Sabrina/skill4data: Difference between revisions
< Sabrina
m I assume the level 3 skill goes last but better to add it than nothing. |
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| colspan=10 | Apply {{Color|GF2Orange|2 stacks}} of [[GFL2 Status Effects#Shelter|{{Color|GF2Blue|Shelter}}]] to all allied targets and gain [[GFL2 Status Effects#Feeling Full|{{Color|GF2Blue|Feeling Full}}]] for {{Color|GF2Orange|3 turns}}. While having [[GFL2 Status Effects#Feeling Full|{{Color|GF2Blue|Feeling Full}}]], if an enemy target within range deals targeted damage to an allied unit, use [[GFL2 Status Effects#Counterattack|{{Color|GF2Blue|Counterattack}}]] against it, dealing physical damage equal to ($feeling_full) {{Color|GF2Orange|%}} of attack and counterattack{{Color|GF2Orange| | | colspan=10 | Apply {{Color|GF2Orange|2 stacks}} of [[GFL2 Status Effects#Shelter|{{Color|GF2Blue|Shelter}}]] to all allied targets and gain [[GFL2 Status Effects#Feeling Full|{{Color|GF2Blue|Feeling Full}}]] for {{Color|GF2Orange|3 turns}}. While having [[GFL2 Status Effects#Feeling Full|{{Color|GF2Blue|Feeling Full}}]], if an enemy target within range deals targeted damage to an allied unit, use [[GFL2 Status Effects#Counterattack|{{Color|GF2Blue|Counterattack}}]] against it, dealing physical damage equal to ($feeling_full) {{Color|GF2Orange|%}} of attack and ($counterattack){{Color|GF2Orange|points}} of stability damage. This can be triggered up to {{Color|GF2Orange|3 times}} per turn. ($extra_command) | ||
<br>''Maintain stable emotions and a steady appetite. | <br>''Maintain stable emotions and a steady appetite. | ||
Revision as of 11:53, 14 December 2024
name | Gourmet Spirit | |||||||||
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icon | Skill_SabrinaSSR_Active_3 | |||||||||
text | Apply 2 stacks of Shelter to all allied targets and gain Feeling Full for 3 turns. While having Feeling Full, if an enemy target within range deals targeted damage to an allied unit, use Counterattack against it, dealing physical damage equal to ($feeling_full) % of attack and ($counterattack)points of stability damage. This can be triggered up to 3 times per turn. ($extra_command)
($extraeffect) | |||||||||
skilllevelcount | 3 | |||||||||
skill_cost | 5 | 5 | 5 | |||||||
extraeffect | Increase attack of Feeling Full by 10%. Increase stability damage of Counterattack by 2 points. | Increase attack of Feeling Full by 10%. Increase stability damage of Counterattack by 2 points. No longer consumes Confectance Index, gain Extra Command once. | ||||||||
feeling_full | 80 | 90 | 90 | |||||||
counterattack | 4 | 6 | 6 | |||||||
extra_command | No longer consumes Confectance Index, gain Extra Command once. |