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Sabrina/skill4data: Difference between revisions

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Not applied the description number values to the other description until confirmed it's correct.
 
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| colspan=10 | <br>Apply {{Color|GF2Orange|2 stacks}} of [[GFL2 Status Effects#Shelter|{{Color|GF2Blue|Shelter}}]] to all allied targets and gain [[GFL2 Status Effects#Feeling Full|{{Color|GF2Blue|Feeling Full}}]] for {{Color|GF2Orange|3 turns}}. While having [[GFL2 Status Effects#Feeling Full|{{Color|GF2Blue|Feeling Full}}]], if an enemy target within range deals targeted damage to an allied unit, use [[GFL2 Status Effects#Counterattack|{{Color|GF2Blue|Counterattack}}]] against it, dealing physical damage equal to {{Color|GF2Orange|80%}} of attack and {{Color|GF2Orange|4 points}} of stability damage. This can be triggered up to {{Color|GF2Orange|3 times}} per turn.
| colspan=10 | Apply {{Color|GF2Orange|2 stacks}} of [[GFL2 Status Effects#Shelter|{{Color|GF2Blue|Shelter}}]] to all allied targets and gain [[GFL2 Status Effects#Feeling Full|{{Color|GF2Blue|Feeling Full}}]] for {{Color|GF2Orange|3 turns}}. While having [[GFL2 Status Effects#Feeling Full|{{Color|GF2Blue|Feeling Full}}]], if an enemy target within range deals targeted damage to an allied unit, use [[GFL2 Status Effects#Counterattack|{{Color|GF2Blue|Counterattack}}]] against it, dealing physical damage equal to {{Color|GF2Orange|80%}} of attack and {{Color|GF2Orange|4 points}} of stability damage. This can be triggered up to {{Color|GF2Orange|3 times}} per turn.
<br>''Maintain stable emotions and a steady appetite.
<br>''Maintain stable emotions and a steady appetite.



Revision as of 06:20, 14 December 2024

name Gourmet Spirit
icon
text Apply 2 stacks of Shelter to all allied targets and gain Feeling Full for 3 turns. While having Feeling Full, if an enemy target within range deals targeted damage to an allied unit, use Counterattack against it, dealing physical damage equal to 80% of attack and 4 points of stability damage. This can be triggered up to 3 times per turn.


Maintain stable emotions and a steady appetite.

($extraeffect)

skilllevelcount 3
skill_cost 5 5 5
extraeffect Increase attack of Feeling Full by 10%. Increase stability damage of Counterattack by 2 points. No longer consumes Confectance Index, gain Extra Command once.