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Zas M21/skilldata: Difference between revisions

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m Fixed Self-buff duration
m annnnnnnnd fixed everything else for now.
Line 19: Line 19:
|-
|-
! dmgdebuff
! dmgdebuff
| 10 || 10.5 || 11 || 11.5 || 12 || 12.5 || 13.5 || 14 || 14.5 || 15
| 10 || 11 || 11 || 12 || 12 || 13 || 13 || 14 || 14 || 15
|-
|-
! dmgdebuffduration
! dmgdebuffduration
| 2 || 2 || 2 || 2 || 2 || 3 || 3 || 3 || 3 || 3
| 2 || 2.1 || 2.2 || 2.3 || 2.4 || 2.5 || 2.6 || 2.7 || 2.8 || 3
|-
|-
! dmgbuff
! dmgbuff
| 40 || 42.2 || 44.4 || 46.6 || 48.9 || 51.1 || 53.2 || 55.5 || 57.8 || 60
| 40 || 42 || 44 || 46 || 48 || 50 || 52 || 54 || 57 || 60
|-
|-
! dmgbuffduration
! dmgbuffduration
| 5 || 5.3 || 5.6 || 5.9 || 6.3 || 6.6 || 6.9 || 7.2 || 7.6 || 8
| 5 || 5.3 || 5.6 || 5.9 || 6.3 || 6.6 || 6.9 || 7.2 || 7.6 || 8
|}
|}

Revision as of 04:18, 30 July 2018

name Night Owl's Screech
icon RifleGrenade
text Launches a grenade that causes ($dmg)% damage to enemies within a 2.5 radius. If more than three enemy units hits, they will take ($dmgdebuff)% extra damage for ($dmgdebuffduration) seconds. If less than three enemy units hits, Zas' own damage will increase by ($dmgbuff)% for ($dmgbuffduration) seconds.
initial 4
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
dmg 120 140 160 180 200 220 240 260 280 300
dmgdebuff 10 11 11 12 12 13 13 14 14 15
dmgdebuffduration 2 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 3
dmgbuff 40 42 44 46 48 50 52 54 57 60
dmgbuffduration 5 5.3 5.6 5.9 6.3 6.6 6.9 7.2 7.6 8