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Template:GFL2Doll: Difference between revisions

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{{SidebarLine|Specialty|{{{specialty|Unknown}}}}}
{{SidebarLine|Specialty|{{{specialty|Unknown}}}}}
{{SidebarLine|Weapon Type|{{#if:{{{weapontype|}}}|{{{weapontype|}}}|Unknown}}}}
{{SidebarLine|Weapon Type|{{#if:{{{weapontype|}}}|{{{weapontype|}}}|Unknown}}}}
{{SidebarLine|Affinities|{{#switch:{{{weapontype|}}}|HG=[[File:GF2 light icon.png]]|AR=[[File:GF2 medium icon.png]]|RF=[[File:GF2 heavy icon.png]]|MG=[[File:GF2 heavy icon.png]]|Blade=[[File:GF2 melee icon.png]]|{{{wepaffinity|Unknown}}}}}{{#switch:{{{phaseaffinity|}}}|burn=[[File:GF2 burn icon.png]]|corrosion=[[File:GF2 corrosion icon.png]]|hydro=[[File:GF2 hydro icon.png]]|electric=[[File:GF2 electric icon.png]]|{{{phaseaffinity|}}}}}{{#if:{{{extraaffinity|}}}|{{{extraaffinity|}}}}}}}
{{SidebarLine|Affinities|{{#switch:{{{weapontype|}}}|HG=[[File:GF2 light icon.png|25px]]|AR=[[File:GF2 medium icon.png|25px]]|RF=[[File:GF2 heavy icon.png|25px]]|MG=[[File:GF2 heavy icon.png|25px]]|Shotgun=[[File:GF2 shotgun icon.png|25px]]|Blade=[[File:GF2 melee icon.png|25px]]|{{{wepaffinity|Unknown}}}}}{{#switch:{{{phaseaffinity|}}}|burn=[[File:GF2 burn icon.png|25px]]|corrosion=[[File:GF2 corrosion icon.png|25px]]|hydro=[[File:GF2 hydro icon.png|25px]]|electric=[[File:GF2 electric icon.png|25px]]|{{{phaseaffinity|}}}}}{{#if:{{{extraaffinity|}}}|{{{extraaffinity|}}}}}}}
{{SidebarLine|Weaknesses|{{#switch:{{{wepweakness|}}}|HG=[[File:GF2 light icon.png]]|AR=[[File:GF2 medium icon.png]]|RF=[[File:GF2 heavy icon.png]]|MG=[[File:GF2 heavy icon.png]]|Blade=[[File:GF2 melee icon.png]]|{{{wepweakness|Unknown}}}}}{{#switch:{{{phaseweakness|}}}|burn=[[File:GF2 burn icon.png]]|corrosion=[[File:GF2 corrosion icon.png]]|hydro=[[File:GF2 hydro icon.png]]|electric=[[File:GF2 electric icon.png]]|{{{phaseweakness|}}}}}{{#if:{{{extraweakness|}}}|{{{extraweakness|}}}}}}}
{{SidebarLine|Weaknesses|{{#switch:{{{wepweakness|}}}|light=[[File:GF2 light icon.png|25px]]|medium=[[File:GF2 medium icon.png|25px]]|heavy=[[File:GF2 heavy icon.png|25px]]|melee=[[File:GF2 melee icon.png|25px]]|shotgun=[[File:GF2 shotgun icon.png|25px]]|{{{wepweakness|Unknown}}}}}{{#switch:{{{phaseweakness|}}}|burn=[[File:GF2 burn icon.png|25px]]|corrosion=[[File:GF2 corrosion icon.png|25px]]|hydro=[[File:GF2 hydro icon.png|25px]]|electric=[[File:GF2 electric icon.png|25px]]|{{{phaseweakness|}}}}}{{#if:{{{extraweakness|}}}|{{{extraweakness|}}}}}}}
{{SidebarHeadline|Meta information}}
{{SidebarHeadline|Meta information}}
{{SidebarLine|Released on|{{#if:{{{releasedon|}}}|{{{releasedon|}}}|Not released yet}}}}
{{SidebarLine|Released on|{{#if:{{{releasedon|}}}|{{{releasedon|}}}|Not released yet}}}}
Line 79: Line 79:
To change skills, refer to [[:Template:SkillPanel]]
To change skills, refer to [[:Template:SkillPanel]]


To be added: Neural Helix ladder.
All values are case-sensitive:
<pre>{{GFL2Doll
<pre>{{GFL2Doll
|fullname=
|fullname=
Line 89: Line 92:
|favweapon=Model name of signature weapon (listed as “Imprint ID in Character Archive”)
|favweapon=Model name of signature weapon (listed as “Imprint ID in Character Archive”)
|phaseaffinity=burn, corrosion, electric or hydro. Indicate the Phase applied by skills.
|phaseaffinity=burn, corrosion, electric or hydro. Indicate the Phase applied by skills.
|wepweakness=Use View Details in the enhancement menu to see weaknesses
|wepweakness=light, medium, heavy, shotgun or melee. Use View Details in the enhancement menu to see weaknesses.
|phaseweakness=
|phaseweakness=burn, corrosion, electric or hydro.


Use only if needed:
Use only if needed:

Revision as of 21:23, 14 November 2024

Documentation icon Template documentation[create]

"Maintenance is still ongoing."

This article is a work in progress. Additional information will follow soon.


To change skills, refer to Template:SkillPanel

To be added: Neural Helix ladder.

All values are case-sensitive:

{{GFL2Doll
|fullname=
|role=Vanguard, Sentinel, Bulwark or Support
|specialty=Intended use, indicated under the name in the refitting room profile
|rarity=4 or 5
|affiliation=Refer to Character Archive menu
|body=Model (example: SSD-62)
|weapontype=HG, AR, RF, MG, SG or Blade
|favweapon=Model name of signature weapon (listed as “Imprint ID in Character Archive”)
|phaseaffinity=burn, corrosion, electric or hydro. Indicate the Phase applied by skills.
|wepweakness=light, medium, heavy, shotgun or melee. Use View Details in the enhancement menu to see weaknesses.
|phaseweakness=burn, corrosion, electric or hydro.

Use only if needed:
|wepaffinity=Indexed on weapontype by default, only define if somehow different
|extraaffinity=
|extraweakness=

|releasedon={{GFL2_server_alias|server=|alias=|year=|month=}}
|voiceactorjp={{voice actor name|}}
|voiceactorcn={{voice actor name|}}
|voiceactorkr={{voice actor name|}}

|summary=Remove if nothing special to say in the intro.

|GFL=Name if exists in the first game
|PNC=Name if exists in Neural Cloud
|RCCB=Name if exists in Reverse Collapse

|gacha=standard, limited, or leave empty if never in gacha
|reward=Specify conditions (level reward, starter unit...)

|howto=Gameplay strategies. If too long, make a subpage.

|design=For official artist comments.

|characterinfo=Official introduction
|lore=Extra story info. If too long, make a subpage.

|costumes=List names and method of acquisition

|gallery=
<gallery>
File:_Whole.png
File:_3D.png
</gallery>
|galleryalt=
<gallery>
</gallery>
}}