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On the first turn, deploy non-combat team 1.  In the next two turns, beeline to helipad 1 with combat team 1.  Afterwards, capture helipad 3 with non-combat team 2, and deploy and send combat 2 to radar 2.  Once helipad 3 is captured, withdraw non-combat team 2 and redeploy it at helipad 1.
On the first turn, deploy non-combat team 1.  In the next two turns, beeline to helipad 1 with combat team 1.  Afterwards, capture helipad 3 with non-combat team 2, and deploy and send combat 2 to radar 2.  Once helipad 3 is captured, withdraw non-combat team 2 and redeploy it at helipad 1.


Then proceed to clear the map as normal
Then proceed to clear the map as normal.


Note that in Chapter 2, the aggro radius of the red zombies is 1 square, not two.
Note that in Chapter 2, the aggro radius of the red zombies is 1 square, not two.
Line 170: Line 170:
'''Victory condition:''' Maintain a supply line for three turns
'''Victory condition:''' Maintain a supply line for three turns


'''Recommended Team Composition:'''  
'''Guide:'''  
ToDo
Original may be found [http://nga.178.com/read.php?tid=12855986 here].  This translation is reposted here with the permission of the author.
{| style="width:100%"
|}
[[File:honkai-2-2-1.png|right|thumb||450px]]
The movement patterns of  the red zombies on this map are displayed to the right.  (Note that the red zombie to the right does not move until the boss node is cleared; after which it begins moving downward.)
{| style="width:100%"
|}
[[File:honkai-2-2-2.png|right|thumb||450px]]
Recommended pathing is displayed to the right.
 
This map is the hardest map this event.  If you can clear it, then you have the ability to complete the event.
 
Use two combat teams to push to the boss.  Both teams should be at least level 80 (one AR team for the boss, one RF team to kill the mobs along the way).
 
Leave a non-combat team on node 2 to pull the red zombie.  Occupy node 1 with your combat teams first, then follow the marked path to node 3.
 
A strong armored enemy will spawn on one of the nodes marked 4 (one is guaranteed to spawn on point 3).  If it nears your supply line, you will need to send your RF team to deal with it.


You will need to use teams to pull the red zombies away from your supply line.  After the other enemies are cleared from the map, you can use your combat teams for this purpose.  Note that you will need to do this before fighting the boss; if you capture the radar and helipad in the upper right corner you can use that helipad to deploy your bait echelons.
{| style="width:100%"
|}
[[File:honkai-2-2-3.png|right|thumb||450px]]
Red zombies will only move at most one node off their given patch, echelons further past that will be safe. In the situation displayed to the right, the friendly HQ is safe from attack.
{| style="width:100%"
|}
[[File:honkai-2-2-4.png|right|thumb||450px]]
The boss for this map is a weaker version of the one appearing in the Summer '17 event. However, the mobs that spawn with the boss have been strengthened. If you want to clear the boss with an S-rank, you will have to micro.
{| style="width:100%"
|}
'''Points of note:'''
'''Points of note:'''
* This map has to be won '''five''' times to be cleared
* This map has to be won '''five''' times to be cleared

Revision as of 07:55, 19 November 2017

Note: Work in progress

Event Overview

ToDo

  • Information about the event
  • Short Information about Honkai Gakuen

Overall event difficulty

ToDo

New elements and mechanics

ToDo

  • New collab Extra T-Dolls:
    • AR type T-doll Murata Himeko (Acquired after beating "Entry forbidden")
    • HG type T-doll Kiana Kaslana (Acquired after beating "Inflating Ambitions")
    • RF Type T-doll Raiden Mei (Can be acquired as a drop in levels "Kiana Strikes", "Entry forbidden" and "Unfortunate Thunder")
    • RF type T-doll Bronya Zaychik (Can be acquired as a drop in levels "Inflating Ambitions", "Curse" and "Hoping one day...")
    • HG type T-doll Theresa Apocalypse (Can be exchanged at the shop with nyan kings)
    • SG type T-doll Seele Vollerei (Can be exchanged at the shop with nyan kings)
  • New collab Extra fairies:
    • Yae Sakura (Acquired after beating "Unfortunate Thunder")
    • Kaguya Hime (Can be exchanged at the shop with nyan kings)
    • Chloe (Can be exchanged at the shop with nyan kings)
  • Collectable crystals
    • Players defeating set enemies on event maps (see blue crystal like symbol below map selection) with S rating will be given item: "Super Diamond Nyan King"
    • You can spend your "Super Diamond Nyan King" at the shop. Just open the event-only shop entry.
  • Event Reward Items
    • Pink feathers (Gift you can give a T-Doll to gain 3 affection)
    • Yellow feathers (Gift you can give a T-Doll to gain 10,000 exp)

Tips for new players

This is how it looks like. It got several bombs attached which explode on contact.

Make sure to stay away from those red haired zombies as they will be too strong for your echelon. Depending on the map there are different patterns of their movement.

It is similiar to the red bombers of Operation Deep Dive.

General Story

ToDo

Chapter 1 A ship with red sails and black mast

E 1-1 Honkai Arrival

Overview of map E1-1

Clear reward: 50x Fate Which Cannot Be Averted (dormitory gift, increases T-Doll affection)

Notable drops: None

Victory condition: Occupy the enemy headquarters

Recommended Team Composition: ToDo

Points of note:

  • At the very beginning of the map you have to deploy two echelons
    • The first echelon is the one you start the map with. Send it to the west/left node.
    • The second echelon is needed to defend your base from the three enemy echelons on the east/right side.
  • Watch out for the red haired Zombie on the far north west / top left node.

E 1-2 Curiosity Killed the Cat

Overview of map E1-2

Clear reward: 50x Shining Poem (dormitory gift, increases T-Doll experience)

Notable drops: None

Victory condition: Rescue two hostage teams

Recommended Team Composition: ToDo

E 1-3 Kiana Advances

Overview of map E1-3

Clear reward: Player information card avatar

Notable drops: Raiden Mei

Victory condition: Occupy the enemy headquarters

Recommended Team Composition: ToDo

Points of note:

  • None so far

E 1-4 Entry is Forbidden

Overview of map E1-4
The normal attack pattern is a close combat attack
When the targeting warning is shown on a field, you have to move the unit on that field away
After her special she and her cross are seperated
When she is down, all that's left is to destroy her cross

Clear reward: Murata Himeko

Notable drops: Raiden Mei

Victory condition: Establish and defend a supply line for two turns

Points of note:

  • This map has to be won three times to be cleared
  • The nodes form the word miHoYo which is the name of the company behind Guns Girl Z

Fighting the boss:

  • The boss' special skills will mark their target field before they hit. Move your unit away from this field.

Chapter 2 Twilight of the Valkyrja

E 2-1 Inauspicious Thunder

Overview of map E2-1
If you are in round 11 you lose as the lose conditions will be checked before the HQ will be captured
The red haired zombie will leave it's path only one node so every echelon two nodes away will be save

Clear reward: Yae Sakura

Notable drops: Raiden Mei

Victory condition: Occupy the enemy headquarters within 11 turns.

Guide: Original may be found here. This translation is reposted here with the permission of the author.

The movement patterns of the red zombies on this map are displayed to the right.

We recommend using two teams to surround and destroy the Jupiter cannons. However, with the right team composition, it is possible to kill the cannons without deactivating them first.

This map requires two combat teams to surround the enemy headquarters, both mixed RF/AR teams. Although there are are armored enemies that appear next to the enemy HQ, they're pretty weak, so one RF should be sufficient. Don't forget to include at least one HG for night vision.

On the first turn, deploy non-combat team 1. In the next two turns, beeline to helipad 1 with combat team 1. Afterwards, capture helipad 3 with non-combat team 2, and deploy and send combat 2 to radar 2. Once helipad 3 is captured, withdraw non-combat team 2 and redeploy it at helipad 1.

Then proceed to clear the map as normal.

Note that in Chapter 2, the aggro radius of the red zombies is 1 square, not two.

If the red zombies you encounter before reaching the HQ don't move in sync (if they appear as in the figure to the left), you will be unable move combat team 2 past them. In those situations, you can use non-combat team 2 to aggro one of the red zombies to clear a path for combat team 2.

E 2-2 Inflated Ambitions

Overview of map E2-2

Clear reward: Kiana Kaslana

Notable drops: Bronya Zaychik

Victory condition: Maintain a supply line for three turns

Guide: Original may be found here. This translation is reposted here with the permission of the author.

The movement patterns of the red zombies on this map are displayed to the right. (Note that the red zombie to the right does not move until the boss node is cleared; after which it begins moving downward.)

Recommended pathing is displayed to the right.

This map is the hardest map this event. If you can clear it, then you have the ability to complete the event.

Use two combat teams to push to the boss. Both teams should be at least level 80 (one AR team for the boss, one RF team to kill the mobs along the way).

Leave a non-combat team on node 2 to pull the red zombie. Occupy node 1 with your combat teams first, then follow the marked path to node 3.

A strong armored enemy will spawn on one of the nodes marked 4 (one is guaranteed to spawn on point 3). If it nears your supply line, you will need to send your RF team to deal with it.

You will need to use teams to pull the red zombies away from your supply line. After the other enemies are cleared from the map, you can use your combat teams for this purpose. Note that you will need to do this before fighting the boss; if you capture the radar and helipad in the upper right corner you can use that helipad to deploy your bait echelons.

Red zombies will only move at most one node off their given patch, echelons further past that will be safe. In the situation displayed to the right, the friendly HQ is safe from attack.

The boss for this map is a weaker version of the one appearing in the Summer '17 event. However, the mobs that spawn with the boss have been strengthened. If you want to clear the boss with an S-rank, you will have to micro.

Points of note:

  • This map has to be won five times to be cleared
  • This map is a night battle map. You must clear the map within 12 turns.

E 2-3 Curse

Clear reward: Player information card background

Notable drops: Bronya Zaychik

Recommended Team Composition: ToDo

Points of note:

  • This map is a night battle map.

E 2-4 I Wish That One Day...

Clear reward: Sleeping fairy (furniture)

Notable drops: Bronya Zaychik

Recommended Team Composition: ToDo

Points of note:

  • This map is a night battle map.