RPG-29/skill2data: Difference between revisions
< RPG-29
Clankplusm (talk | contribs) m note: Missing lv 2-9 data, will come back to fill at some point |
Clankplusm (talk | contribs) m added lv 2-9 data, note: data is still not from files |
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| Line 8: | Line 8: | ||
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! text | ! text | ||
| colspan=10 | RPG-29 deals ($amp)% more damage to an enemy unit for every 10% | | colspan=10 | RPG-29 deals ($amp)% more damage to an enemy unit for every 10% HP they lose. Damage increase is capped at 30%. | ||
|- | |- | ||
! amp | ! amp | ||
| 3 || | | 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5 | ||
|- | |- | ||
! cooldown | ! cooldown | ||
Latest revision as of 13:32, 25 July 2024
Table documentation: Template:SkillPanel#Using skill subpages
| name | Blast Analysis | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | RPG29Skill2 | |||||||||
| text | RPG-29 deals ($amp)% more damage to an enemy unit for every 10% HP they lose. Damage increase is capped at 30%. | |||||||||
| amp | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |
| cooldown | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
