table | ||
! icon | ! icon | ||
| colspan=10 | | | colspan=10 | shield | ||
|- | |- | ||
! text | ! text |
Revision as of 04:15, 3 August 2018
icon | shield | |||||||||
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text | Deploys a shield which absorbs ($shield_value) damage for 5 seconds. If the shield breaks, increases own evasion by ($evasion_value)% for ($time_value) seconds. If the shield expires without breaking, increases own firepower by ($damage_value)% for ($time_value) seconds instead. | |||||||||
initial | 8 | |||||||||
cooldown | 20 | ? | ? | ? | ? | ? | ? | ? | ? | 16 |
shield_value | 15 | ? | ? | ? | ? | ? | ? | ? | ? | 45 |
evasion_value | 30 | ? | ? | ? | ? | ? | ? | ? | ? | 65 |
damage_value | 40 | ? | ? | ? | ? | ? | ? | ? | ? | 85 |
time_value | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |