Lotta/skill4data: Difference between revisions
< Lotta
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| colspan=10 | '''Stability Damage: 2'''<br>($select_tile) within {{Color|GF2Orange|6 tiles}} of the user to launch an attack, dealing AoE {{Color|GF2Turquoise|Freeze damage}} equal to {{Color|GF2Orange|100%}} of attack to it and all enemy targets within {{Color|GF2Orange|3 tiles}} that ignores Cover damage reduction. If it hits {{Color|GF2Orange|2}} or more targets, gain {{Color|GF2Blue|Extra Command}}. ($phase_weakness) | | colspan=10 | '''Stability Damage: 2'''<br>($select_tile) within {{Color|GF2Orange|6 tiles}} of the user to launch an attack, dealing AoE {{Color|GF2Turquoise|Freeze damage}} equal to {{Color|GF2Orange|100%}} of attack to it and all enemy targets within {{Color|GF2Orange|3 tiles}} that ignores Cover damage reduction. If it hits {{Color|GF2Orange|2}} or more targets, gain [[GFL2 Status Effects#Extra Command|{{Color|GF2Blue|Extra Command}}]]. ($phase_weakness) | ||
<br>''In moments of crisis, even fledglings can burst forth with boundless courage. | <br>''In moments of crisis, even fledglings can burst forth with boundless courage. | ||
Revision as of 08:39, 10 December 2024
name | Amplified Courage | |||||||||
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icon | Skill_LottaSR_Active_3 | |||||||||
text | Stability Damage: 2 ($select_tile) within 6 tiles of the user to launch an attack, dealing AoE Freeze damage equal to 100% of attack to it and all enemy targets within 3 tiles that ignores Cover damage reduction. If it hits 2 or more targets, gain Extra Command. ($phase_weakness)
($extraeffect) | |||||||||
skilllevelcount | 3 | |||||||||
skill_cost | 4 | |||||||||
extraeffect | If phase weakness is exploited, apply Cold Snap to the target for 1 turn. | If phase weakness is exploited, apply Cold Snap to the target for 1 turn. Change "Select Enemy Target" to "Select Tile." | ||||||||
phase_weakness | If phase weakness is exploited, apply Cold Snap to the target for 1 turn. | If phase weakness is exploited, apply Cold Snap to the target for 1 turn. | ||||||||
select_tile | Select 1 enemy target | Select 1 enemy target | Select 1 tile |