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| === Personality === | | === Personality === |
| === In-Game === | | === In-Game === |
| | 6P62's combat effectiveness is hindered due to the fact that she has relatively low rate of fire and accuracy. 6P62 can use AP ammo and night vision goggles, which improves her effectiveness in night battles against armoured targets. |
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| |min_dmg=24 | | |min_dmg=24 |
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| | GAIN_CN = | | | GAIN_CN = |
| | GAIN_JP = | | | GAIN_JP = |
| | GAIN_EN = | | | GAIN_EN =Greetings, I'am 6P62. It's fine if you don't recogize me now, as you'll recognize my strengths soon enough! |
| | INTRODUCTION_CN = | | | INTRODUCTION_CN = |
| | INTRODUCTION_JP = | | | INTRODUCTION_JP = |
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| | DIALOGUE1_CN = | | | DIALOGUE1_CN = |
| | DIALOGUE1_JP = | | | DIALOGUE1_JP = |
| | DIALOGUE1_EN = | | | DIALOGUE1_EN =Are you sortieing, Commander? I'm always ready to go. |
| | DIALOGUE2_CN = | | | DIALOGUE2_CN = |
| | DIALOGUE2_JP = | | | DIALOGUE2_JP = |
| | DIALOGUE2_EN = | | | DIALOGUE2_EN =Before deploying, please make sure to correctly calculate the resources that we need so we can complete our objectives in one go. |
| | DIALOGUE3_CN = | | | DIALOGUE3_CN = |
| | DIALOGUE3_JP = | | | DIALOGUE3_JP = |
| | DIALOGUE3_EN = | | | DIALOGUE3_EN =Commander, please refrain from touching the balancer on my back. I'll fall over! ... N-not the front either! |
| | DIALOGUEWEDDING_CN = | | | DIALOGUEWEDDING_CN = |
| | ALLHALLOWS_CN = | | | ALLHALLOWS_CN = |
Revision as of 21:15, 11 July 2018
6P62138<img src="//iopwiki.com/images/c/c1/Infobox_name_3star.png" style="position:absolute;margin-top:355px;z-index:3"/><img src="//iopwiki.com/images/e/e9/Icon_AR_3star.png" style="position:absolute;margin-left:1px;margin-top:1px;z-index:3"/><img src="//iopwiki.com/images/8/86/Icon_star.png" style="position:absolute;margin-left:225px;margin-top:2px;z-index:3"/><img src="//iopwiki.com/images/8/86/Icon_star.png" style="position:absolute;margin-left:200px;margin-top:2px;z-index:3"/><img src="//iopwiki.com/images/8/86/Icon_star.png" style="position:absolute;margin-left:175px;margin-top:2px;z-index:3"/><img src="//iopwiki.com/images/2/2c/Infobox_border.png" style="position:absolute;z-index:2"/><img src="//iopwiki.com/images/b/bf/6P62_S.png" id=fullart_S style="margin-top:21px;min-width:256px"/>
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Information
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Full name
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6P62 (6П62)[1]
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Country of Origin
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Russian Federation[1]
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Manufacturer
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Main Missile and Artillery Directorate of the Ministry of Defense of the Russian Federation (GRAU)[2]
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Artist
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羽中
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Voice actor
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Inoue Marina
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6P62 is an obtainable Tactical Doll in the game.
Weapon Background
6P62 (6П62) is the GRAU designation of a Russian hand-held fully automatic anti-materiel rifle chambered for the 12.7×108mm round. At 100 meters it can penetrate up to 20 mm of RHA steel.
Only one similar weapon was ever constructed, the KPB-12.7 (КПБ-12,7). It was intended as a hand-held machine gun. Some sources state the weapon was uncontrollable when shoulder fired in fully automatic mode. The recoil-reducing system allowed this weapon to be fired from the shoulder, but it still had an insufficient reliability and an insufficient accuracy in single shots, and accurate bursts were also all but impossible from such large caliber but lightweight weapon with a limited magazine capacity[1].
Character Info
Design
Personality
In-Game
6P62's combat effectiveness is hindered due to the fact that she has relatively low rate of fire and accuracy. 6P62 can use AP ammo and night vision goggles, which improves her effectiveness in night battles against armoured targets.
Game Data
Acquired as login reward during January 2017
Quotes
Dialogue
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Chinese
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Japanese
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Korean
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English
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Acquisition
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Play
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Greetings, I'am 6P62. It's fine if you don't recogize me now, as you'll recognize my strengths soon enough!
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Introduction
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Secretary
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Play
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Are you sortieing, Commander? I'm always ready to go.
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Play
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Before deploying, please make sure to correctly calculate the resources that we need so we can complete our objectives in one go.
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Play
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Commander, please refrain from touching the balancer on my back. I'll fall over! ... N-not the front either!
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Secretary (post OATH)
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OATH
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Play
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Greeting
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Play
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T-Doll Produced
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Play
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Joining an echelon
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Play
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Enhancement
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Play
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Dummy-linking
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Play
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Logistics (start)
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Play
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Logistics (end)
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Play
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Autobattle
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Play
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Dialogue
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Chinese
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Japanese
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Korean
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English
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Starting a combat mission
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Play
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Starting a battle
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Play
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Skill activation
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Play
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Play
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Play
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Heavily damaged
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Play
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Retreat
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Play
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MVP
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Play
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Restoration
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Play
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Dialogue
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Chinese
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Japanese
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Korean
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English
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Halloween
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Play
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Christmas
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Play
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New Year's Day
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Play
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Valentine's day
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Play
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Trivia
- The shorter barrel was intended to decrease 44% of the velocity in 12.7x108mm from 2800 to 2099 fps. Even the velocity was lowered, the power of 7847 ft/lbs(10639,1 Joule) still too powerful enough to penetrate obstacle.[3]
- It is impossible to classify 6P62 as Assault Rifle by MICA Team, as 12.7x108mm caliber was not intended for assault rifle. The more appropriate choice of the type is Anti-Material Rifle(RF). This is the third of weapon type error, alongside with SR-3MP and G36C.
- It is almost impractical to normally aim without resting the weapon on proper cover as the enormous recoil will likely bump the operator's face.
- 6P62 is the first AR in Girls' Frontline which feature bigger caliber for her class, where the second was ASh-12.7. Both deal a higher damage among all Assault Rifle class, but overshadowed with lower Rate of Fire.
- In game 6P62 is the only assault rifle that able to equip Armor-Piercing Ammunition, since she is chambered with 12.7mm.
References