Hydraulic Recoil Mitigation System: Difference between revisions
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{{Equipment | {{Equipment | ||
|class= | |class=Special | ||
|icon=Hydraulic Buttstock | |icon=Hydraulic Buttstock | ||
|slot=Accessory | |slot=Accessory | ||
Line 8: | Line 8: | ||
CN: 专为A1-R2型设计的液压后座缓冲系统,能有效减少.50BMG的后坐力,TAC-50的爱用品之一。 | CN: 专为A1-R2型设计的液压后座缓冲系统,能有效减少.50BMG的后坐力,TAC-50的爱用品之一。 | ||
EN: A hydraulic recoil mitigation system specially | EN: A hydraulic recoil mitigation system designed specially for the A1-R2 variant. A favorite of TAC-50 that reduces a considerable amount of free recoil generated by the .50BMG chambering. | ||
Obtained by exchanging {{Icon|Star Pointer}}x80 "Star Pointers" in the Event Shop during [[The Waves Wrangler]] Seasonal Event or in [[Gray Zone Exploration]]. | Obtained by exchanging {{Icon|Star Pointer}}x80 "Star Pointers" in the Event Shop during [[The Waves Wrangler]] Seasonal Event or in [[Gray Zone Exploration]]. |
Latest revision as of 03:18, 9 February 2024
Hydraulic Recoil Mitigation System Special (Accessory) | |
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Hydraulic Recoil Mitigation System is an obtainable equipment in Girls' Frontline.
Compatibility
Usable only by RF TAC-50TAC-50TAC-50.
Information[edit]
CN: 专为A1-R2型设计的液压后座缓冲系统,能有效减少.50BMG的后坐力,TAC-50的爱用品之一。
EN: A hydraulic recoil mitigation system designed specially for the A1-R2 variant. A favorite of TAC-50 that reduces a considerable amount of free recoil generated by the .50BMG chambering.
Obtained by exchanging x80 "Star Pointers" in the Event Shop during The Waves Wrangler Seasonal Event or in Gray Zone Exploration.
Minimum Level Required: 60
Game Data[edit]
Statistics | ||||||||||||
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Critical hit rate (%) | +20~25 | ||||||||||
Critical hit damage (%) | +8~10 | |||||||||||
Craft Time | ||||||||||||
N/A |
Enhancement values | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Stat | +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Critical hit rate (%) | +20~25 | +22~27(1.1x) | +24~30(1.2x) | +26~32(1.3x) | +28~35(1.4x) | +30~37(1.5x) | +32~40(1.6x) | +34~42(1.7x) | +36~45(1.8x) | +38~47(1.9x) | +40~50(2x) |
Critical hit damage (%) | +8~10 | +8~10(1.05x) | +8~11(1.1x) | +9~11(1.15x) | +9~12(1.2x) | +10~12(1.25x) | +10~13(1.3x) | +10~13(1.35x) | +11~14(1.4x) | +11~14(1.45x) | +12~15(1.5x) |