Colphne/skill5data: Difference between revisions
< Colphne
Created page with "{| class=gf-table ! name | colspan=10 | Medical Contigency |- ! icon | colspan=10 | ColphneSkill5 |- ! text | colspan=10 | When an enemy unit within range takes Targeted Damage from an ally, prioritize 1 instance of {{GFL2 Status Effect|Action Support}}, dealing 80% Attack Power as Physical Damage and 3 points of Stability Damage. Apply {{GFL2 Status Effect|Attack Up I}} to ally for 2 turns, gain 1 point of Confectance Index, triggers once per turn maximum.<br><br>When a..." |
updated |
||
Line 7: | Line 7: | ||
|- | |- | ||
! text | ! text | ||
| colspan=10 | When an enemy unit within range | | colspan=10 | When an enemy unit within range receives targeted damage from an allied unit, prioritizes performing {{Color|GF2Orange|1 instance}} of {{Color|GF2Blue|Action Support}}, dealing Physical damage equal to {{Color|GF2Orange|80%}} of attack and {{Color|GF2Orange|3 points}} of stability damage to them, and applies {{Color|GF2Blue|Attack Up I}} to the allied unit for {{Color|GF2Orange|2 turns}}. Gains {{Color|GF2Orange|1 point}} of Confectance Index. This can be triggered {{Color|GF2Orange|once}} per turn. When applying an active heal to an allied unit, if the target is in Stability Break, additionally restores {{Color|GF2Orange|($stability_recovery) points}} of stability index. Cooldown: {{Color|GF2Orange|($turn_cooldown) turns}}.<br><br>''These contingencies will surely prove their worth in critical moments.'' | ||
($extraeffect) | |||
|- | |- | ||
! skilllevelcount | ! skilllevelcount | ||
| 3 | | 3 | ||
|- | |- | ||
! | ! turn_cooldown | ||
| 2 || 2 || 1 | | 2 || 2 || 1 | ||
|- | |- | ||
! stability_recovery | ! stability_recovery | ||
| 2 || 4 || 4 | | 2 || 4 || 4 | ||
|- | |||
! extraeffect | |||
| || Stability index recovery increases by 2 points. || Stability index recovery increases by 2 points. Cooldown reduced by 1 turn. | |||
|- | |- | ||
|} | |} |
Latest revision as of 11:15, 9 December 2024
name | Medical Contigency | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | ColphneSkill5 | |||||||||
text | When an enemy unit within range receives targeted damage from an allied unit, prioritizes performing 1 instance of Action Support, dealing Physical damage equal to 80% of attack and 3 points of stability damage to them, and applies Attack Up I to the allied unit for 2 turns. Gains 1 point of Confectance Index. This can be triggered once per turn. When applying an active heal to an allied unit, if the target is in Stability Break, additionally restores ($stability_recovery) points of stability index. Cooldown: ($turn_cooldown) turns. These contingencies will surely prove their worth in critical moments. ($extraeffect) | |||||||||
skilllevelcount | 3 | |||||||||
turn_cooldown | 2 | 2 | 1 | |||||||
stability_recovery | 2 | 4 | 4 | |||||||
extraeffect | Stability index recovery increases by 2 points. | Stability index recovery increases by 2 points. Cooldown reduced by 1 turn. |