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RPG-29/skill2data: Difference between revisions

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m note: Missing lv 2-9 data, will come back to fill at some point
m added lv 2-9 data, note: data is still not from files
 
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|-
|-
! text
! text
| colspan=10 | RPG-29 deals ($amp)% more damage to an enemy unit for every 10% hp they lose. Damage increase is capped at 30%.
| colspan=10 | RPG-29 deals ($amp)% more damage to an enemy unit for every 10% HP they lose. Damage increase is capped at 30%.
|-
|-
! amp
! amp
| 3 || ? || ? || ? || ? || ? || ? || ? || ? || 5
| 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5
|-
|-
! cooldown
! cooldown

Latest revision as of 13:32, 25 July 2024

Table documentation: Template:SkillPanel#Using skill subpages

name Blast Analysis
icon RPG29Skill2
text RPG-29 deals ($amp)% more damage to an enemy unit for every 10% HP they lose. Damage increase is capped at 30%.
amp 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5
cooldown 0 0 0 0 0 0 0 0 0 0